turns out blindly replacing 'orb' with 'marble' has problems

master
Ondřej Hruška 5 years ago
parent 0135dae626
commit bb8096f3b2
Signed by: MightyPork
GPG Key ID: 2C5FD5035250423D
  1. 2
      README.md

@ -118,7 +118,7 @@ as a failsafe. If the given template fails many consecutive times, the algorithm
a different template. Some templates are harder than others, and some random seeds just seem to a different template. Some templates are harder than others, and some random seeds just seem to
have a problem. have a problem.
A workaround I added is called Sloppy Mode. When the algorithm can't place an marble, it may choose A workaround I added is called Sloppy Mode. When the algorithm can't place a marble, it may choose
to add a new tile to the template, trying to keep the overall shape as tidy as possible. This may to add a new tile to the template, trying to keep the overall shape as tidy as possible. This may
hurt game difficulty, but is generally much faster than retrying over and over. hurt game difficulty, but is generally much faster than retrying over and over.

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