| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -742,8 +742,9 @@ class SettingsStorage { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      version: 1, | 
					 | 
					 | 
					 | 
					      version: 1, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      log: 'info', | 
					 | 
					 | 
					 | 
					      log: 'info', | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      allowTemplateAugmenting: false, | 
					 | 
					 | 
					 | 
					      allowTemplateAugmenting: false, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      retryTemplate: 30, | 
					 | 
					 | 
					 | 
					      retryTemplate: 120, | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      attemptTemplates: 50, | 
					 | 
					 | 
					 | 
					      attemptTemplates: 20, | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					      difficulty: 35, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      svgEffects: false, | 
					 | 
					 | 
					 | 
					      svgEffects: false, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      dimBlocked: true, | 
					 | 
					 | 
					 | 
					      dimBlocked: true, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      logSolution: false, | 
					 | 
					 | 
					 | 
					      logSolution: false, | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -1200,8 +1201,7 @@ class Game { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          if (neigh.freeSequence >= 3) { | 
					 | 
					 | 
					 | 
					          if (neigh.freeSequence >= 3) { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            candidates.push({ | 
					 | 
					 | 
					 | 
					            candidates.push({ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					              n, | 
					 | 
					 | 
					 | 
					              n, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					              cw: neigh.centerWeight, | 
					 | 
					 | 
					 | 
					              cw: neigh.centerWeight | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					              neighs: neigh.neighbours, | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }); | 
					 | 
					 | 
					 | 
					            }); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          } | 
					 | 
					 | 
					 | 
					          } | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        } | 
					 | 
					 | 
					 | 
					        } | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -1214,7 +1214,7 @@ class Game { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        let top = []; | 
					 | 
					 | 
					 | 
					        let top = []; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        let topw = candidates[0].cw; | 
					 | 
					 | 
					 | 
					        let topw = candidates[0].cw; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        for(let cand of candidates) { | 
					 | 
					 | 
					 | 
					        for(let cand of candidates) { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          if (cand.cw <= topw + 18) { | 
					 | 
					 | 
					 | 
					          if (cand.cw <= topw + this.cfg.difficulty) { // TODO this could vary by template
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            top.push(cand); | 
					 | 
					 | 
					 | 
					            top.push(cand); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          } | 
					 | 
					 | 
					 | 
					          } | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        } | 
					 | 
					 | 
					 | 
					        } | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |