3D spaceshooter with online scoreboard, online demos, ship building. Now entirely defunct, but might be resurrected
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sector/res/drivers/shark.xml

61 lines
1.4 KiB

<?xml version="1.0" encoding="UTF-8" ?>
<pack>
<driver name="shark" extends="basic_ship">
<check for="in_zone1" id="ck1" after="can_fire">
<fn str="IS_IN_RECT" />
<x range="-20:20" />
<z range="-5:60" />
</check>
<check for="in_zone2" id="ck2" after="ck1">
<fn str="IS_IN_RECT" />
<x range="-20:20" />
<z range="-5:80" />
</check>
<task replace="fire" if="can_fire*in_zone1">
<fn str="SHOOT" />
<count range="4:8" />
<bullets range="3:5" />
<gap_group num="1.5" />
<gap_shot num="0.02" />
<gun num="0" /> <!--range="0-1" -->
</task>
<task replace="avoid">
<fn str="AVOID" />
<avoid str="NATURAL,SHOT_GOOD,SHOT_BAD,ENEMY,MINE" />
<weight num="1.7" />
</task>
<task replace="fly">
<fn str="FLY_TO_RECT" />
<x range="-5-5" />
<z range="18:34" />
<weight num="30" />
</task>
<task replace="turn" if="!in_zone1">
<fn str="TURN_TO" />
<dir coord="MOVE_DIR" />
</task>
<task id="t1" after="turn" if="in_zone1">
<fn str="TURN_TO" />
<dir coord="PLAYER_DIR" />
</task>
<!-- <TASK AFTER="T1" ID="T2" IF="IN_ZONE"> -->
<!-- <FN STR="SET_SPEED"/> -->
<!-- <SPEED NUM="0.5"/> -->
<!-- </TASK> -->
<!-- <task after="t2" if="!in_zone"> -->
<!-- <fn str="SET_SPEED"/> -->
<!-- <speed num="1"/> -->
<!-- </task> -->
</driver>
</pack>