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53 lines
1.1 KiB
53 lines
1.1 KiB
11 years ago
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<?xml version="1.0" encoding="UTF-8" ?>
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<pack>
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<!-- the most basic ai structure -->
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<driver name="basic">
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<task id="_begin"></task>
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<check for="can_fire" id="can_fire"></check>
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<task if="can_fire" id="fire"></task>
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<task id="fly"></task>
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<task id="avoid"></task>
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<task id="turn"></task>
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<task id="_end"></task>
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</driver>
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<!-- -->
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<driver name="basic_ship" extends="basic">
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<check replace="can_fire">
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<fn str="CAN_SHOOT" />
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<gun num="0" />
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<spare str="ENEMY" />
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</check>
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<!-- Needs replace -->
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<task replace="fire"></task>
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<!-- Needs replace -->
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<task replace="fly"></task>
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<task replace="avoid">
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<fn str="AVOID" />
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<avoid str="NATURAL,SHOT_GOOD,SHOT_BAD,ENEMY,MINE" />
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</task>
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<task replace="turn">
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<fn str="TURN_TO" />
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<dir coord="MOVE_DIR" />
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</task>
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</driver>
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<driver name="basic_saucer" extends="basic_ship">
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<!-- Needs replace -->
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<task replace="fire"></task>
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<task replace="turn">
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<fn str="ROTATE" />
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<add num="3" />
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<random_dir bool="true"/>
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</task>
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</driver>
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</pack>
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