Rogue: Savage Rats, a retro-themed dungeon crawler
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rogue-savage-rats/src/mightypork/utils/math/Calc.java

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package mightypork.utils.math;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import mightypork.utils.math.animation.Easing;
import mightypork.utils.math.coord.Coord;
import org.lwjgl.BufferUtils;
/**
* Math helper
*
* @author MightyPork
*/
public class Calc {
/** Square root of two */
public static final double SQ2 = 1.41421356237;
/**
* Get distance from 2D line to 2D point [X,Y]
*
* @param lineDirVec line directional vector
* @param linePoint point of line
* @param point point coordinate
* @return distance
*/
public static double linePointDist(Coord lineDirVec, Coord linePoint, Coord point)
{
// line point L[lx,ly]
final double lx = linePoint.x;
final double ly = linePoint.y;
// line equation ax+by+c=0
final double a = -lineDirVec.y;
final double b = lineDirVec.x;
final double c = -a * lx - b * ly;
// checked point P[x,y]
final double x = point.x;
final double y = point.y;
// distance
return Math.abs(a * x + b * y + c) / Math.sqrt(a * a + b * b);
}
/**
* Get distance from 2D line to 2D point [X,Z]
*
* @param lineDirVec line directional vector
* @param linePoint point of line
* @param point point coordinate
* @return distance
*/
public static double linePointDistXZ(Coord lineDirVec, Coord linePoint, Coord point)
{
return linePointDist(new Coord(lineDirVec.x, lineDirVec.z), new Coord(linePoint.x, linePoint.z), new Coord(point.x, point.z));
}
/**
* Get longest side of a right-angled triangle
*
* @param a side a (opposite)
* @param b side b (adjacent)
* @return longest side (hypotenuse)
*/
public static double pythC(double a, double b)
{
return Math.sqrt(square(a) + square(b));
}
/**
* Get adjacent side of a right-angled triangle
*
* @param a side a (opposite)
* @param c side c (hypotenuse)
* @return side b (adjacent)
*/
public static double pythB(double a, double c)
{
return Math.sqrt(square(c) - square(a));
}
/**
* Get opposite side of a right-angled triangle
*
* @param b side b (adjacent)
* @param c side c (hypotenuse)
* @return side a (opposite)
*/
public static double pythA(double b, double c)
{
return Math.sqrt(square(c) - square(b));
}
private static class Angles {
public static double delta(double alpha, double beta, double a360)
{
while (Math.abs(alpha - beta) > a360 / 2D) {
alpha = norm(alpha + a360 / 2D, a360);
beta = norm(beta + a360 / 2D, a360);
}
return beta - alpha;
}
public static double norm(double angle, double a360)
{
while (angle < 0)
angle += a360;
while (angle > a360)
angle -= a360;
return angle;
}
}
/**
* Calc subclass with buffer utils.
*
* @author MightyPork
*/
public static class Buffers {
/**
* Create java.nio.FloatBuffer of given floats, and flip it.
*
* @param obj floats or float array
* @return float buffer
*/
public static FloatBuffer mkFillBuff(float... obj)
{
return (FloatBuffer) BufferUtils.createFloatBuffer(obj.length).put(obj).flip();
}
/**
* Fill java.nio.FloatBuffer with floats or float array
*
* @param buff
* @param obj
*/
public static void fill(FloatBuffer buff, float... obj)
{
buff.put(obj);
buff.flip();
}
/**
* Create new java.nio.FloatBuffer of given length
*
* @param count elements
* @return the new java.nio.FloatBuffer
*/
public static FloatBuffer alloc(int count)
{
return BufferUtils.createFloatBuffer(count);
}
}
/**
* Angle calculations for degrees.
*
* @author MightyPork
*/
public static class Deg {
/** 180° in degrees */
public static final double a180 = 180;
/** 270° in degrees */
public static final double a270 = 270;
/** 360° in degrees */
public static final double a360 = 360;
/** 45° in degrees */
public static final double a45 = 45;
/** 90° in degrees */
public static final double a90 = 90;
/**
* Subtract two angles alpha - beta
*
* @param alpha first angle
* @param beta second angle
* @return (alpha - beta) in degrees
*/
public static double delta(double alpha, double beta)
{
return Angles.delta(alpha, beta, a360);
}
/**
* Difference of two angles (absolute value of delta)
*
* @param alpha first angle
* @param beta second angle
* @return difference in radians
*/
public static double diff(double alpha, double beta)
{
return Math.abs(Angles.delta(alpha, beta, a360));
}
/**
* Cosinus in degrees
*
* @param deg angle in degrees
* @return cosinus
*/
public static double cos(double deg)
{
return Math.cos(toRad(deg));
}
/**
* Sinus in degrees
*
* @param deg angle in degrees
* @return sinus
*/
public static double sin(double deg)
{
return Math.sin(toRad(deg));
}
/**
* Tangents in degrees
*
* @param deg angle in degrees
* @return tangents
*/
public static double tan(double deg)
{
return Math.tan(toRad(deg));
}
/**
* Angle normalized to 0-360 range
*
* @param angle angle to normalize
* @return normalized angle
*/
public static double norm(double angle)
{
return Angles.norm(angle, a360);
}
/**
* Convert to radians
*
* @param deg degrees
* @return radians
*/
public static double toRad(double deg)
{
return Math.toRadians(deg);
}
/**
* Round angle to 0,45,90,135...
*
* @param deg angle in deg. to round
* @param x rounding increment (45 - round to 0,45,90...)
* @return rounded
*/
public static int roundX(double deg, double x)
{
final double half = x / 2d;
deg += half;
deg = norm(deg);
final int times = (int) Math.floor(deg / x);
double a = times * x;
if (a == 360) a = 0;
return (int) Math.round(a);
}
/**
* Round angle to 0,45,90,135...
*
* @param deg angle in deg. to round
* @return rounded
*/
public static int round45(double deg)
{
return roundX(deg, 45);
}
/**
* Round angle to 0,90,180,270
*
* @param deg angle in deg. to round
* @return rounded
*/
public static int round90(double deg)
{
return roundX(deg, 90);
}
/**
* Round angle to 0,15,30,45,60,75,90...
*
* @param deg angle in deg to round
* @return rounded
*/
public static int round15(double deg)
{
return roundX(deg, 15);
}
}
/**
* Angle calculations for radians.
*
* @author MightyPork
*/
public static class Rad {
/** 180° in radians */
public static final double a180 = Math.PI;
/** 270° in radians */
public static final double a270 = Math.PI * 1.5D;
/** 360° in radians */
public static final double a360 = Math.PI * 2D;
/** 45° in radians */
public static final double a45 = Math.PI / 4D;
/** 90° in radians */
public static final double a90 = Math.PI / 2D;
/**
* Subtract two angles alpha - beta
*
* @param alpha first angle
* @param beta second angle
* @return (alpha - beta) in radians
*/
public static double delta(double alpha, double beta)
{
return Angles.delta(alpha, beta, a360);
}
/**
* Difference of two angles (absolute value of delta)
*
* @param alpha first angle
* @param beta second angle
* @return difference in radians
*/
public static double diff(double alpha, double beta)
{
return Math.abs(Angles.delta(alpha, beta, a360));
}
/**
* Cos
*
* @param rad angle in rads
* @return cos
*/
public static double cos(double rad)
{
return Math.cos(rad);
}
/**
* Sin
*
* @param rad angle in rads
* @return sin
*/
public static double sin(double rad)
{
return Math.sin(rad);
}
/**
* Tan
*
* @param rad angle in rads
* @return tan
*/
public static double tan(double rad)
{
return Math.tan(rad);
}
/**
* Angle normalized to 0-2*PI range
*
* @param angle angle to normalize
* @return normalized angle
*/
public static double norm(double angle)
{
return Angles.norm(angle, a360);
}
/**
* Convert to degrees
*
* @param rad radians
* @return degrees
*/
public static double toDeg(double rad)
{
return Math.toDegrees(rad);
}
}
private static Random rand = new Random();
/**
* Get volume of a sphere
*
* @param radius sphere radius
* @return volume in cubic units
*/
public static double sphereGetVolume(double radius)
{
return (4D / 3D) * Math.PI * cube(radius);
}
/**
* Get radius of a sphere
*
* @param volume sphere volume
* @return radius in units
*/
public static double sphereGetRadius(double volume)
{
return Math.cbrt((3D * volume) / (4 * Math.PI));
}
/**
* Get surface of a circle
*
* @param radius circle radius
* @return volume in square units
*/
public static double circleGetSurface(double radius)
{
return Math.PI * square(radius);
}
/**
* Get radius of a circle
*
* @param surface circle volume
* @return radius in units
*/
public static double circleGetRadius(double surface)
{
return Math.sqrt(surface / Math.PI);
}
/**
* Check if objects are equal (for equals function)
*
* @param a
* @param b
* @return are equal
*/
public static boolean areObjectsEqual(Object a, Object b)
{
return a == null ? b == null : a.equals(b);
}
/**
* Private clamping helper.
*
* @param number number to be clamped
* @param min min value
* @param max max value
* @return clamped double
*/
private static double clamp_double(Number number, Number min, Number max)
{
double n = number.doubleValue();
final double mind = min.doubleValue();
final double maxd = max.doubleValue();
if (n > maxd) n = maxd;
if (n < mind) n = mind;
if (Double.isNaN(n)) return mind;
return n;
}
/**
* Private clamping helper.
*
* @param number number to be clamped
* @param min min value
* @return clamped double
*/
private static double clamp_double(Number number, Number min)
{
double n = number.doubleValue();
final double mind = min.doubleValue();
if (n < mind) n = mind;
return n;
}
/**
* Clamp number to min and max bounds, inclusive.<br>
* DOUBLE version
*
* @param number clamped number
* @param min minimal allowed value
* @param max maximal allowed value
* @return result
*/
public static double clampd(Number number, Number min, Number max)
{
return clamp_double(number, min, max);
}
/**
* Clamp number to min and max bounds, inclusive.<br>
* FLOAT version
*
* @param number clamped number
* @param min minimal allowed value
* @param max maximal allowed value
* @return result
*/
public static float clampf(Number number, Number min, Number max)
{
return (float) clamp_double(number, min, max);
}
/**
* Clamp number to min and max bounds, inclusive.<br>
* INTEGER version
*
* @param number clamped number
* @param min minimal allowed value
* @param max maximal allowed value
* @return result
*/
public static int clampi(Number number, Number min, Number max)
{
return (int) Math.round(clamp_double(number, min, max));
}
/**
* Clamp number to min and max bounds, inclusive.<br>
* INTEGER version
*
* @param number clamped number
* @param range range
* @return result
*/
public static int clampi(Number number, Range range)
{
return (int) Math.round(clamp_double(number, range.getMin(), range.getMax()));
}
/**
* Clamp number to min and max bounds, inclusive.<br>
* DOUBLE version
*
* @param number clamped number
* @param range range
* @return result
*/
public static double clampd(Number number, Range range)
{
return clamp_double(number, range.getMin(), range.getMax());
}
/**
* Clamp number to min and max bounds, inclusive.<br>
* FLOAT version
*
* @param number clamped number
* @param range range
* @return result
*/
public static float clampf(Number number, Range range)
{
return (float) clamp_double(number, range.getMin(), range.getMax());
}
/**
* Clamp number to min and infinite bounds, inclusive.<br>
* DOUBLE version
*
* @param number clamped number
* @param min minimal allowed value
* @return result
*/
public static double clampd(Number number, Number min)
{
return clamp_double(number, min);
}
/**
* Clamp number to min and infinite bounds, inclusive.<br>
* FLOAT version
*
* @param number clamped number
* @param min minimal allowed value
* @return result
*/
public static float clampf(Number number, Number min)
{
return (float) clamp_double(number, min);
}
/**
* Clamp number to min and infinite bounds, inclusive.<br>
* INTEGER version
*
* @param number clamped number
* @param min minimal allowed value
* @return result
*/
public static int clampi(Number number, Number min)
{
return (int) Math.round(clamp_double(number, min));
}
/**
* Get class simple name
*
* @param obj object
* @return simple name
*/
public static String cname(Object obj)
{
if (obj == null) return "NULL";
return obj.getClass().getSimpleName();
}
/**
* Cube a double
*
* @param a squared double
* @return square
*/
public static double cube(double a)
{
return a * a * a;
}
/**
* Convert double to string, remove the mess at the end.
*
* @param d double
* @return string
*/
public static String doubleToString(double d)
{
String s = Double.toString(d);
s = s.replaceAll("([0-9]+\\.[0-9]+)00+[0-9]+", "$1");
s = s.replaceAll("0+$", "");
s = s.replaceAll("\\.$", "");
return s;
}
/**
* Convert float to string, remove the mess at the end.
*
* @param f float
* @return string
*/
public static String floatToString(float f)
{
String s = Float.toString(f);
s = s.replaceAll("([0-9]+\\.[0-9]+)00+[0-9]+", "$1");
s = s.replaceAll("0+$", "");
s = s.replaceAll("\\.$", "");
return s;
}
/**
* Check if number is in range
*
* @param number checked
* @param left lower end
* @param right upper end
* @return is in range
*/
public static boolean inRange(double number, double left, double right)
{
return number >= left && number <= right;
}
/**
* Get number from A to B at delta time (tween A to B)
*
* @param from last number
* @param to new number
* @param time time 0..1
* @param easing easing function
* @return current number to render
*/
public static double interpolate(double from, double to, double time, Easing easing)
{
return from + (to - from) * easing.get(time);
}
/**
* Get angle [degrees] from A to B at delta time (tween A to B)
*
* @param from last angle
* @param to new angle
* @param time time 0..1
* @param easing easing function
* @return current angle to render
*/
public static double interpolateDeg(double from, double to, double time, Easing easing)
{
return Deg.norm(from - Deg.delta(to, from) * easing.get(time));
}
/**
* Get angle [radians] from A to B at delta time (tween A to B)
*
* @param from last angle
* @param to new angle
* @param time time 0..1
* @param easing easing function
* @return current angle to render
*/
public static double interpolateRad(double from, double to, double time, Easing easing)
{
return Rad.norm(from - Rad.delta(to, from) * easing.get(time));
}
/**
* Get highest number of a list
*
* @param numbers numbers
* @return lowest
*/
public static double max(double... numbers)
{
double highest = numbers[0];
for (final double num : numbers) {
if (num > highest) highest = num;
}
return highest;
}
/**
* Get highest number of a list
*
* @param numbers numbers
* @return lowest
*/
public static float max(float... numbers)
{
float highest = numbers[0];
for (final float num : numbers) {
if (num > highest) highest = num;
}
return highest;
}
/**
* Get highest number of a list
*
* @param numbers numbers
* @return lowest
*/
public static int max(int... numbers)
{
int highest = numbers[0];
for (final int num : numbers) {
if (num > highest) highest = num;
}
return highest;
}
/**
* Get lowest number of a list
*
* @param numbers numbers
* @return lowest
*/
public static double min(double... numbers)
{
double lowest = numbers[0];
for (final double num : numbers) {
if (num < lowest) lowest = num;
}
return lowest;
}
/**
* Get lowest number of a list
*
* @param numbers numbers
* @return lowest
*/
public static float min(float... numbers)
{
float lowest = numbers[0];
for (final float num : numbers) {
if (num < lowest) lowest = num;
}
return lowest;
}
/**
* Get lowest number of a list
*
* @param numbers numbers
* @return lowest
*/
public static int min(int... numbers)
{
int lowest = numbers[0];
for (final int num : numbers) {
if (num < lowest) lowest = num;
}
return lowest;
}
/**
* Split comma separated list of integers.
*
* @param list String containing the list.
* @return array of integers or null.
*/
public static List<Integer> parseIntList(String list)
{
if (list == null) {
return null;
}
final String[] parts = list.split(",");
final ArrayList<Integer> intList = new ArrayList<>();
for (final String part : parts) {
try {
intList.add(Integer.parseInt(part));
} catch (final NumberFormatException e) {}
}
return intList;
}
/**
* Pick random element from a given list.
*
* @param list list of choices
* @return picked element
*/
public static Object pick(List<?> list)
{
if (list.size() == 0) return null;
return list.get(rand.nextInt(list.size()));
}
/**
* Square a double
*
* @param a squared double
* @return square
*/
public static double square(double a)
{
return a * a;
}
/**
* Signum.
*
* @param number
* @return sign, -1,0,1
*/
public static int sgn(double number)
{
return number > 0 ? 1 : number < 0 ? -1 : 0;
}
public static double frag(double d)
{
return d - Math.floor(d);
}
}