Rogue: Savage Rats, a retro-themed dungeon crawler
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
rogue-savage-rats/src/mightypork/gamecore/gui/screens/Screen.java

153 lines
2.6 KiB

package mightypork.gamecore.gui.screens;
import mightypork.gamecore.core.App;
import mightypork.gamecore.gui.events.LayoutChangeEvent;
import mightypork.gamecore.gui.events.LayoutChangeListener;
import mightypork.gamecore.input.Edge;
import mightypork.gamecore.input.KeyBinder;
import mightypork.gamecore.input.KeyBindingPool;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.render.Renderable;
import mightypork.utils.annotations.Stub;
import mightypork.utils.eventbus.clients.BusNode;
import mightypork.utils.math.constraints.rect.Rect;
import mightypork.utils.math.constraints.rect.RectBound;
/**
* Screen class.
*
* @author Ondřej Hruška (MightyPork)
*/
public abstract class Screen extends BusNode implements Renderable, RectBound, KeyBinder, LayoutChangeListener {
private final KeyBindingPool keybindings = new KeyBindingPool();
private volatile boolean active;
private volatile boolean needSetupViewport = false;
public Screen() {
// disable events initially
setListening(false);
addChildClient(keybindings);
}
private void fireLayoutChangeEvent()
{
App.bus().sendDirectToChildren(this, new LayoutChangeEvent());
}
@Override
public final void bindKey(KeyStroke stroke, Edge edge, Runnable task)
{
keybindings.bindKey(stroke, edge, task);
}
@Override
public final void unbindKey(KeyStroke stroke)
{
keybindings.unbindKey(stroke);
}
/**
* Prepare for being shown
*
* @param shown true to show, false to hide
*/
public final void setActive(boolean shown)
{
if (shown) {
active = true;
needSetupViewport = true;
fireLayoutChangeEvent();
onScreenEnter();
// enable events
setListening(true);
} else {
onScreenLeave();
active = false;
// disable events
setListening(false);
}
}
/**
* @return true if screen is the current screen
*/
public final boolean isActive()
{
return active;
}
@Override
public void onLayoutChanged()
{
if (!isActive()) return;
needSetupViewport = true;
}
@Override
public final Rect getRect()
{
return App.gfx().getRect();
}
@Override
public void render()
{
if (!isActive()) return;
if (needSetupViewport) {
App.gfx().setupProjection();
}
App.gfx().pushState();
renderScreen();
App.gfx().popState();
}
/**
* Called when the screen becomes active
*/
@Stub
protected void onScreenEnter()
{
}
/**
* Called when the screen is no longer active
*/
@Stub
protected void onScreenLeave()
{
}
/**
* Render screen contents (context is ready for 2D rendering)
*/
protected abstract void renderScreen();
}