Rogue: Savage Rats, a retro-themed dungeon crawler
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rogue-savage-rats/src/mightypork/gamecore/input/InputModule.java

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1.7 KiB

package mightypork.gamecore.input;
import mightypork.gamecore.core.BackendModule;
import mightypork.utils.math.constraints.vect.Vect;
/**
* Abstract input module
*
* @author Ondřej Hruška (MightyPork)
*/
public abstract class InputModule extends BackendModule implements KeyBinder {
protected KeyBindingPool keybindings;
@Override
public final void init()
{
keybindings = new KeyBindingPool();
addChildClient(keybindings);
initDevices();
}
protected abstract void initDevices();
@Override
public void bindKey(KeyStroke stroke, Edge edge, Runnable task)
{
keybindings.bindKey(stroke, edge, task);
}
@Override
public void unbindKey(KeyStroke stroke)
{
keybindings.unbindKey(stroke);
}
/**
* Get absolute mouse position. Should always return the same Vect instance
* (use a VectVar or similar).
*
* @return mouse position
*/
public abstract Vect getMousePos();
/**
* Check if mouse is inside window
*
* @return true if mouse is inside window.
*/
public abstract boolean isMouseInside();
/**
* Trap mouse cursor in the window / release it
*
* @param grab true to grab, false to release
*/
public abstract void grabMouse(boolean grab);
/**
* Check if key is down (constant from the {@link Keys} class)
*
* @param key key to check
* @return is down
*/
public abstract boolean isKeyDown(int key);
/**
* Check mouse button state
*
* @param button button to test (0 left, 1 right, 2 middle)
* @return button is down
*/
public abstract boolean isMouseButtonDown(int button);
/**
* @return bit mask of active mod keys
*/
public abstract int getActiveModKeys();
}