Rogue: Savage Rats, a retro-themed dungeon crawler
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rogue-savage-rats/src/mightypork/rogue/sounds/AudioX.java

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4.3 KiB

package mightypork.rogue.sounds;
import mightypork.utils.files.FileUtils;
import mightypork.utils.logging.Log;
import mightypork.utils.math.coord.Coord;
import org.newdawn.slick.openal.Audio;
import org.newdawn.slick.openal.SoundStore;
/**
* Wrapper class for slick audio
*
* @author MightyPork
*/
public class AudioX implements Audio {
private enum PlayMode
{
EFFECT, MUSIC;
};
private Audio audio = null;
private float pauseLoopPosition = 0;
private boolean looping = false;
private boolean paused = false;
private PlayMode mode = PlayMode.EFFECT;
private float pitch = 1;
private float gain = 1;
private String resourcePath;
/**
* Pause loop (remember position and stop playing) - if was looping
*/
public void pauseLoop()
{
if (!ensureLoaded()) return;
if (isPlaying() && looping) {
pauseLoopPosition = audio.getPosition();
stop();
paused = true;
}
}
/**
* Resume loop (if was paused)
*
* @return source ID
*/
public int resumeLoop()
{
if (!ensureLoaded()) return -1;
int source = -1;
if (looping && paused) {
if (mode == PlayMode.MUSIC) {
source = audio.playAsMusic(pitch, gain, true);
} else {
source = audio.playAsSoundEffect(pitch, gain, true);
}
audio.setPosition(pauseLoopPosition);
paused = false;
}
return source;
}
/**
* Create deferred primitive audio player
*
* @param resourceName resource to load when needed
*/
public AudioX(String resourceName) {
this.audio = null;
this.resourcePath = resourceName;
}
/**
* Check if can play, if not, try to load sound.
*
* @return can now play
*/
private boolean ensureLoaded()
{
load();
return audio != null;
}
public void load()
{
if (audio != null) return; // already loaded
if (resourcePath == null) return; // not loaded, but can't load anyway
try {
String ext = FileUtils.getExtension(resourcePath);
// java 6 can't use String switch :(
if (ext.equalsIgnoreCase("ogg")) {
audio = SoundStore.get().getOgg(resourcePath);
} else if (ext.equalsIgnoreCase("wav")) {
audio = SoundStore.get().getWAV(resourcePath);
} else if (ext.equalsIgnoreCase("aif")) {
audio = SoundStore.get().getAIF(resourcePath);
} else if (ext.equalsIgnoreCase("mod")) {
audio = SoundStore.get().getMOD(resourcePath);
} else {
resourcePath = null; // don't try next time
Log.e("Invalid audio file extension: " + resourcePath);
}
} catch (Exception e) {
Log.e("Could not load " + resourcePath, e);
resourcePath = null; // don't try next time
}
}
@Override
public void stop()
{
if (!ensureLoaded()) return;
audio.stop();
paused = false;
}
@Override
public int getBufferID()
{
if (!ensureLoaded()) return -1;
return audio.getBufferID();
}
@Override
public boolean isPlaying()
{
if (!ensureLoaded()) return false;
return audio.isPlaying();
}
@Override
public boolean isPaused()
{
if (!ensureLoaded()) return false;
return audio.isPaused();
}
@Override
public int playAsSoundEffect(float pitch, float gain, boolean loop)
{
return playAsSoundEffect(pitch, gain, loop, SoundManager.get().listener);
}
@Override
public int playAsSoundEffect(float pitch, float gain, boolean loop, float x, float y, float z)
{
if (!ensureLoaded()) return -1;
this.pitch = pitch;
this.gain = gain;
looping = loop;
mode = PlayMode.EFFECT;
return audio.playAsSoundEffect(pitch, gain, loop, x, y, z);
}
/**
* Play this sound as a sound effect
*
* @param pitch The pitch of the play back
* @param gain The gain of the play back
* @param loop True if we should loop
* @param pos The position of the sound
* @return The ID of the source playing the sound
*/
public int playAsSoundEffect(float pitch, float gain, boolean loop, Coord pos)
{
return playAsSoundEffect(pitch, gain, loop, (float) pos.x, (float) pos.y, (float) pos.z);
}
@Override
public int playAsMusic(float pitch, float gain, boolean loop)
{
this.pitch = pitch;
this.gain = gain;
looping = loop;
mode = PlayMode.MUSIC;
return audio.playAsMusic(pitch, gain, loop);
}
@Override
public boolean setPosition(float position)
{
return audio.setPosition(position);
}
@Override
public float getPosition()
{
return audio.getPosition();
}
@Override
public void release()
{
audio.release();
audio = null;
}
}