Rogue: Savage Rats, a retro-themed dungeon crawler
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
rogue-savage-rats/src/mightypork/rogue/RogueInitConfig.java

63 lines
2.7 KiB

package mightypork.rogue;
import mightypork.gamecore.core.config.Config;
import mightypork.gamecore.core.config.InitTaskConfig;
public class RogueInitConfig extends InitTaskConfig {
@Override
protected Config buildConfig()
{
final Config cfg = new Config("config.ini", "Rogue config file");
cfg.addBoolean("display.fullscreen", false, "Start in fullscreen (remembers state at exit)");
cfg.addInteger("display.width", 1024, "Initial width (remembers from last time)");
cfg.addInteger("display.height", 768, "Initial height (remembers from last time)");
cfg.addBoolean("opt.show_story", true, "Show story on start-up.");
// keys
cfg.addKeyStroke("global.quit", "CTRL+Q", "Quit the game");
cfg.addKeyStroke("global.quit_force", "CTRL+SHIFT+Q", "Quit the game without asking, low-level");
cfg.addKeyStroke("global.screenshot", "F2", "Take screenshot (save into working directory)");
cfg.addKeyStroke("global.fullscreen", "F11", "Toggle fullscreen");
cfg.addKeyStroke("global.fps_meter", "F3", "Toggle FPS meter overlay");
cfg.addKeyStroke("general.close", "ESC", "Leave a dialog or screen");
cfg.addKeyStroke("general.cancel", "ESC", "\"Cancel\" option in dialogs");
cfg.addKeyStroke("general.confirm", "ENTER", "\"Confirm\" option in dialogs");
cfg.addKeyStroke("general.yes", "Y", "\"Yes\" option in dialogs");
cfg.addKeyStroke("general.no", "N", "\"No\" option in dialogs");
cfg.addKeyStroke("game.quit", "ESC", "Quit to menu");
cfg.addKeyStroke("game.save", "CTRL+S", "Save to file");
cfg.addKeyStroke("game.load", "CTRL+L", "Load from file");
cfg.addKeyStroke("game.zoom", "Z", "Toggle zoom");
cfg.addKeyStroke("game.minimap", "M", "Toggle minimap");
cfg.addKeyStroke("game.eat", "E", "Eat smallest food item");
cfg.addKeyStroke("game.drop", "D", "Drop last picked item");
cfg.addKeyStroke("game.inventory", "I", "Toggle inventory view");
cfg.addKeyStroke("game.pause", "P", "Pause the game");
cfg.addKeyStroke("game.walk.up", "UP", "Walk north");
cfg.addKeyStroke("game.walk.down", "DOWN", "Walk south");
cfg.addKeyStroke("game.walk.left", "LEFT", "Walk west");
cfg.addKeyStroke("game.walk.right", "RIGHT", "Walk east");
cfg.addKeyStroke("game.cheat.xray", "CTRL+SHIFT+X", "Cheat to see unexplored tiles");
cfg.addKeyStroke("game.inv.use", "E", "Use (eat or equip) the selected item");
cfg.addKeyStroke("game.inv.drop", "D", "Drop the selected item");
cfg.addKeyStroke("game.inv.move.left", "LEFT", "Move inventory cursor left");
cfg.addKeyStroke("game.inv.move.right", "RIGHT", "Move inventory cursor right");
cfg.addKeyStroke("game.inv.move.up", "UP", "Move inventory cursor up");
cfg.addKeyStroke("game.inv.move.down", "DOWN", "Move inventory cursor down");
return cfg;
}
}