Ondřej Hruška
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eee9ed14dc
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Some refactoring
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10 years ago |
Ondřej Hruška
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4d2fc55a29
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Now using to MightyUtils (reduction diet for the gamecore package)
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10 years ago |
Ondřej Hruška
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dca4b58b86
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Moved constraints to a DynMath project (repo MightyPork/dynmath)
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10 years ago |
Ondřej Hruška
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e510ca592b
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improved @author mark
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10 years ago |
Ondřej Hruška
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f862708ddd
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Changed @author to real name
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10 years ago |
Ondřej Hruška
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dc0de5deb7
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reorganization; added v5 release binaries
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10 years ago |
Ondřej Hruška
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2b8055d1d2
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Story
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10 years ago |
ondra
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f082608852
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bugfixes, bus tweaks
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10 years ago |
ondra
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bf5c1a5b93
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Refactoring; improved quit event; Merged KeyConfig and Config
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10 years ago |
Ondřej Hruška
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c991523d0e
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Huge frameworkization, config system rewrite
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10 years ago |
Ondřej Hruška
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09d0d34c51
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Frameworkization, Keys configurable, Refactoring, Cleaning.
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10 years ago |
Ondřej Hruška
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f467c01c46
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some polishing
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10 years ago |
ondra
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f618ab4ba6
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save/load; one bug - cant load after saving in one session form menu
after changing floor
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10 years ago |
Ondřej Hruška
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20bebf268b
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Improved renderer, rats drop meat & player picks it.
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10 years ago |
ondra
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a8ed021156
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All merged into gamecore and reorganized
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10 years ago |
Ondřej Hruška
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289145a9aa
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cleanup, util packages reorganized, removed some sysouts
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10 years ago |
ondra
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d67b382f43
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weirdly broken world renderer while triny to optimize
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10 years ago |
ondra
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0860836f85
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Refactored world renderer & world controls.
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10 years ago |
Ondřej Hruška
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c94cd05da5
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Entirely rewritten ION, world saving, added map movement etc
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10 years ago |
Ondřej Hruška
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65ad97994b
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Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
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10 years ago |
Ondřej Hruška
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b2cf0d14a0
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start of game gui, added tilesheet
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10 years ago |
Ondřej Hruška
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56494e04f9
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color palettes, fps in overlay, main menu screen w/ buttons
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10 years ago |
ondra
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043dd69c4a
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Some package shifting. Alpha stack now toggleable.
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10 years ago |
ondra
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6843e746bc
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Moved general purpose stuff into util, renamed utils->util
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10 years ago |
ondra
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3cad5ad202
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fixed components and painters, some tweaks to layer system
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10 years ago |
ondra
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086a630fb9
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refactoring, nicer structure but blank screen now. some bug in caching?
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10 years ago |
Ondřej Hruška
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de34b66fde
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all compiles and "works" now.
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10 years ago |
Ondřej Hruška
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0236e779c3
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Package moves, new fn in Rect, new bound adapters
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10 years ago |
ondra
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7011184c88
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fixed most compile errors caused by constraint system refactoring
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10 years ago |
Ondřej Hruška
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cacaa9dcce
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Minor vect/rect changes
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10 years ago |
Ondřej Hruška
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e1d87df697
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Renamed constraints to bounds.
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10 years ago |
Ondřej Hruška
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4816e0b539
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Refactoring and polishing of the constraint system
Now it will be clear what is VALUE, VIEW and MUTABLE.
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10 years ago |
Ondřej Hruška
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4221d5430a
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Cleaned up coord, rect and constraint system.
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10 years ago |
Ondřej Hruška
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65bfbbd16a
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Removed trash, improved constraint system (nicer names)
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10 years ago |
Ondřej Hruška
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950943e01c
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Finished Coord system, but some bugs in rects.
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10 years ago |
Ondřej Hruška
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e940c53dd6
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Coord and rect views and freezing; Fixed font glitches.
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10 years ago |
Ondřej Hruška
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dacb43df3a
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tweaked gradient rendering
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10 years ago |
Ondřej Hruška
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861d007b27
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Greatly improved Constraints system
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10 years ago |
Ondřej Hruška
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f81c349d20
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javadoc
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10 years ago |
Ondřej Hruška
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e4e7aa7eb3
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Converted to Java 7, factored InstanceLock to own file.
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10 years ago |
ondra
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f3c6f4f0f5
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Refactoring & cleaning
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10 years ago |
Ondřej Hruška
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5e35bfe958
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restruct, cleaner hierarchy; much nicer code
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10 years ago |
Ondřej Hruška
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5e79c3ac03
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package arrangement
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10 years ago |
Ondřej Hruška
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251475557f
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Attempt to separate framework from game impl.
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10 years ago |
Ondřej Hruška
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8e8e15355e
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Remade constraint system, improved rendering & font.
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10 years ago |
Ondřej Hruška
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6b69dabbb9
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Improved concurrency, annotations
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10 years ago |
Ondřej Hruška
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e2b6752efb
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Clean up
- Added final keyword wherever possible
- Improved some font code
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10 years ago |
Ondřej Hruška
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da67300522
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javadoc, cleanup, added font system
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10 years ago |
Ondřej Hruška
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f5929f23b1
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FInal fields, tweaks to screen system, deferred loading.
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10 years ago |
Ondřej Hruška
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53b7b02609
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EventBus now using thread; +Textures; +Audio; Cleaner structure
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10 years ago |