Commit Graph

16 Commits (a641cba9e1f2d3674b96fbef07ad1bfe9f480dc3)

Author SHA1 Message Date
Ondřej Hruška a641cba9e1 good except 1 mysterious NPE in SimplePainter on poll. 10 years ago
Ondřej Hruška 0fa85dc371 Constraint caches and digest caching made more efficient. 10 years ago
Ondřej Hruška eb981454c0 Moved some classes. Added LayoutChangeEvent class. 10 years ago
Ondřej Hruška 85859995c4 Digest caching, oh boy! Such commit! Wow! 10 years ago
Ondřej Hruška de34b66fde all compiles and "works" now. 10 years ago
Ondřej Hruška 0236e779c3 Package moves, new fn in Rect, new bound adapters 10 years ago
Ondřej Hruška 3320678f36 Added NumBound & friends. Mutable is now a view. Much nicer!! 10 years ago
Ondřej Hruška a5c32834c0 Not all fixed yet, but OMG that bounds system! Wow! 10 years ago
Ondřej Hruška cacaa9dcce Minor vect/rect changes 10 years ago
Ondřej Hruška e1d87df697 Renamed constraints to bounds. 10 years ago
Ondřej Hruška 65bfbbd16a Removed trash, improved constraint system (nicer names) 10 years ago
Ondřej Hruška 950943e01c Finished Coord system, but some bugs in rects. 10 years ago
Ondřej Hruška dacb43df3a tweaked gradient rendering 10 years ago
Ondřej Hruška 861d007b27 Greatly improved Constraints system 10 years ago
ondra 6460ad9029 Tweaks to constraint and screen system 10 years ago
Ondřej Hruška 251475557f Attempt to separate framework from game impl. 10 years ago
Ondřej Hruška 8e8e15355e Remade constraint system, improved rendering & font. 10 years ago
Ondřej Hruška 6d7ee87ae6 Cleanup of annotations, fixed some bus logic. 10 years ago
Ondřej Hruška e2b6752efb Clean up 10 years ago
Ondřej Hruška f5929f23b1 FInal fields, tweaks to screen system, deferred loading. 10 years ago
Ondřej Hruška 53b7b02609 EventBus now using thread; +Textures; +Audio; Cleaner structure 10 years ago
Ondřej Hruška 7f35d1d316 Preparation for textures, improved EventBus & events 10 years ago
Ondřej Hruška cf4e6e0a6d Huge refactoring, cleanup, constraints 10 years ago
Ondřej Hruška acc8dffad7 Cleaned up bus & systems; Finished constraint system. Layered screen. 10 years ago