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@@ -322,11 +322,6 @@ public class Level implements MapAccess, IonBinary {
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public void explore(Coord center)
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{
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// fully explored == explored & limit was not reached;
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// -> optimization for closed rooms.
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Tile t = getTile(center);
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Collection<Coord> filled = new HashSet<>();
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FloodFill.fill(center, exploreFc, filled);
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