Factored out BaseApp.
This commit is contained in:
@@ -0,0 +1,276 @@
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package mightypork.gamecore.control;
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import java.io.File;
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import javax.swing.JOptionPane;
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import mightypork.gamecore.audio.SoundSystem;
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import mightypork.gamecore.control.bus.EventBus;
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import mightypork.gamecore.control.bus.events.*;
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import mightypork.gamecore.control.interf.Destroyable;
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import mightypork.gamecore.control.interf.NoImpl;
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import mightypork.gamecore.control.interf.Updateable;
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import mightypork.gamecore.gui.screens.ScreenRegistry;
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import mightypork.gamecore.input.InputSystem;
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import mightypork.gamecore.loading.AsyncResourceLoader;
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import mightypork.gamecore.render.DisplaySystem;
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import mightypork.rogue.util.SlickLogRedirector;
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import mightypork.utils.files.InstanceLock;
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import mightypork.utils.logging.Log;
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import mightypork.utils.logging.LogInstance;
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/**
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* Basic screen-based game with subsystems.<br>
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* This class takes care of the initialization sequence.
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*
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* @author MightyPork
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*/
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public abstract class BaseApp implements AppAccess {
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// modules
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private InputSystem inputSystem;
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private DisplaySystem displaySystem;
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private SoundSystem soundSystem;
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private EventBus eventBus;
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private GameLoop gameLoop;
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private ScreenRegistry screenRegistry;
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/**
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* Start the application
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*/
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public void start()
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{
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Log.i("Commencing initialization sequence...");
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initialize();
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Log.i("Starting main loop...");
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// open first screen
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gameLoop.start();
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}
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protected void initialize()
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{
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preInit();
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/*
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* Lock working directory
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*/
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initLock();
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/*
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* Setup logging
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*/
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final LogInstance log = createLog();
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org.newdawn.slick.util.Log.setLogSystem(new SlickLogRedirector(log));
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// only here it makes sense to log.
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Log.f1("Initializing subsystems...");
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/*
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* Event bus
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*/
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Log.f2("Starting Event Bus...");
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eventBus = new EventBus();
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Log.f3("Registering channels...");
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initChannels(eventBus);
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/*
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* Display
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*/
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Log.f2("Initializing Display System...");
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displaySystem = new DisplaySystem(this);
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initDisplay(displaySystem);
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/*
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* Audio
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*/
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Log.f2("Initializing Sound System...");
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soundSystem = new SoundSystem(this);
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initSoundSystem(soundSystem);
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/*
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* Input
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*/
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Log.f2("Initializing Input System...");
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inputSystem = new InputSystem(this);
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initKeystrokes(inputSystem);
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/*
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* Prepare main loop
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*/
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Log.f1("Creating Screen Registry and Game Loop...");
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screenRegistry = new ScreenRegistry(this);
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gameLoop = createLoop();
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gameLoop.setRootRenderable(screenRegistry);
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/*
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* Load resources
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*
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* Resources should be registered to banks, and AsyncResourceLoader will load them.
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*/
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Log.f1("Loading resources...");
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AsyncResourceLoader.launch(this);
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initResources();
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/*
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* Screen registry
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*
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* Must be after resources, because screens can request them during instantiation.
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*/
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Log.f2("Registering screens...");
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initScreens(screenRegistry);
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postInit();
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Log.i("Initialized sequence completed.");
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}
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@NoImpl
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protected void preInit()
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{
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}
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@NoImpl
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protected void postInit()
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{
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}
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protected abstract LogInstance createLog();
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protected abstract void initDisplay(DisplaySystem display);
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protected abstract void initSoundSystem(SoundSystem audio);
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protected abstract void initKeystrokes(InputSystem input);
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protected abstract void initResources();
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protected abstract void initScreens(ScreenRegistry screens);
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protected abstract GameLoop createLoop();
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protected void initChannels(EventBus bus)
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{
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// framework events
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bus.addChannel(DestroyEvent.class, Destroyable.class);
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bus.addChannel(UpdateEvent.class, Updateable.class);
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// input events
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bus.addChannel(ScreenChangeEvent.class, ScreenChangeEvent.Listener.class);
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bus.addChannel(KeyEvent.class, KeyEvent.Listener.class);
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bus.addChannel(MouseMotionEvent.class, MouseMotionEvent.Listener.class);
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bus.addChannel(MouseButtonEvent.class, MouseButtonEvent.Listener.class);
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// control events
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bus.addChannel(ScreenRequestEvent.class, ScreenRequestEvent.Listener.class);
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bus.addChannel(ResourceLoadRequest.class, ResourceLoadRequest.Listener.class);
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bus.addChannel(MainLoopTaskRequest.class, MainLoopTaskRequest.Listener.class);
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}
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/**
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* Try to obtain lock.
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*/
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private void initLock()
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{
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final File lockFile = getLockFile();
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if (lockFile == null) {
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// lock off
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return;
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}
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if (!InstanceLock.onFile(lockFile)) {
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onLockError();
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return;
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}
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}
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/**
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* Triggered when lock cannot be obtained.<br>
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* App should terminate gracefully.
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*/
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protected void onLockError()
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{
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System.err.println("Could not obtain lock file.\nOnly one instance can run at a time.");
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//@formatter:off
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JOptionPane.showMessageDialog(
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null,
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"Another instance is already running.",
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"Lock Error",
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JOptionPane.ERROR_MESSAGE
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);
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//@formatter:on
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shutdown();
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}
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/**
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* Get lock file path; Used to enforce single-instance policy.
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*
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* @return lock file, or null to disable lock.
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*/
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protected abstract File getLockFile();
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@Override
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public final SoundSystem getSoundSystem()
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{
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return soundSystem;
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}
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@Override
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public final InputSystem getInput()
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{
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return inputSystem;
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}
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@Override
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public final DisplaySystem getDisplay()
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{
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return displaySystem;
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}
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@Override
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public final EventBus getEventBus()
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{
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return eventBus;
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}
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@Override
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public void shutdown()
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{
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Log.i("Shutting down subsystems...");
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if (getEventBus() != null) {
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getEventBus().send(new DestroyEvent());
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getEventBus().destroy();
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}
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Log.i("Terminating...");
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System.exit(0);
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}
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}
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@@ -21,23 +21,27 @@ public abstract class GameLoop extends AppModule implements MainLoopTaskRequest.
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private final Queue<Runnable> taskQueue = new ConcurrentLinkedQueue<>();
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private TimerDelta timer;
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private final Renderable mainRenderable;
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private Renderable rootRenderable;
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private boolean running = true;
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/**
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* @param app {@link AppAccess} instance
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*/
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public GameLoop(AppAccess app) {
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super(app);
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}
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/**
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* Set primary renderable
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*
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* @param rootRenderable main {@link Renderable}, typically a
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* {@link ScreenRegistry}
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*/
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public GameLoop(AppAccess app, Renderable rootRenderable) {
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super(app);
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if (rootRenderable == null) {
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throw new NullPointerException("Master renderable must not be null.");
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}
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mainRenderable = rootRenderable;
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public void setRootRenderable(Renderable rootRenderable)
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{
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this.rootRenderable = rootRenderable;
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}
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@@ -57,7 +61,7 @@ public abstract class GameLoop extends AppModule implements MainLoopTaskRequest.
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beforeRender();
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mainRenderable.render();
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if (rootRenderable != null) rootRenderable.render();
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afterRender();
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+48
-185
@@ -1,19 +1,14 @@
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package mightypork.rogue;
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import java.io.File;
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import java.util.Locale;
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import java.util.logging.Level;
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import javax.swing.JOptionPane;
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import mightypork.gamecore.SlickLogRedirector;
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import mightypork.gamecore.audio.SoundSystem;
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import mightypork.gamecore.control.AppAccess;
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import mightypork.gamecore.control.BaseApp;
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import mightypork.gamecore.control.GameLoop;
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import mightypork.gamecore.control.bus.EventBus;
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import mightypork.gamecore.control.bus.events.*;
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import mightypork.gamecore.control.interf.Destroyable;
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import mightypork.gamecore.control.interf.Updateable;
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import mightypork.gamecore.gui.screens.ScreenRegistry;
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import mightypork.gamecore.input.InputSystem;
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import mightypork.gamecore.input.KeyStroke;
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@@ -24,7 +19,6 @@ import mightypork.rogue.events.ActionRequest.RequestType;
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import mightypork.rogue.screens.test_bouncyboxes.ScreenTestBouncy;
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import mightypork.rogue.screens.test_cat_sound.ScreenTestCat;
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import mightypork.rogue.screens.test_font.ScreenTestFont;
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import mightypork.utils.files.InstanceLock;
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import mightypork.utils.logging.Log;
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import mightypork.utils.logging.LogInstance;
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@@ -34,18 +28,10 @@ import mightypork.utils.logging.LogInstance;
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*
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* @author MightyPork
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*/
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public class App implements AppAccess {
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public class App extends BaseApp {
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/** instance pointer */
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private static App inst;
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// modules
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private InputSystem inputSystem;
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private DisplaySystem displaySystem;
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private SoundSystem soundSystem;
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private EventBus eventBus;
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private GameLoop mainLoop;
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private ScreenRegistry screens;
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private static BaseApp inst;
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/**
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@@ -69,20 +55,6 @@ public class App implements AppAccess {
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}
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/**
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* Start the application
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*/
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private void start()
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{
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initialize();
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Log.i("Starting main loop...");
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// open first screen
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mainLoop.start();
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}
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/**
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* Handle a crash
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*
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@@ -102,132 +74,43 @@ public class App implements AppAccess {
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@Override
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public void shutdown()
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{
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Log.i("Shutting down subsystems...");
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if (getEventBus() != null) {
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getEventBus().send(new DestroyEvent());
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getEventBus().destroy();
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}
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Log.i("Terminating...");
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System.exit(0);
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}
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public void initialize()
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protected void preInit()
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{
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// to get dot instead of comma in floats
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Locale.setDefault(Locale.ENGLISH);
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/*
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* Lock working directory
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*/
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initLock();
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/*
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* Setup logging
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*/
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}
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@Override
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protected LogInstance createLog()
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{
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final LogInstance log = Log.create("runtime", Paths.LOGS, 10);
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log.setFileLevel(Level.WARNING);
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log.setSysoutLevel(Level.ALL);
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log.enable(Config.LOGGING_ENABLED);
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log.enableSysout(Config.LOG_TO_STDOUT);
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org.newdawn.slick.util.Log.setLogSystem(new SlickLogRedirector(log));
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Log.f1("Initializing subsystems...");
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/*
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* Event bus
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*/
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Log.f2("Initializing Event Bus...");
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eventBus = new EventBus();
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eventBus.detailedLogging = true;
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initChannels();
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/*
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* Display
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*/
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Log.f2("Initializing Display System...");
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displaySystem = new DisplaySystem(this);
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displaySystem.createMainWindow(Const.WINDOW_W, Const.WINDOW_H, true, Config.START_IN_FS, Const.TITLEBAR);
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displaySystem.setTargetFps(Const.FPS_RENDER);
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/*
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* Audio
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*/
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Log.f2("Initializing Sound System...");
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soundSystem = new SoundSystem(this);
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soundSystem.setMasterVolume(1);
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/*
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* Input
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*/
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Log.f2("Initializing Input System...");
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inputSystem = new InputSystem(this);
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setupGlobalKeystrokes();
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/*
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* Prepare main loop
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*/
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Log.f1("Preparing game systems...");
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screens = new ScreenRegistry(this);
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mainLoop = new MainLoop(this, screens);
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/*
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* Load resources
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*/
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Log.f1("Loading resources...");
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Res.load(this);
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/*
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* Screen registry
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*/
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Log.f2("Initializing screens...");
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initScreens();
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return log;
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}
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private void initScreens()
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@Override
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protected void initDisplay(DisplaySystem display)
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{
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Log.f3("Registering game screens...");
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screens.add(new ScreenTestBouncy(this));
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screens.add(new ScreenTestCat(this));
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screens.add(new ScreenTestFont(this));
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screens.showScreen("test.bouncy");
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display.createMainWindow(Const.WINDOW_W, Const.WINDOW_H, true, Config.START_IN_FS, Const.TITLEBAR);
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display.setTargetFps(Const.FPS_RENDER);
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}
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private void initChannels()
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@Override
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protected void initSoundSystem(SoundSystem audio)
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{
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Log.f3("Registering channels...");
|
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|
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// framework events
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getEventBus().addChannel(DestroyEvent.class, Destroyable.class);
|
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getEventBus().addChannel(UpdateEvent.class, Updateable.class);
|
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|
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// input events
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getEventBus().addChannel(ScreenChangeEvent.class, ScreenChangeEvent.Listener.class);
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getEventBus().addChannel(KeyEvent.class, KeyEvent.Listener.class);
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getEventBus().addChannel(MouseMotionEvent.class, MouseMotionEvent.Listener.class);
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getEventBus().addChannel(MouseButtonEvent.class, MouseButtonEvent.Listener.class);
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// control events
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getEventBus().addChannel(ScreenRequestEvent.class, ScreenRequestEvent.Listener.class);
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getEventBus().addChannel(ResourceLoadRequest.class, ResourceLoadRequest.Listener.class);
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getEventBus().addChannel(ActionRequest.class, ActionRequest.Listener.class);
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getEventBus().addChannel(MainLoopTaskRequest.class, MainLoopTaskRequest.Listener.class);
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audio.setMasterVolume(1);
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}
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private void setupGlobalKeystrokes()
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@Override
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protected void initKeystrokes(InputSystem input)
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{
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Log.f3("Setting up hot keys...");
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// Go fullscreen
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getInput().bindKeyStroke(new KeyStroke(Keys.KEY_F11), new Runnable() {
|
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|
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@@ -260,65 +143,45 @@ public class App implements AppAccess {
|
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}
|
||||
|
||||
|
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private void initLock()
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@Override
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protected GameLoop createLoop()
|
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{
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if (!Config.SINGLE_INSTANCE) return;
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return new MainLoop(this);
|
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}
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||||
|
||||
|
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@Override
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protected void initResources()
|
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{
|
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Res.load(this);
|
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}
|
||||
|
||||
|
||||
@Override
|
||||
protected void initScreens(ScreenRegistry screens)
|
||||
{
|
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screens.add(new ScreenTestBouncy(this));
|
||||
screens.add(new ScreenTestCat(this));
|
||||
screens.add(new ScreenTestFont(this));
|
||||
|
||||
if (!InstanceLock.onFile(Paths.LOCK)) {
|
||||
System.err.println("Could not obtain lock.\nOnly one instance can run at a time.");
|
||||
|
||||
//@formatter:off
|
||||
JOptionPane.showMessageDialog(
|
||||
null,
|
||||
"Another instance is already running.",
|
||||
"Instance error",
|
||||
JOptionPane.ERROR_MESSAGE
|
||||
);
|
||||
//@formatter:on
|
||||
|
||||
shutdown();
|
||||
return;
|
||||
}
|
||||
screens.showScreen("test.bouncy");
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return sound system of the running instance
|
||||
*/
|
||||
@Override
|
||||
public SoundSystem getSoundSystem()
|
||||
protected File getLockFile()
|
||||
{
|
||||
return soundSystem;
|
||||
return Paths.LOCK;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return input system of the running instance
|
||||
*/
|
||||
@Override
|
||||
public InputSystem getInput()
|
||||
protected void initChannels(EventBus bus)
|
||||
{
|
||||
return inputSystem;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return display system of the running instance
|
||||
*/
|
||||
@Override
|
||||
public DisplaySystem getDisplay()
|
||||
{
|
||||
return displaySystem;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return event bus
|
||||
*/
|
||||
@Override
|
||||
public EventBus getEventBus()
|
||||
{
|
||||
return eventBus;
|
||||
super.initChannels(bus);
|
||||
|
||||
// custom channels
|
||||
bus.addChannel(ActionRequest.class, ActionRequest.Listener.class);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package mightypork.rogue;
|
||||
|
||||
|
||||
import mightypork.gamecore.control.BaseApp;
|
||||
import mightypork.gamecore.control.GameLoop;
|
||||
import mightypork.gamecore.gui.renderers.Renderable;
|
||||
import mightypork.gamecore.input.Action;
|
||||
import mightypork.rogue.events.ActionRequest;
|
||||
import mightypork.rogue.events.ActionRequest.RequestType;
|
||||
@@ -11,8 +11,8 @@ import mightypork.rogue.util.Utils;
|
||||
|
||||
public class MainLoop extends GameLoop implements ActionRequest.Listener {
|
||||
|
||||
public MainLoop(App app, Renderable masterRenderable) {
|
||||
super(app, masterRenderable);
|
||||
public MainLoop(BaseApp app) {
|
||||
super(app);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ import mightypork.utils.files.OsUtils;
|
||||
public class Paths {
|
||||
|
||||
private static final String APPDIR_NAME = "rogue";
|
||||
|
||||
|
||||
public static final File WORKDIR = OsUtils.getWorkDir(APPDIR_NAME);
|
||||
public static final File LOGS = OsUtils.getWorkDir(APPDIR_NAME, "logs");
|
||||
public static final File SCREENSHOTS = OsUtils.getWorkDir(APPDIR_NAME, "screenshots");
|
||||
|
||||
@@ -5,7 +5,7 @@ import mightypork.gamecore.audio.SoundBank;
|
||||
import mightypork.gamecore.audio.players.EffectPlayer;
|
||||
import mightypork.gamecore.audio.players.LoopPlayer;
|
||||
import mightypork.gamecore.control.AppAccess;
|
||||
import mightypork.gamecore.loading.AsyncResourceLoader;
|
||||
import mightypork.gamecore.control.BaseApp;
|
||||
import mightypork.gamecore.render.fonts.DeferredFont;
|
||||
import mightypork.gamecore.render.fonts.DeferredFont.FontStyle;
|
||||
import mightypork.gamecore.render.fonts.FontBank;
|
||||
@@ -37,13 +37,11 @@ public class Res {
|
||||
*
|
||||
* @param app app access
|
||||
*/
|
||||
public static void load(App app)
|
||||
public static void load(BaseApp app)
|
||||
{
|
||||
if (initialized) return;
|
||||
initialized = true;
|
||||
|
||||
AsyncResourceLoader.launch(app);
|
||||
|
||||
textures = new TextureBank(app);
|
||||
sounds = new SoundBank(app);
|
||||
fonts = new FontBank(app);
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package mightypork.gamecore;
|
||||
package mightypork.rogue.util;
|
||||
|
||||
|
||||
import mightypork.utils.logging.LogInstance;
|
||||
@@ -43,7 +43,7 @@ public class InstanceLock {
|
||||
}
|
||||
|
||||
return false;
|
||||
} catch (IOException e) {
|
||||
} catch (final IOException e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user