Num/Rect/Vect Constructors for Bounds
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@@ -4,11 +4,9 @@ package mightypork.gamecore.control.timing;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import mightypork.utils.math.constraints.RectCache;
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/**
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* Used to poll a number of {@link Pollable}s, such as {@link RectCache}
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* Used to poll a number of {@link Pollable}s
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*
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* @author MightyPork
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*/
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@@ -7,12 +7,17 @@ import mightypork.utils.math.Calc;
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public abstract class Num implements NumBound {
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static final double CMP_EPSILON = 0.0000001;
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public static final NumConst ZERO = Num.make(0);
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public static final NumConst ONE = Num.make(1);
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@FactoryMethod
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public static Num make(NumBound bound)
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{
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return new NumBoundAdapter(bound);
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}
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@FactoryMethod
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public static NumConst make(double value)
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{
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@@ -9,6 +9,15 @@ public class NumBoundAdapter extends NumAdapter implements PluggableNumBound {
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private NumBound backing = null;
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public NumBoundAdapter() {
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}
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public NumBoundAdapter(NumBound bound) {
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backing = bound;
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}
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@Override
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public void setNum(NumBound rect)
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{
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@@ -36,6 +36,13 @@ public abstract class Rect implements RectBound {
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}
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@FactoryMethod
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public static Rect make(RectBound bound)
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{
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return new RectBoundAdapter(bound);
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}
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@FactoryMethod
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public static Rect make(Num x, Num y, Num width, Num height)
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{
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@@ -10,11 +10,20 @@ import mightypork.utils.math.constraints.RectBound;
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*
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* @author MightyPork
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*/
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public abstract class RectBoundAdapter extends RectAdapter implements PluggableRectBound {
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public class RectBoundAdapter extends RectAdapter implements PluggableRectBound {
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private RectBound backing = null;
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public RectBoundAdapter() {
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}
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public RectBoundAdapter(RectBound bound) {
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backing = bound;
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}
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@Override
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public void setRect(RectBound rect)
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{
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@@ -35,6 +35,13 @@ public abstract class Vect implements VectBound {
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}
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@FactoryMethod
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public static Vect make(VectBound bound)
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{
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return new VectBoundAdapter(bound);
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}
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@FactoryMethod
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public static VectConst make(NumConst xc, NumConst yc)
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{
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@@ -10,6 +10,15 @@ public class VectBoundAdapter extends VectAdapter implements PluggableVectBound
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private VectBound backing = null;
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public VectBoundAdapter() {
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}
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public VectBoundAdapter(VectBound bound) {
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backing = bound;
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}
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@Override
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public void setVect(VectBound rect)
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{
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