Removed clutter from log
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@@ -167,6 +167,13 @@ public class App implements AppAccess {
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inputSystem = new InputSystem(this);
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setupGlobalKeystrokes();
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/*
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* Prepare main loop
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*/
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Log.f1("Preparing game systems...");
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screens = new ScreenRegistry(this);
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mainLoop = new MainLoop(this, screens);
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/*
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* Load resources
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*/
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@@ -177,15 +184,8 @@ public class App implements AppAccess {
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/*
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* Screen registry
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*/
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Log.f2("Initializing screen registry...");
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screens = new ScreenRegistry(this);
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Log.f2("Initializing screens...");
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initScreens();
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/*
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* Prepare main loop
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*/
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Log.f1("Preparing main loop...");
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mainLoop = new MainLoop(this, screens);
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}
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@@ -2,6 +2,7 @@ package mightypork.rogue.bus.events;
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import mightypork.utils.control.bus.events.Event;
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import mightypork.utils.control.bus.events.types.UnloggedEvent;
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import mightypork.utils.math.coord.Coord;
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@@ -10,6 +11,7 @@ import mightypork.utils.math.coord.Coord;
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*
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* @author MightyPork
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*/
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@UnloggedEvent
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public class MouseMotionEvent implements Event<MouseMotionEvent.Listener> {
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private final Coord move;
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@@ -3,6 +3,7 @@ package mightypork.rogue.bus.events;
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import mightypork.utils.control.bus.events.Event;
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import mightypork.utils.control.bus.events.types.ImmediateEvent;
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import mightypork.utils.control.bus.events.types.UnloggedEvent;
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import mightypork.utils.control.interf.Updateable;
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@@ -13,6 +14,7 @@ import mightypork.utils.control.interf.Updateable;
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*/
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// sending via queue would hog the bus
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@ImmediateEvent
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@UnloggedEvent
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public class UpdateEvent implements Event<Updateable> {
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private final double deltaTime;
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@@ -71,7 +71,6 @@ public class AsyncResourceLoader extends Thread implements ResourceLoadRequest.L
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@Override
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public void run()
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{
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System.out.println("~~");
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def.load();
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}
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}));
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