EventBus now using thread; +Textures; +Audio; Cleaner structure
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@@ -1,10 +1,9 @@
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package mightypork.rogue;
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import mightypork.rogue.display.DisplaySystem;
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import mightypork.rogue.audio.SoundSystem;
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import mightypork.rogue.input.InputSystem;
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import mightypork.rogue.sounds.SoundSystem;
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import mightypork.rogue.textures.TextureRegistry;
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import mightypork.rogue.render.DisplaySystem;
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import mightypork.utils.control.bus.EventBus;
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@@ -39,12 +38,6 @@ public interface AppAccess {
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abstract EventBus bus();
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/**
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* @return texture registry
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*/
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abstract TextureRegistry tx();
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/**
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* Quit to OS<br>
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* Destroy app & exit VM
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