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29 lines
693 B
29 lines
693 B
10 years ago
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package mightypork.rogue.world.gen;
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import mightypork.rogue.world.gen.rooms.*;
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import mightypork.rogue.world.item.Item;
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public class Rooms {
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public static final RoomBuilder BASIC = new BasicRoom();
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public static final RoomBuilder STORAGE = new StorageRoom();
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public static final RoomBuilder DEAD_END = new DeadEndRoom();
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public static final RoomBuilder ENTRANCE = new EntranceRoom();
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public static final RoomBuilder EXIT = new ExitRoom();
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public static final RoomBuilder BOSS = new BossRoom();
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public static RoomBuilder treasure(Item item)
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{
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return new TreasureChestRoom(item);
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}
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public static RoomBuilder shrine(Item item)
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{
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return new ItemShrineRoom(item);
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}
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}
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