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package mightypork.rogue.world.tile;
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import mightypork.gamecore.util.math.Easing;
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import mightypork.gamecore.util.math.constraints.rect.Rect;
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import mightypork.gamecore.util.math.constraints.rect.proxy.RectBoundAdapter;
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import mightypork.gamecore.util.math.timing.Animator;
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import mightypork.gamecore.util.math.timing.AnimatorBounce;
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import mightypork.rogue.world.item.Item;
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import mightypork.rogue.world.level.render.TileRenderContext;
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public class DroppedItemRenderer {
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private Animator itemAnim = new AnimatorBounce(2, Easing.SINE_BOTH);
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// prepared constraints, to avoid re-building each frame
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private final RectBoundAdapter tileRectAdapter = new RectBoundAdapter();
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private final Rect itemRect = tileRectAdapter
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.shrink(tileRectAdapter.height().perc(10))
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.moveY(itemAnim.neg().mul(tileRectAdapter.height().mul(0.2)));
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public Animator getItemAnim()
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{
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if (itemAnim == null) {
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itemAnim = new AnimatorBounce(2, Easing.SINE_BOTH);
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}
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return itemAnim;
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}
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public void render(Item item, TileRenderContext context)
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{
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tileRectAdapter.setRect(context);
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item.render(itemRect);
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}
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public void update(double delta)
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{
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itemAnim.update(delta);
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}
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}
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