Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
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package mightypork.gamecore.graphics.textures;
/**
* Texture filtering mode
*
* @author Ondřej Hruška (MightyPork)
*/
public enum FilterMode
{
/** Smoothing, useful for photos */
LINEAR,
/** Sharp, useful for pixel art graphics */
NEAREST;
}