Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
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package mightypork.gamecore.gui.components.layout.linear;
import mightypork.gamecore.gui.components.DynamicWidthComponent;
public class LinearWrapper extends AbstractLinearWrapper {
public LinearWrapper(DynamicWidthComponent wrapped)
{
super(wrapped);
}
@Override
public double computeWidth(double height)
{
return ((DynamicWidthComponent) wrapped).computeWidth(height);
}
}