Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
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package mightypork.gamecore.gui.components.layout.linear;
import mightypork.gamecore.gui.components.layout.NullComponent;
import mightypork.utils.math.constraints.num.Num;
/**
* Gap in linear layout
*
* @author Ondřej Hruška (MightyPork)
*/
public class LinearGap extends LinearRectangle {
public LinearGap(Num width)
{
super(new NullComponent(), width);
}
public LinearGap(double heightPercent)
{
this(Num.ZERO);
setWidth(height().perc(heightPercent));
}
}