Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
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package mightypork.gamecore.gui;
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/**
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* Element that can be assigned an action (ie. button);
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*
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* @author Ondřej Hruška (MightyPork)
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*/
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public interface HasAction {
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/**
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* Assign an action
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*
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* @param action action
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*/
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void setAction(Action action);
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}
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