Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
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package mightypork.gamecore.graphics.textures;
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/**
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* Texture filtering mode
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*
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* @author Ondřej Hruška (MightyPork)
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*/
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public enum FilterMode
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{
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/** Smoothing, useful for photos */
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LINEAR,
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/** Sharp, useful for pixel art graphics */
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NEAREST;
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}
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