Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
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gamecore/src/mightypork/gamecore/resources/loading/ResourceLoadRequest.java

34 lines
684 B

package mightypork.gamecore.resources.loading;
import mightypork.gamecore.resources.DeferredResource;
import mightypork.utils.eventbus.BusEvent;
import mightypork.utils.eventbus.events.flags.SingleReceiverEvent;
/**
* Request to load a deferred resource.
*
* @author Ondřej Hruška (MightyPork)
*/
@SingleReceiverEvent
public class ResourceLoadRequest extends BusEvent<ResourceLoader> {
private final DeferredResource resource;
/**
* @param resource resource to load
*/
public ResourceLoadRequest(DeferredResource resource)
{
this.resource = resource;
}
@Override
public void handleBy(ResourceLoader handler)
{
handler.loadResource(resource);
}
}