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gex-core/framework/unit.h

118 lines
3.1 KiB

//
// Created by MightyPork on 2017/11/24.
//
#ifndef GEX_UNIT_H
#define GEX_UNIT_H
#include "platform.h"
#include <TinyFrame.h>
#include "utils/ini_writer.h"
#include "utils/payload_builder.h"
#include "utils/payload_parser.h"
typedef struct unit Unit;
typedef struct unit_driver UnitDriver;
struct unit {
const UnitDriver *driver;
/** Unit name (used in error messages) */
const char *name;
/**
* Storage for arbitrary unit data (allocated in 'preInit' and freed in 'deInit' or when init/load fails)
*/
void *data;
/** Unit init status */
error_t status;
/** Unit call sign for messages */
uint8_t callsign;
};
/**
* Unit instance - statically or dynamically allocated (depends whether it's system or user unit)
*/
struct unit_driver {
/** Driver ID */
const char *name;
/** Unit type description (for use in comments) */
const char *description;
/**
* Pre-init: allocate data object, init defaults
*/
bool (*preInit)(Unit *unit);
/**
* Load settings from binary storage, parse and store them in the data object.
* Don't do any validation, that's left for the init() function
*
* @param pp - parser
*/
void (*cfgLoadBinary)(Unit *unit, PayloadParser *pp);
/**
* Write settings to binary storage.
*
* @param pb - builder
*/
void (*cfgWriteBinary)(Unit *unit, PayloadBuilder *pb);
/**
* Load settings from a INI file.
* Name has already been parsed and assigned.
* This function is called repeatedly as kv-pairs are encountered in the stream.
*
* @param key - key from the INI file
* @param value - value from the ini file; strings have already removed quotes and replaced escape sequences with ASCII as needed
*/
bool (*cfgLoadIni)(Unit *unit, const char *key, const char *value);
/**
* Export settings to a INI file.
* Capacity will likely be 512 bytes, do not waste space!
*
* @param buffer - destination buffer
* @param capacity - buffer size
* @return nubmer of bytes used
*/
void (*cfgWriteIni)(Unit *unit, IniWriter *iw);
/**
* Finalize the init sequence, validate settings, enable peripherals and prepare for operation
*/
bool (*init)(Unit *unit);
/**
* De-initialize the unit: de-init peripheral, free resources, free data object...
* This is called when disabling all units in order to reload new config.
*/
void (*deInit)(Unit *unit);
/**
* Handle an incoming request. Return true if command was OK.
*/
bool (*handleRequest)(Unit *unit, TF_ID frame_id, uint8_t command, PayloadParser *pp);
};
/**
* De-init a partially initialized unit (before 'init' succeeds)
* This releases all held resources and frees the *data,
* if it looks like it has been dynamically allocated.
*
* Does NOT free the unit struct itself
*
* @param unit - unit to discard
*/
void clean_failed_unit(Unit *unit);
/** Marks peripherals claimed by the system */
extern Unit UNIT_SYSTEM;
/** Marks peripherals not available on the platform */
extern Unit UNIT_PLATFORM;
#endif //GEX_UNIT_H