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gex-core/framework/unit.c

50 lines
1.1 KiB

7 years ago
//
// Created by MightyPork on 2017/11/24.
//
#include "platform.h"
#include "unit.h"
#include "resources.h"
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char unit_tmp64[64];
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// Abort partly inited unit
void clean_failed_unit(Unit *unit)
{
if (unit == NULL) return;
dbg("!! Init of [%s] failed!", unit->name);
// Free if it looks like it might've been allocated
if (isDynAlloc(unit->data)) {
dbg("Freeing allocated unit data");
free(unit->data);
unit->data = NULL;
}
if (isDynAlloc(unit->name)) {
dbg("Freeing allocated name");
free((void *) unit->name);
unit->name = NULL;
}
dbg("Releasing any held resources");
// Release any already claimed resources
rsc_teardown(unit);
}
// ----------------------------------------------------
// system unit is used to claim peripherals on behalf of the system (e.g. HAL tick source)
Unit UNIT_SYSTEM = {
.name = "SYSTEM"
};
// ----------------------------------------------------
// platform unit is used to claim peripherals not present on the current platform
Unit UNIT_PLATFORM = {
.name = "PLATFORM"
};
// ----------------------------------------------------