repeat character command

This commit is contained in:
2017-09-11 00:53:42 +02:00
parent 4c2421121f
commit b02aebf8c2
5 changed files with 97 additions and 52 deletions
+8 -3
View File
@@ -152,7 +152,6 @@ define maplookup
$(patsubst $(strip $(1)):%,%,$(filter $(strip $(1)):%,$(2))) $(patsubst $(strip $(1)):%,%,$(filter $(strip $(1)):%,$(2)))
endef endef
#Include options and target specific to the OUTPUT_TYPE #Include options and target specific to the OUTPUT_TYPE
include Makefile.$(OUTPUT_TYPE) include Makefile.$(OUTPUT_TYPE)
@@ -203,13 +202,16 @@ espsize:
espmac: espmac:
$(Q) esptool --port /dev/ttyUSB0 read_mac $(Q) esptool --port /dev/ttyUSB0 read_mac
all: checkdirs parser $(TARGET_OUT) $(FW_BASE) all: checkdirs
$(Q) make actual_all -j4 -B
actual_all: parser $(TARGET_OUT) $(FW_BASE)
libesphttpd/Makefile: libesphttpd/Makefile:
$(Q) [[ -e "libesphttpd/Makefile" ]] || echo -e "\e[31mlibesphttpd submodule missing.\nIf build fails, run \"git submodule init\" and \"git submodule update\".\e[0m" $(Q) [[ -e "libesphttpd/Makefile" ]] || echo -e "\e[31mlibesphttpd submodule missing.\nIf build fails, run \"git submodule init\" and \"git submodule update\".\e[0m"
libesphttpd: libesphttpd/Makefile libesphttpd: libesphttpd/Makefile
$(Q) make -C libesphttpd USE_OPENSDK=$(USE_OPENSDK) SERVERNAME_PREFIX="ESPTerm " $(Q) make -C libesphttpd USE_OPENSDK=$(USE_OPENSDK) SERVERNAME_PREFIX="ESPTerm " -j4
$(APP_AR): libesphttpd $(OBJ) $(APP_AR): libesphttpd $(OBJ)
$(vecho) "AR $@" $(vecho) "AR $@"
@@ -217,6 +219,9 @@ $(APP_AR): libesphttpd $(OBJ)
checkdirs: $(BUILD_DIR) html/favicon.ico checkdirs: $(BUILD_DIR) html/favicon.ico
html/favicon.ico:
$(Q) [[ -e "html/favicon.ico" ]] || ./build_web.sh
$(BUILD_DIR): $(BUILD_DIR):
$(Q) mkdir -p $@ $(Q) mkdir -p $@
+1 -2
View File
@@ -244,8 +244,7 @@ switch_csi_Plain(CSI_Data *opts)
break; break;
case 'b': case 'b':
// TODO repeat preceding graphic character n1 times screen_repeat_last_character(n1);
ansi_noimpl("Repeat char");
return; return;
// Set X // Set X
+81 -46
View File
@@ -61,6 +61,7 @@ static struct {
int vm1; int vm1;
u32 tab_stops[TABSTOP_WORDS]; // tab stops bitmap u32 tab_stops[TABSTOP_WORDS]; // tab stops bitmap
char last_char[4];
} scr; } scr;
#define R0 scr.vm0 #define R0 scr.vm0
@@ -995,7 +996,7 @@ screen_cursor_move(int dy, int dx, bool scroll)
if (cursor.auto_wrap && cursor.reverse_wrap) { if (cursor.auto_wrap && cursor.reverse_wrap) {
// this is mimicking a behavior from xterm that allows any number of steps backwards with reverse wraparound enabled // this is mimicking a behavior from xterm that allows any number of steps backwards with reverse wraparound enabled
int steps = -cursor.x; int steps = -cursor.x;
if(steps > 1000) steps = 1; // avoid something stupid causing infinite loop here if(steps > W*H) steps = W*H; // avoid something stupid causing infinite loop here
for(;steps>0;steps--) { for(;steps>0;steps--) {
if (cursor.x > 0) { if (cursor.x > 0) {
// backspace should go to col 79 if "hanging" after 80 (as if it never actually left the 80th col) // backspace should go to col 79 if "hanging" after 80 (as if it never actually left the 80th col)
@@ -1349,6 +1350,58 @@ screen_report_sgr(char *buffer)
//region --- Printing --- //region --- Printing ---
static const char *putchar_graphic(const char *ch)
{
if (cursor.hanging) {
// perform the scheduled wrap if hanging
// if auto-wrap = off, it overwrites the last char
if (cursor.auto_wrap) {
cursor.x = 0;
cursor.y++;
// Y wrap
if (cursor.y > R1) {
// Scroll up, so we have space for writing
screen_scroll_up(1);
cursor.y = R1;
}
cursor.hanging = false;
}
}
Cell *c = &screen[cursor.x + cursor.y * W];
// move the rest of the line if we're in Insert Mode
if (cursor.x < W-1 && scr.insert_mode) screen_insert_characters(1);
if (ch[1] == 0 && ch[0] <= 0x7f) {
// we have len=1 and ASCII, can be re-mapped using a table
utf8_remap(c->c, ch[0], (cursor.charsetN == 0) ? cursor.charset0 : cursor.charset1);
}
else {
// copy unicode char
strncpy(c->c, ch, 4);
}
if (cursor.inverse) {
c->fg = cursor.bg;
c->bg = cursor.fg;
} else {
c->fg = cursor.fg;
c->bg = cursor.bg;
}
c->attrs = cursor.attrs;
cursor.x++;
// X wrap
if (cursor.x >= W) {
cursor.hanging = true; // hanging - next typed char wraps around, but backspace and arrows still stay on the same line.
cursor.x = W - 1;
}
return c->c;
}
/** /**
* Set a character in the cursor color, move to right with wrap. * Set a character in the cursor color, move to right with wrap.
*/ */
@@ -1387,57 +1440,39 @@ screen_putchar(const char *ch)
} }
} }
if (cursor.hanging) { const char *result = putchar_graphic(ch);
// perform the scheduled wrap if hanging
// if auto-wrap = off, it overwrites the last char
if (cursor.auto_wrap) {
cursor.x = 0;
cursor.y++;
// Y wrap
if (cursor.y > R1) {
// Scroll up, so we have space for writing
screen_scroll_up(1);
cursor.y = R1;
}
cursor.hanging = false; // Remember the resulting character
} // If we re-mapped ASCII to high UTF, the following Repeat command will
} // not have to call the remap function repeatedly.
strncpy(scr.last_char, result, 4);
Cell *c = &screen[cursor.x + cursor.y * W];
// move the rest of the line if we're in Insert Mode
if (cursor.x < W-1 && scr.insert_mode) screen_insert_characters(1);
if (ch[1] == 0 && ch[0] <= 0x7f) {
// we have len=1 and ASCII
utf8_remap(c->c, ch[0], (cursor.charsetN == 0) ? cursor.charset0 : cursor.charset1);
}
else {
// copy unicode char
strncpy(c->c, ch, 4);
}
if (cursor.inverse) {
c->fg = cursor.bg;
c->bg = cursor.fg;
} else {
c->fg = cursor.fg;
c->bg = cursor.bg;
}
c->attrs = cursor.attrs;
cursor.x++;
// X wrap
if (cursor.x >= W) {
cursor.hanging = true; // hanging - next typed char wraps around, but backspace and arrows still stay on the same line.
cursor.x = W - 1;
}
done: done:
NOTIFY_DONE(); NOTIFY_DONE();
} }
/**
* Repeat last graphic character
* @param count
*/
void ICACHE_FLASH_ATTR
screen_repeat_last_character(int count)
{
NOTIFY_LOCK();
if (scr.last_char[0]==0) {
scr.last_char[0] = ' ';
scr.last_char[1] = 0;
}
if (count > W*H) count = W*H;
while (count > 0) {
putchar_graphic(scr.last_char);
count--;
}
NOTIFY_DONE();
}
/** /**
* UTF remap * UTF remap
* @param out - output char[4] * @param out - output char[4]
+6
View File
@@ -302,6 +302,12 @@ void screen_putchar(const char *ch);
*/ */
void screen_fill_with_E(void); void screen_fill_with_E(void);
/**
* Repeat last graphic character
* @param count
*/
void screen_repeat_last_character(int count);
// --- Queries --- // --- Queries ---
/** Report current SGR as num;num;... for DAC query */ /** Report current SGR as num;num;... for DAC query */