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@ -13,36 +13,43 @@ Those forks include improvements not yet available upstream. |
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This project aims to be a wireless terminal emulator that'll work with the likes of |
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This project aims to be a wireless terminal emulator that'll work with the likes of |
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Arduino, AVR, PIC, STM8, STM32, mbed etc, anything with UART, even your USB-serial dongle will work. |
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Arduino, AVR, PIC, STM8, STM32, mbed etc, anything with UART, even your USB-serial dongle will work. |
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Connect it to the master device via UART and use the terminal (on your PC or phone) for debug logging, |
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Connect it to the master device via UART and use the terminal on the built-in web page for debug logging, |
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remote control etc. It works like a simple LCD screen, in a way. |
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remote control etc. It works like a simple LCD screen, in a way. |
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It lets you make simple UI (manipulating the screen with ANSI sequences) and receive input from buttons on |
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It lets you make simple UI (manipulating the screen with ANSI sequences) and receive input from buttons on |
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the webpage (and keyboard on PC). Touch input is a possibility but not currently implemented. |
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the webpage (and keyboard on PC). Touch input is planned as well. |
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The screen size should be adjustable up to 25x80 (via a special control sequence) and uses 16 standard colors. |
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The screen size is adjustable up to 25x80 (via a special control sequence) and uses 16 standard colors |
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(8 dark and 8 bright). |
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## Project status |
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## Project status |
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*Still far from finished and also there's like zero documentation, but you can give it a spin if you wish.* |
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*Almost finished, still possibly buggy, but it looks promising. Most of the features are there now.* |
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- We have a working **2-way terminal** (UART->ESP->Browser and vice versa) with real-time update via websocket. |
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- We have a working **2-way terminal** (UART->ESP->Browser and vice versa) with real-time update via websocket. |
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This means that what you type in the browser is sent to UART0 and what's received on UART0 is processed by the |
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This means that what you type in the browser is sent to UART0 and what's received on UART0 is processed by the |
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ANSI parser and applied to the internal screen buffer. You'll also immediately see the changes in your browser. |
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ANSI parser and applied to the internal screen buffer. You'll also immediately see the changes in your browser. |
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There's a filter in the way that discards garbage characters (like unicode and most ASCII outside 32-126). |
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For a quick test, try connecting the UART0 Rx and Tx to make a loopback interface. |
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For a quick test, try connecting the UART0 Rx and Tx with a piece of wire to make a loopback interface. |
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You should then see what you type & can even try out the ANSI sequences. |
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*NOTE: Use the bare module, not something like LoLin or NodeMCU with a FTDI, it'll interfere*. |
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You should then directly see what you type & can even try some ANSI sequences, right from the browser. |
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Arrow keys generate ANSI sequences, ESC sends literal ASCII code 27 - should be all you need to get started. |
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- All ANSI sequences that make sense, as well as control codes like Backspace and CR / LF are implemented. |
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- All ANSI sequences that make sense, as well as control codes like Backspace and CR / LF are implemented. |
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Set colors with your usual `\e[31;1m` etc (see Wikipedia). `\e` is the ASCII code 27 (ESC). |
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Set colors with your usual `\e[31;1m` etc (see Wikipedia). `\e` is the ASCII code 27 (ESC). |
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Arrow keys generate ANSI sequences, ESC sends literal ASCII code 27 etc. Almost everything can be input |
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straight from the browser. |
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- To resize the screen, send `\e]W<rows>;<cols>\a` (it's an OSC code, terminated by ST). |
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- Buttons pressed in the browser UI send ASCII codes 1..5. Mouse clicks also send events to the server, |
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- Buttons pressed in the browser UI send ASCII codes 1..5. Mouse clicks also send events to the server, |
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but currently don't generate any output in the terminal. |
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but currently don't generate any output in the terminal, I still hadn't decided on the best encoding. |
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- There is also currently no way to set up the WiFi, so it'll use whatever you configured the ESP to |
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- By tapping the header on the terminal page, you'll open the WiFi config page. It's in essence the |
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in your previous project. This'll be addressed later. |
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esphttpd's wifi config page, but re-styled and much improved. You can set AP SSID, channel, see the IP |
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address etc right there. |
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## Setting it all up |
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## Setting it all up |
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