|
|
|
var Screen = (function () {
|
|
|
|
var W = 0, H = 0; // dimensions
|
|
|
|
var inited = false;
|
|
|
|
|
|
|
|
var cursor = {
|
|
|
|
a: false, // active (blink state)
|
|
|
|
x: 0, // 0-based coordinates
|
|
|
|
y: 0,
|
|
|
|
fg: 7, // colors 0-15
|
|
|
|
bg: 0,
|
|
|
|
attrs: 0,
|
|
|
|
suppress: false, // do not turn on in blink interval (for safe moving)
|
|
|
|
hidden: false, // do not show
|
|
|
|
hanging: false, // xenl
|
|
|
|
};
|
|
|
|
|
|
|
|
var screen = [];
|
|
|
|
var blinkIval;
|
|
|
|
|
|
|
|
var frakturExceptions = {
|
|
|
|
'C': '\u212d',
|
|
|
|
'H': '\u210c',
|
|
|
|
'I': '\u2111',
|
|
|
|
'R': '\u211c',
|
|
|
|
'Z': '\u2128',
|
|
|
|
};
|
|
|
|
|
|
|
|
// for BEL
|
|
|
|
var audioCtx = null;
|
|
|
|
try {
|
|
|
|
audioCtx = new (window.AudioContext || window.audioContext || window.webkitAudioContext)();
|
|
|
|
} catch (er) {
|
|
|
|
console.error("Browser does not support AudioContext, can't beep.", er);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Get cell under cursor */
|
|
|
|
function _curCell() {
|
|
|
|
return screen[cursor.y*W + cursor.x];
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Safely move cursor */
|
|
|
|
function cursorSet(y, x) {
|
|
|
|
// Hide and prevent from showing up during the move
|
|
|
|
cursor.suppress = true;
|
|
|
|
_draw(_curCell(), false);
|
|
|
|
cursor.x = x;
|
|
|
|
cursor.y = y;
|
|
|
|
// Show again
|
|
|
|
cursor.suppress = false;
|
|
|
|
_draw(_curCell());
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Update cell on display. inv = invert (for cursor) */
|
|
|
|
function _draw(cell, inv) {
|
|
|
|
if (!cell) return;
|
|
|
|
if (typeof inv == 'undefined') {
|
|
|
|
inv = cursor.a && cursor.x == cell.x && cursor.y == cell.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
var elem = cell.e, fg, bg, cn, t;
|
|
|
|
// Colors
|
|
|
|
fg = inv ? cell.bg : cell.fg;
|
|
|
|
bg = inv ? cell.fg : cell.bg;
|
|
|
|
// Update
|
|
|
|
elem.textContent = t = (cell.t + ' ')[0];
|
|
|
|
|
|
|
|
cn = 'fg' + fg + ' bg' + bg;
|
|
|
|
if (cell.attrs & (1<<0)) cn += ' bold';
|
|
|
|
if (cell.attrs & (1<<2)) cn += ' italic';
|
|
|
|
if (cell.attrs & (1<<3)) cn += ' under';
|
|
|
|
if (cell.attrs & (1<<4)) cn += ' blink';
|
|
|
|
if (cell.attrs & (1<<5)) {
|
|
|
|
cn += ' fraktur';
|
|
|
|
// perform substitution
|
|
|
|
if (t >= 'a' && t <= 'z') {
|
|
|
|
t = String.fromCodePoint(0x1d51e - 97 + t.charCodeAt(0));
|
|
|
|
}
|
|
|
|
else if (t >= 'A' && t <= 'Z') {
|
|
|
|
// this set is incomplete, some exceptions are needed
|
|
|
|
if (frakturExceptions.hasOwnProperty(t)) {
|
|
|
|
t = frakturExceptions[t];
|
|
|
|
} else {
|
|
|
|
t = String.fromCodePoint(0x1d504 - 65 + t.charCodeAt(0));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
elem.textContent = t;
|
|
|
|
}
|
|
|
|
if (cell.attrs & (1<<6)) cn += ' strike';
|
|
|
|
|
|
|
|
if (cell.attrs & (1<<1)) {
|
|
|
|
cn += ' faint';
|
|
|
|
// faint requires special html - otherwise it would also dim the background.
|
|
|
|
// we use opacity on the text...
|
|
|
|
elem.innerHTML = '<span>' + e(elem.textContent) + '</span>';
|
|
|
|
}
|
|
|
|
|
|
|
|
elem.className = cn;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Show entire screen */
|
|
|
|
function _drawAll() {
|
|
|
|
for (var i = W*H-1; i>=0; i--) {
|
|
|
|
_draw(screen[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function _rebuild(rows, cols) {
|
|
|
|
W = cols;
|
|
|
|
H = rows;
|
|
|
|
|
|
|
|
/* Build screen & show */
|
|
|
|
var e, cell, scr = qs('#screen');
|
|
|
|
|
|
|
|
// Empty the screen node
|
|
|
|
while (scr.firstChild) scr.removeChild(scr.firstChild);
|
|
|
|
|
|
|
|
screen = [];
|
|
|
|
|
|
|
|
for(var i = 0; i < W*H; i++) {
|
|
|
|
e = mk('span');
|
|
|
|
|
|
|
|
(function() {
|
|
|
|
var x = i % W;
|
|
|
|
var y = Math.floor(i / W);
|
|
|
|
e.addEventListener('click', function () {
|
|
|
|
Input.onTap(y, x);
|
|
|
|
});
|
|
|
|
})();
|
|
|
|
|
|
|
|
/* End of line */
|
|
|
|
if ((i > 0) && (i % W == 0)) {
|
|
|
|
scr.appendChild(mk('br'));
|
|
|
|
}
|
|
|
|
/* The cell */
|
|
|
|
scr.appendChild(e);
|
|
|
|
|
|
|
|
cell = {
|
|
|
|
t: ' ',
|
|
|
|
fg: 7,
|
|
|
|
bg: 0, // the colors will be replaced immediately as we receive data (user won't see this)
|
|
|
|
attrs: 0,
|
|
|
|
e: e,
|
|
|
|
x: i % W,
|
|
|
|
y: Math.floor(i / W),
|
|
|
|
};
|
|
|
|
screen.push(cell);
|
|
|
|
_draw(cell);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Init the terminal */
|
|
|
|
function _init() {
|
|
|
|
/* Cursor blinking */
|
|
|
|
clearInterval(blinkIval);
|
|
|
|
blinkIval = setInterval(function () {
|
|
|
|
cursor.a = !cursor.a;
|
|
|
|
// TODO try to invent a new way to indicate "hanging" - this is copied from gtkterm
|
|
|
|
if (cursor.hidden || cursor.hanging) {
|
|
|
|
cursor.a = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!cursor.suppress) {
|
|
|
|
_draw(_curCell(), cursor.a);
|
|
|
|
}
|
|
|
|
}, 500);
|
|
|
|
|
|
|
|
// blink attribute
|
|
|
|
setInterval(function () {
|
|
|
|
$('#screen').removeClass('blink-hide');
|
|
|
|
setTimeout(function() {
|
|
|
|
$('#screen').addClass('blink-hide');
|
|
|
|
}, 800); // 200 ms ON
|
|
|
|
}, 1000);
|
|
|
|
|
|
|
|
inited = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Decode two-byte number */
|
|
|
|
function parse2B(s, i) {
|
|
|
|
return (s.charCodeAt(i++) - 1) + (s.charCodeAt(i) - 1) * 127;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Decode three-byte number */
|
|
|
|
function parse3B(s, i) {
|
|
|
|
return (s.charCodeAt(i) - 1) + (s.charCodeAt(i+1) - 1) * 127 + (s.charCodeAt(i+2) - 1) * 127 * 127;
|
|
|
|
}
|
|
|
|
|
|
|
|
var SEQ_SET_COLOR_ATTR = 1;
|
|
|
|
var SEQ_REPEAT = 2;
|
|
|
|
var SEQ_SET_COLOR = 3;
|
|
|
|
var SEQ_SET_ATTR = 4;
|
|
|
|
|
|
|
|
function _load_content(str) {
|
|
|
|
var i = 0, ci = 0, j, jc, num, num2, t = ' ', fg, bg, attrs, cell;
|
|
|
|
|
|
|
|
if (!inited) _init();
|
|
|
|
|
|
|
|
// Set size
|
|
|
|
num = parse2B(str, i); i += 2; // height
|
|
|
|
num2 = parse2B(str, i); i += 2; // width
|
|
|
|
if (num != H || num2 != W) {
|
|
|
|
_rebuild(num, num2);
|
|
|
|
}
|
|
|
|
// console.log("Size ",num, num2);
|
|
|
|
|
|
|
|
// Cursor position
|
|
|
|
num = parse2B(str, i); i += 2; // row
|
|
|
|
num2 = parse2B(str, i); i += 2; // col
|
|
|
|
cursorSet(num, num2);
|
|
|
|
// console.log("Cursor at ",num, num2);
|
|
|
|
|
|
|
|
// Attributes
|
|
|
|
num = parse2B(str, i); i += 2; // fg bg bold hidden
|
|
|
|
cursor.hidden = !(num & 0x0001);
|
|
|
|
cursor.hanging = !!(num & 0x0002);
|
|
|
|
// console.log("Attributes word ",num.toString(16)+'h');
|
|
|
|
|
|
|
|
Input.setAlts(
|
|
|
|
!!(num & 0x0004), // cu
|
|
|
|
!!(num & 0x0008), // np
|
|
|
|
!!(num & 0x0010) // fn
|
|
|
|
);
|
|
|
|
|
|
|
|
fg = 7;
|
|
|
|
bg = 0;
|
|
|
|
attrs = 0;
|
|
|
|
|
|
|
|
// Here come the content
|
|
|
|
while(i < str.length && ci<W*H) {
|
|
|
|
|
|
|
|
j = str[i++];
|
|
|
|
jc = j.charCodeAt(0);
|
|
|
|
if (jc == SEQ_SET_COLOR_ATTR) {
|
|
|
|
num = parse3B(str, i); i += 3;
|
|
|
|
fg = num & 0x0F;
|
|
|
|
bg = (num & 0xF0) >> 4;
|
|
|
|
attrs = (num & 0xFF00)>>8;
|
|
|
|
}
|
|
|
|
else if (jc == SEQ_SET_COLOR) {
|
|
|
|
num = parse2B(str, i); i += 2;
|
|
|
|
fg = num & 0x0F;
|
|
|
|
bg = (num & 0xF0) >> 4;
|
|
|
|
}
|
|
|
|
else if (jc == SEQ_SET_ATTR) {
|
|
|
|
num = parse2B(str, i); i += 2;
|
|
|
|
attrs = num & 0xFF;
|
|
|
|
}
|
|
|
|
else if (jc == SEQ_REPEAT) {
|
|
|
|
num = parse2B(str, i); i += 2;
|
|
|
|
// console.log("Repeat x ",num);
|
|
|
|
for (; num>0 && ci<W*H; num--) {
|
|
|
|
cell = screen[ci++];
|
|
|
|
cell.fg = fg;
|
|
|
|
cell.bg = bg;
|
|
|
|
cell.t = t;
|
|
|
|
cell.attrs = attrs;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
cell = screen[ci++];
|
|
|
|
// Unique cell character
|
|
|
|
t = cell.t = j;
|
|
|
|
cell.fg = fg;
|
|
|
|
cell.bg = bg;
|
|
|
|
cell.attrs = attrs;
|
|
|
|
// console.log("Symbol ", j);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
_drawAll();
|
|
|
|
|
|
|
|
if (!cursor.hidden || cursor.hanging) {
|
|
|
|
// hide cursor asap
|
|
|
|
_draw(_curCell(), false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function _load_labels(str) {
|
|
|
|
var pieces = str.split('\x01');
|
|
|
|
qs('h1').textContent = pieces[0];
|
|
|
|
qsa('#buttons button').forEach(function(x, i) {
|
|
|
|
var s = pieces[i+1].trim();
|
|
|
|
// if empty string, use the "dim" effect and put nbsp instead to stretch the btn vertically
|
|
|
|
x.innerHTML = s.length > 0 ? e(s) : " ";
|
|
|
|
x.style.opacity = s.length > 0 ? 1 : 0.2;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
function _beep()
|
|
|
|
{
|
|
|
|
var osc, gain;
|
|
|
|
if (!audioCtx) return;
|
|
|
|
|
|
|
|
// Main beep
|
|
|
|
osc = audioCtx.createOscillator();
|
|
|
|
gain = audioCtx.createGain();
|
|
|
|
osc.connect(gain);
|
|
|
|
gain.connect(audioCtx.destination);
|
|
|
|
gain.gain.value = 0.5;
|
|
|
|
osc.frequency.value = 750;
|
|
|
|
osc.type = 'sine';
|
|
|
|
osc.start();
|
|
|
|
osc.stop(audioCtx.currentTime+0.05);
|
|
|
|
|
|
|
|
// Surrogate beep (making it sound like 'oops')
|
|
|
|
osc = audioCtx.createOscillator();
|
|
|
|
gain = audioCtx.createGain();
|
|
|
|
osc.connect(gain);
|
|
|
|
gain.connect(audioCtx.destination);
|
|
|
|
gain.gain.value = 0.2;
|
|
|
|
osc.frequency.value = 400;
|
|
|
|
osc.type = 'sine';
|
|
|
|
osc.start(audioCtx.currentTime+0.05);
|
|
|
|
osc.stop(audioCtx.currentTime+0.08);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Load screen content from a binary sequence (new) */
|
|
|
|
function load(str) {
|
|
|
|
var content = str.substr(1);
|
|
|
|
switch(str.charAt(0)) {
|
|
|
|
case 'S':
|
|
|
|
_load_content(content);
|
|
|
|
break;
|
|
|
|
case 'T':
|
|
|
|
_load_labels(content);
|
|
|
|
break;
|
|
|
|
case 'B':
|
|
|
|
_beep();
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
console.warn("Bad data message type, ignoring.");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return {
|
|
|
|
load: load, // full load (string)
|
|
|
|
};
|
|
|
|
})();
|
|
|
|
|
|
|
|
/** Handle connections */
|
|
|
|
var Conn = (function() {
|
|
|
|
var ws;
|
|
|
|
|
|
|
|
function onOpen(evt) {
|
|
|
|
console.log("CONNECTED");
|
|
|
|
}
|
|
|
|
|
|
|
|
function onClose(evt) {
|
|
|
|
console.warn("SOCKET CLOSED, code "+evt.code+". Reconnecting...");
|
|
|
|
setTimeout(function() {
|
|
|
|
init();
|
|
|
|
}, 200);
|
|
|
|
// this happens when the buffer gets fucked up via invalid unicode.
|
|
|
|
// we basically use polling instead of socket then
|
|
|
|
}
|
|
|
|
|
|
|
|
function onMessage(evt) {
|
|
|
|
try {
|
|
|
|
//console.log("RX: ", evt.data);
|
|
|
|
// Assume all our messages are screen updates
|
|
|
|
Screen.load(evt.data);
|
|
|
|
} catch(e) {
|
|
|
|
console.error(e);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function doSend(message) {
|
|
|
|
console.log("TX: ", message);
|
|
|
|
|
|
|
|
if (!ws) return; // for dry testing
|
|
|
|
if (ws.readyState != 1) {
|
|
|
|
console.error("Socket not ready");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (typeof message != "string") {
|
|
|
|
message = JSON.stringify(message);
|
|
|
|
}
|
|
|
|
ws.send(message);
|
|
|
|
}
|
|
|
|
|
|
|
|
function init() {
|
|
|
|
ws = new WebSocket("ws://"+_root+"/term/update.ws");
|
|
|
|
ws.onopen = onOpen;
|
|
|
|
ws.onclose = onClose;
|
|
|
|
ws.onmessage = onMessage;
|
|
|
|
|
|
|
|
console.log("Opening socket.");
|
|
|
|
|
|
|
|
// Ask for initial data
|
|
|
|
$.get('http://'+_root+'/term/init', function(resp, status) {
|
|
|
|
if (status !== 200) location.reload(true);
|
|
|
|
console.log("Data received!");
|
|
|
|
Screen.load(resp);
|
|
|
|
|
|
|
|
showPage();
|
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});
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}
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return {
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ws: null,
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init: init,
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|
send: doSend
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};
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})();
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|
/** User input */
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var Input = (function() {
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|
|
var opts = {
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|
|
np_alt: false,
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|
cu_alt: false,
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|
|
|
fn_alt: false,
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|
|
};
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|
function sendStrMsg(str) {
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|
|
Conn.send("STR:"+str);
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|
|
}
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|
|
function sendPosMsg(y, x) {
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|
|
Conn.send("TAP:"+y+','+x);
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|
|
}
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|
|
function sendBtnMsg(n) {
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|
|
Conn.send("BTN:"+n);
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|
|
}
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|
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|
|
|
|
function fa(alt, normal) {
|
|
|
|
return opts.fn_alt ? alt : normal;
|
|
|
|
}
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|
|
|
|
|
|
function ca(alt, normal) {
|
|
|
|
return opts.cu_alt ? alt : normal;
|
|
|
|
}
|
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|
|
|
|
|
|
function na(alt, normal) {
|
|
|
|
return opts.np_alt ? alt : normal;
|
|
|
|
}
|
|
|
|
|
|
|
|
function _bindFnKeys() {
|
|
|
|
var keymap = {
|
|
|
|
'tab': '\x09',
|
|
|
|
'backspace': '\x08',
|
|
|
|
'enter': '\x0d',
|
|
|
|
'ctrl+enter': '\x0a',
|
|
|
|
'esc': '\x1b',
|
|
|
|
'up': ca('\x1bOA', '\x1b[A'),
|
|
|
|
'down': ca('\x1bOB', '\x1b[B'),
|
|
|
|
'right': ca('\x1bOC', '\x1b[C'),
|
|
|
|
'left': ca('\x1bOD', '\x1b[D'),
|
|
|
|
'home': ca('\x1bOH', fa('\x1b[H', '\x1b[1~')),
|
|
|
|
'insert': '\x1b[2~',
|
|
|
|
'delete': '\x1b[3~',
|
|
|
|
'end': ca('\x1bOF', fa('\x1b[F', '\x1b[4~')),
|
|
|
|
'pageup': '\x1b[5~',
|
|
|
|
'pagedown': '\x1b[6~',
|
|
|
|
'f1': fa('\x1bOP', '\x1b[11~'),
|
|
|
|
'f2': fa('\x1bOQ', '\x1b[12~'),
|
|
|
|
'f3': fa('\x1bOR', '\x1b[13~'),
|
|
|
|
'f4': fa('\x1bOS', '\x1b[14~'),
|
|
|
|
'f5': '\x1b[15~', // note the disconnect
|
|
|
|
'f6': '\x1b[17~',
|
|
|
|
'f7': '\x1b[18~',
|
|
|
|
'f8': '\x1b[19~',
|
|
|
|
'f9': '\x1b[20~',
|
|
|
|
'f10': '\x1b[21~', // note the disconnect
|
|
|
|
'f11': '\x1b[23~',
|
|
|
|
'f12': '\x1b[24~',
|
|
|
|
'shift+f1': fa('\x1bO1;2P', '\x1b[25~'),
|
|
|
|
'shift+f2': fa('\x1bO1;2Q', '\x1b[26~'), // note the disconnect
|
|
|
|
'shift+f3': fa('\x1bO1;2R', '\x1b[28~'),
|
|
|
|
'shift+f4': fa('\x1bO1;2S', '\x1b[29~'), // note the disconnect
|
|
|
|
'shift+f5': fa('\x1b[15;2~', '\x1b[31~'),
|
|
|
|
'shift+f6': fa('\x1b[17;2~', '\x1b[32~'),
|
|
|
|
'shift+f7': fa('\x1b[18;2~', '\x1b[33~'),
|
|
|
|
'shift+f8': fa('\x1b[19;2~', '\x1b[34~'),
|
|
|
|
'shift+f9': fa('\x1b[20;2~', '\x1b[35~'), // 35-38 are not standard - but what is?
|
|
|
|
'shift+f10': fa('\x1b[21;2~', '\x1b[36~'),
|
|
|
|
'shift+f11': fa('\x1b[22;2~', '\x1b[37~'),
|
|
|
|
'shift+f12': fa('\x1b[23;2~', '\x1b[38~'),
|
|
|
|
'np_0': na('\x1bOp', '0'),
|
|
|
|
'np_1': na('\x1bOq', '1'),
|
|
|
|
'np_2': na('\x1bOr', '2'),
|
|
|
|
'np_3': na('\x1bOs', '3'),
|
|
|
|
'np_4': na('\x1bOt', '4'),
|
|
|
|
'np_5': na('\x1bOu', '5'),
|
|
|
|
'np_6': na('\x1bOv', '6'),
|
|
|
|
'np_7': na('\x1bOw', '7'),
|
|
|
|
'np_8': na('\x1bOx', '8'),
|
|
|
|
'np_9': na('\x1bOy', '9'),
|
|
|
|
'np_mul': na('\x1bOR', '*'),
|
|
|
|
'np_add': na('\x1bOl', '+'),
|
|
|
|
'np_sub': na('\x1bOS', '-'),
|
|
|
|
'np_point': na('\x1bOn', '.'),
|
|
|
|
'np_div': na('\x1bOQ', '/'),
|
|
|
|
// we don't implement numlock key (should change in numpad_alt mode, but it's even more useless than the rest)
|
|
|
|
};
|
|
|
|
|
|
|
|
for (var k in keymap) {
|
|
|
|
if (keymap.hasOwnProperty(k)) {
|
|
|
|
bind(k, keymap[k]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function bind(combo, str) {
|
|
|
|
// mac fix - allow also cmd
|
|
|
|
if (combo.indexOf('ctrl+') !== -1) {
|
|
|
|
combo += ',' + combo.replace('ctrl', 'command');
|
|
|
|
}
|
|
|
|
|
|
|
|
// unbind possible old binding
|
|
|
|
key.unbind(combo);
|
|
|
|
|
|
|
|
key(combo, function (e) {
|
|
|
|
e.preventDefault();
|
|
|
|
sendStrMsg(str)
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
function _initKeys() {
|
|
|
|
// This takes care of text characters typed
|
|
|
|
window.addEventListener('keypress', function(evt) {
|
|
|
|
var str = '';
|
|
|
|
if (evt.key) str = evt.key;
|
|
|
|
else if (evt.which) str = String.fromCodePoint(evt.which);
|
|
|
|
if (str.length>0 && str.charCodeAt(0) >= 32) {
|
|
|
|
// console.log("Typed ", str);
|
|
|
|
sendStrMsg(str);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
// ctrl-letter codes are sent as simple low ASCII codes
|
|
|
|
for (var i = 1; i<=26;i++) {
|
|
|
|
bind('ctrl+' + String.fromCharCode(96+i), String.fromCharCode(i));
|
|
|
|
}
|
|
|
|
bind('ctrl+]', '\x1b'); // alternate way to enter ESC
|
|
|
|
bind('ctrl+\\', '\x1c');
|
|
|
|
bind('ctrl+[', '\x1d');
|
|
|
|
bind('ctrl+^', '\x1e');
|
|
|
|
bind('ctrl+_', '\x1f');
|
|
|
|
|
|
|
|
_bindFnKeys();
|
|
|
|
}
|
|
|
|
|
|
|
|
function init() {
|
|
|
|
_initKeys();
|
|
|
|
|
|
|
|
// Button presses
|
|
|
|
qsa('#buttons button').forEach(function(s) {
|
|
|
|
s.addEventListener('click', function() {
|
|
|
|
sendBtnMsg(+this.dataset['n']);
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
return {
|
|
|
|
init: init,
|
|
|
|
onTap: sendPosMsg,
|
|
|
|
sendString: sendStrMsg,
|
|
|
|
setAlts: function(cu, np, fn) {
|
|
|
|
if (opts.cu_alt != cu || opts.np_alt != np || opts.fn_alt != fn) {
|
|
|
|
opts.cu_alt = cu;
|
|
|
|
opts.np_alt = np;
|
|
|
|
opts.fn_alt = fn;
|
|
|
|
|
|
|
|
// rebind keys - codes have changed
|
|
|
|
_bindFnKeys();
|
|
|
|
}
|
|
|
|
},
|
|
|
|
};
|
|
|
|
})();
|
|
|
|
|
|
|
|
window.termInit = function () {
|
|
|
|
Conn.init();
|
|
|
|
Input.init();
|
|
|
|
};
|