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#include <esp8266.h>
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#include <httpd.h>
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#include "screen.h"
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//region Data structures
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/**
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* Highest permissible value of the color attribute
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*/
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#define COLOR_MAX 15
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/**
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* Screen cell data type
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*/
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typedef struct {
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char c;
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Color fg;
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Color bg;
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} Cell;
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/**
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* The screen data array
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*/
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static Cell screen[MAX_SCREEN_SIZE];
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/**
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* Cursor position and attributes
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*/
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static struct {
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Coordinate x; //!< X coordinate
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Coordinate y; //!< Y coordinate
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bool visible; //!< Visible
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bool inverse; //!< Inverse colors
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Color fg; //!< Foreground color for writing
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Color bg; //!< Background color for writing
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} cursor;
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/**
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* Saved cursor position, used with the SCP RCP commands
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*/
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static struct {
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Coordinate x;
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Coordinate y;
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} cursor_sav;
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/**
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* Active screen width
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*/
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static Coordinate W = SCREEN_DEF_W;
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/**
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* Active screen height
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*/
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static Coordinate H = SCREEN_DEF_H;
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// XXX volatile is probably not needed
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static volatile int notifyLock = 0;
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//endregion
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//region Helpers
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#define NOTIFY_LOCK() do { \
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notifyLock++; \
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} while(0)
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#define NOTIFY_DONE() do { \
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if (notifyLock > 0) notifyLock--; \
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if (notifyLock == 0) screen_notifyChange(); \
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} while(0)
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/**
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* Reset a cell
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*/
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static inline void
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cell_init(Cell *cell)
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{
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cell->c = ' ';
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cell->fg = SCREEN_DEF_FG;
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cell->bg = SCREEN_DEF_BG;
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}
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/**
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* Clear range, inclusive
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*/
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static inline void
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clear_range(unsigned int from, unsigned int to)
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{
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for (unsigned int i = from; i <= to; i++) {
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cell_init(&screen[i]);
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}
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}
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/**
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* Reset the cursor position & colors
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*/
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static void ICACHE_FLASH_ATTR
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cursor_reset(void)
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{
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cursor.x = 0;
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cursor.y = 0;
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cursor.fg = SCREEN_DEF_FG;
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cursor.bg = SCREEN_DEF_BG;
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cursor.visible = 1;
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cursor.inverse = 0;
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}
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//endregion
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//region Screen clearing
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/**
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* Init the screen (entire mappable area - for consistency)
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*/
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void ICACHE_FLASH_ATTR
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screen_init(void)
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{
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NOTIFY_LOCK();
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for (unsigned int i = 0; i < MAX_SCREEN_SIZE; i++) {
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cell_init(&screen[i]);
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}
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cursor_reset();
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NOTIFY_DONE();
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}
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/**
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* Reset the screen (only the visible area)
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*/
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void ICACHE_FLASH_ATTR
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screen_reset(void)
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{
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NOTIFY_LOCK();
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screen_clear(CLEAR_ALL);
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cursor_reset();
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NOTIFY_DONE();
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}
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/**
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* Clear screen area
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*/
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void ICACHE_FLASH_ATTR
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screen_clear(ClearMode mode)
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{
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NOTIFY_LOCK();
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switch (mode) {
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case CLEAR_ALL:
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clear_range(0, W * H - 1);
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break;
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case CLEAR_FROM_CURSOR:
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clear_range((cursor.y * W) + cursor.x, W * H - 1);
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break;
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case CLEAR_TO_CURSOR:
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clear_range(0, (cursor.y * W) + cursor.x);
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break;
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}
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NOTIFY_DONE();
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}
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/**
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* Line reset to gray-on-white, empty
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*/
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void ICACHE_FLASH_ATTR
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screen_clear_line(ClearMode mode)
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{
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NOTIFY_LOCK();
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switch (mode) {
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case CLEAR_ALL:
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clear_range(cursor.y * W, (cursor.y + 1) * W - 1);
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break;
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case CLEAR_FROM_CURSOR:
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clear_range(cursor.y * W + cursor.x, (cursor.y + 1) * W - 1);
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break;
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case CLEAR_TO_CURSOR:
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clear_range(cursor.y * W, cursor.y * W + cursor.x);
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break;
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}
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NOTIFY_DONE();
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}
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//endregion
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//region Screen manipulation
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/**
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* Change the screen size
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*
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* @param w - new width
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* @param h - new height
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*/
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void ICACHE_FLASH_ATTR
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screen_resize(Coordinate w, Coordinate h)
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{
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NOTIFY_LOCK();
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// sanitize
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if (w < 1) w = 1;
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if (h < 1) h = 1;
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W = w;
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H = h;
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screen_reset();
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NOTIFY_DONE();
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}
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/**
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* Shift screen upwards
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*/
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void ICACHE_FLASH_ATTR
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screen_scroll_up(unsigned int lines)
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{
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NOTIFY_LOCK();
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if (lines >= H - 1) {
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screen_clear(CLEAR_ALL);
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goto done;
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}
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// bad cmd
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if (lines == 0) {
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goto done;
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}
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int y;
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for (y = 0; y < H - lines; y++) {
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memcpy(screen + y * W, screen + (y + lines) * W, W * sizeof(Cell));
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}
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clear_range(y * W, W * H - 1);
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done:
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NOTIFY_DONE();
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}
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/**
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* Shift screen downwards
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*/
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void ICACHE_FLASH_ATTR
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screen_scroll_down(unsigned int lines)
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{
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NOTIFY_LOCK();
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if (lines >= H - 1) {
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screen_clear(CLEAR_ALL);
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goto done;
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}
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// bad cmd
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if (lines == 0) {
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goto done;
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}
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int y;
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for (y = H-1; y >= lines; y--) {
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memcpy(screen + y * W, screen + (y - lines) * W, W * sizeof(Cell));
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}
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clear_range(0, lines * W-1);
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done:
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NOTIFY_DONE();
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}
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//endregion
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//region Cursor manipulation
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/**
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* Set cursor position
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_set(Coordinate x, Coordinate y)
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{
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NOTIFY_LOCK();
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if (x >= W) x = W - 1;
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if (y >= H) y = H - 1;
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cursor.x = x;
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cursor.y = y;
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NOTIFY_DONE();
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}
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/**
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* Set cursor X position
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_set_x(Coordinate x)
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{
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NOTIFY_LOCK();
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if (x >= W) x = W - 1;
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cursor.x = x;
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NOTIFY_DONE();
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}
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/**
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* Set cursor Y position
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_set_y(Coordinate y)
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{
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NOTIFY_LOCK();
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if (y >= H) y = H - 1;
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cursor.y = y;
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NOTIFY_DONE();
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}
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/**
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* Relative cursor move
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_move(int dx, int dy)
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{
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NOTIFY_LOCK();
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int move;
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cursor.x += dx;
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cursor.y += dy;
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if (cursor.x >= W) cursor.x = W - 1;
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if (cursor.x < 0) cursor.x = 0;
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if (cursor.y < 0) {
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move = -cursor.y;
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cursor.y = 0;
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screen_scroll_down((unsigned int)move);
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}
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if (cursor.y >= H) {
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move = cursor.y - (H - 1);
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cursor.y = H - 1;
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screen_scroll_up((unsigned int)move);
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}
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NOTIFY_DONE();
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}
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/**
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* Save the cursor pos
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_save(void)
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{
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cursor_sav.x = cursor.x;
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cursor_sav.y = cursor.y;
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}
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/**
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* Restore the cursor pos
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_restore(void)
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{
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NOTIFY_LOCK();
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cursor.x = cursor_sav.x;
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cursor.y = cursor_sav.y;
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NOTIFY_DONE();
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}
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/**
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* Enable cursor display
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*/
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void ICACHE_FLASH_ATTR
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screen_cursor_enable(bool enable)
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{
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NOTIFY_LOCK();
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cursor.visible = enable;
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NOTIFY_DONE();
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}
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//endregion
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//region Colors
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/**
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* Set cursor foreground color
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*/
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void ICACHE_FLASH_ATTR
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screen_set_fg(Color color)
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{
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if (color > COLOR_MAX) color = COLOR_MAX;
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cursor.fg = color;
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}
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/**
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* Set cursor background coloor
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*/
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void ICACHE_FLASH_ATTR
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screen_set_bg(Color color)
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{
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if (color > COLOR_MAX) color = COLOR_MAX;
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cursor.bg = color;
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}
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/**
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* Set cursor foreground and background color
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*/
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void ICACHE_FLASH_ATTR
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screen_set_colors(Color fg, Color bg)
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{
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screen_set_fg(fg);
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screen_set_bg(bg);
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}
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/**
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* Invert colors
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*/
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void ICACHE_FLASH_ATTR
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screen_inverse(bool inverse)
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{
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cursor.inverse = inverse;
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}
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/**
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* Make foreground bright.
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*
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* This relates to the '1' SGR command which originally means
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* "bold font". We interpret that as "Bright", similar to other
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* terminal emulators.
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*/
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void ICACHE_FLASH_ATTR
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screen_set_bright_fg(void)
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{
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cursor.fg = (cursor.fg % 8) + 8;
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}
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//endregion
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/**
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* Set a character in the cursor color, move to right with wrap.
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*/
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void ICACHE_FLASH_ATTR
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screen_putchar(char ch)
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{
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NOTIFY_LOCK();
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Cell *c = &screen[cursor.x + cursor.y * W];
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// Special treatment for CRLF
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switch (ch) {
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case '\r':
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screen_cursor_set_x(0);
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goto done;
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case '\n':
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|
screen_cursor_move(0, 1);
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
case 8: // BS
|
|
|
|
if (cursor.x > 0) cursor.x--;
|
|
|
|
// erase target cell
|
|
|
|
c = &screen[cursor.x + cursor.y * W];
|
|
|
|
c->c = ' ';
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
case 9: // TAB
|
|
|
|
c->c = ' ';
|
|
|
|
// nested recurs >:( but it's ok
|
|
|
|
screen_putchar(' ');
|
|
|
|
screen_putchar(' ');
|
|
|
|
screen_putchar(' ');
|
|
|
|
screen_putchar(' ');
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
default:
|
|
|
|
if (ch < ' ') {
|
|
|
|
// Discard
|
|
|
|
warn("Ignoring control char %d", (int)c);
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
c->c = ch;
|
|
|
|
|
|
|
|
if (cursor.inverse) {
|
|
|
|
c->fg = cursor.bg;
|
|
|
|
c->bg = cursor.fg;
|
|
|
|
} else {
|
|
|
|
c->fg = cursor.fg;
|
|
|
|
c->bg = cursor.bg;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor.x++;
|
|
|
|
// X wrap
|
|
|
|
if (cursor.x >= W) {
|
|
|
|
cursor.x = 0;
|
|
|
|
cursor.y++;
|
|
|
|
// Y wrap
|
|
|
|
if (cursor.y > H-1) {
|
|
|
|
// Scroll up, so we have space for writing
|
|
|
|
screen_scroll_up(1);
|
|
|
|
cursor.y = H-1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
done:
|
|
|
|
NOTIFY_DONE();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//region Serialization
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/**
|
|
|
|
* Debug dump
|
|
|
|
*/
|
|
|
|
void screen_dd(void)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < H; y++) {
|
|
|
|
for (int x = 0; x < W; x++) {
|
|
|
|
Cell *cell = &screen[y * W + x];
|
|
|
|
|
|
|
|
// FG
|
|
|
|
printf("\033[");
|
|
|
|
if (cell->fg > 7) {
|
|
|
|
printf("%d", 90 + cell->fg - 8);
|
|
|
|
} else {
|
|
|
|
printf("%d", 30 + cell->fg);
|
|
|
|
}
|
|
|
|
printf("m");
|
|
|
|
|
|
|
|
// BG
|
|
|
|
printf("\033[");
|
|
|
|
if (cell->bg > 7) {
|
|
|
|
printf("%d", 100 + cell->bg - 8);
|
|
|
|
} else {
|
|
|
|
printf("%d", 40 + cell->bg);
|
|
|
|
}
|
|
|
|
printf("m");
|
|
|
|
|
|
|
|
printf("%c", cell->c);
|
|
|
|
}
|
|
|
|
printf("\033[0m\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
struct ScreenSerializeState {
|
|
|
|
Color lastFg;
|
|
|
|
Color lastBg;
|
|
|
|
char lastChar;
|
|
|
|
int index;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Serialize the screen to a data buffer. May need multiple calls if the buffer is insufficient in size.
|
|
|
|
*
|
|
|
|
* @warning MAKE SURE *DATA IS NULL BEFORE FIRST CALL!
|
|
|
|
* Call with NULL 'buffer' at the end to free the data struct.
|
|
|
|
*
|
|
|
|
* @param buffer - buffer array of limited size. If NULL, indicates this is the last call.
|
|
|
|
* @param buf_len - buffer array size
|
|
|
|
* @param data - opaque pointer to internal data structure for storing state between repeated calls
|
|
|
|
* if NULL, indicates this is the first call.
|
|
|
|
* @return HTTPD_CGI_DONE or HTTPD_CGI_MORE. If more, repeat with the same DATA.
|
|
|
|
*/
|
|
|
|
httpd_cgi_state ICACHE_FLASH_ATTR
|
|
|
|
screenSerializeToBuffer(char *buffer, size_t buf_len, void **data)
|
|
|
|
{
|
|
|
|
struct ScreenSerializeState *ss = *data;
|
|
|
|
|
|
|
|
if (buffer == NULL) {
|
|
|
|
if (ss != NULL) free(ss);
|
|
|
|
return HTTPD_CGI_DONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
Cell *cell, *cell0;
|
|
|
|
|
|
|
|
size_t remain = buf_len; int used = 0;
|
|
|
|
char *bb = buffer;
|
|
|
|
|
|
|
|
// Ideally we'd use snprintf here!
|
|
|
|
#define bufprint(fmt, ...) do { \
|
|
|
|
used = sprintf(bb, fmt, ##__VA_ARGS__); \
|
|
|
|
if(used>0) { bb += used; remain -= used; } \
|
|
|
|
} while(0)
|
|
|
|
|
|
|
|
if (ss == NULL) {
|
|
|
|
*data = ss = malloc(sizeof(struct ScreenSerializeState));
|
|
|
|
ss->index = 0;
|
|
|
|
ss->lastBg = 0;
|
|
|
|
ss->lastFg = 0;
|
|
|
|
ss->lastChar = '\0';
|
|
|
|
|
|
|
|
bufprint("{\"w\":%d,\"h\":%d,\"x\":%d,\"y\":%d,\"cv\":%d,\"screen\":\"", W, H, cursor.x, cursor.y, cursor.visible);
|
|
|
|
}
|
|
|
|
|
|
|
|
int i = ss->index;
|
|
|
|
while(i < W*H && remain > 6) {
|
|
|
|
cell = cell0 = &screen[i];
|
|
|
|
|
|
|
|
// Count how many times same as previous
|
|
|
|
int repCnt = 0;
|
|
|
|
while (i < W*H
|
|
|
|
&& cell->fg == ss->lastFg
|
|
|
|
&& cell->bg == ss->lastBg
|
|
|
|
&& cell->c == ss->lastChar) {
|
|
|
|
// Repeat
|
|
|
|
repCnt++;
|
|
|
|
cell = &screen[++i];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (repCnt == 0) {
|
|
|
|
if (cell0->fg == ss->lastFg && cell0->bg == ss->lastBg) {
|
|
|
|
// same colors as previous
|
|
|
|
bufprint(",%c", cell0->c);
|
|
|
|
} else {
|
|
|
|
bufprint("%X%X%c", cell0->fg, cell0->bg, cell0->c);
|
|
|
|
}
|
|
|
|
|
|
|
|
ss->lastFg = cell0->fg;
|
|
|
|
ss->lastBg = cell0->bg;
|
|
|
|
ss->lastChar = cell0->c;
|
|
|
|
|
|
|
|
i++;
|
|
|
|
} else {
|
|
|
|
char code;
|
|
|
|
if(repCnt<10) {
|
|
|
|
code = 'r';
|
|
|
|
} else if(repCnt<100) {
|
|
|
|
code = 's';
|
|
|
|
} else if(repCnt<1000) {
|
|
|
|
code = 't';
|
|
|
|
} else {
|
|
|
|
code = 'u';
|
|
|
|
}
|
|
|
|
|
|
|
|
bufprint("%c%d", code, repCnt);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ss->index = i;
|
|
|
|
|
|
|
|
if (i < W*H-1) {
|
|
|
|
return HTTPD_CGI_MORE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (remain >= 3) {
|
|
|
|
bufprint("\"}");
|
|
|
|
return HTTPD_CGI_DONE;
|
|
|
|
} else {
|
|
|
|
return HTTPD_CGI_MORE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//endregion
|