fix manual control screen not refreshing, hide cursor

v2
Ondřej Hruška 4 months ago
parent 7ab451e702
commit 73e7f6520b
  1. 6
      src/screens/screen_manual_control.c

@ -18,7 +18,7 @@ void screen_manual_control(GuiEvent event)
LcdBuffer_Write(&lcd, 0, 0, "== MANUÁLNÍ REŽIM =="); LcdBuffer_Write(&lcd, 0, 0, "== MANUÁLNÍ REŽIM ==");
LcdBuffer_Write(&lcd, 1, 0, "1-4 ventil,0 vyp.vše"); LcdBuffer_Write(&lcd, 1, 0, "1-4 ventil,0 vyp.vše");
LcdBuffer_SetCursor(&lcd, 2, 0, CURSOR_BOTH); //LcdBuffer_SetCursor(&lcd, 2, 0, CURSOR_BOTH);
snprintf(sbuf, sbuf_len, " %s %s %s %s ", snprintf(sbuf, sbuf_len, " %s %s %s %s ",
valve1 ? "█1█" : " 1 ", valve1 ? "█1█" : " 1 ",
@ -44,21 +44,25 @@ void screen_manual_control(GuiEvent event)
case GUI_EVENT_KEY_1: case GUI_EVENT_KEY_1:
valve1 = !valve1; valve1 = !valve1;
set_one_relay(1, valve1); set_one_relay(1, valve1);
request_paint();
break; break;
case GUI_EVENT_KEY_2: case GUI_EVENT_KEY_2:
valve2 = !valve2; valve2 = !valve2;
set_one_relay(2, valve2); set_one_relay(2, valve2);
request_paint();
break; break;
case GUI_EVENT_KEY_3: case GUI_EVENT_KEY_3:
valve3 = !valve3; valve3 = !valve3;
set_one_relay(3, valve3); set_one_relay(3, valve3);
request_paint();
break; break;
case GUI_EVENT_KEY_4: case GUI_EVENT_KEY_4:
valve4 = !valve4; valve4 = !valve4;
set_one_relay(4, valve4); set_one_relay(4, valve4);
request_paint();
break; break;
case GUI_EVENT_SCREEN_DEINIT: case GUI_EVENT_SCREEN_DEINIT:

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