commit
fecadb3821
@ -0,0 +1,4 @@ |
||||
*.o |
||||
ufb-test |
||||
.idea/ |
||||
|
@ -0,0 +1,12 @@ |
||||
.PHONY: build run |
||||
|
||||
build: ufb-test |
||||
|
||||
run: build |
||||
./ufb-test
|
||||
|
||||
clean: |
||||
rm -f ufb-test
|
||||
|
||||
ufb-test: main.c framebuffer.c framebuffer.h framebuffer_config.h |
||||
cc -o $@ $^ -I.
|
@ -0,0 +1,282 @@ |
||||
//
|
||||
// Created by MightyPork on 2022/11/12.
|
||||
//
|
||||
|
||||
#include "framebuffer.h" |
||||
|
||||
#define MIN(a, b) ((a)>(b)?(b):(a)) |
||||
#define MAX(a, b) ((a)>(b)?(a):(b)) |
||||
|
||||
#include <string.h> |
||||
|
||||
uint8_t fb[(FBH / 8) * FBW]; |
||||
|
||||
/** Fill with a vertical pattern, 1 byte */ |
||||
void fb_fill(uint8_t pattern) |
||||
{ |
||||
memset(fb, pattern, sizeof(fb)); |
||||
} |
||||
|
||||
static void draw_mask(fbsize_t idx, uint8_t mask, uint8_t color) |
||||
{ |
||||
if (color != 0) { |
||||
fb[idx] |= mask; |
||||
} else { |
||||
fb[idx] &= ~mask; |
||||
} |
||||
} |
||||
|
||||
void fb_px(fbpos_t x, fbpos_t y, uint8_t color) |
||||
{ |
||||
if (x >= FBW || y >= FBH) { return; } |
||||
const fbpos_t row = y / 8; |
||||
const fbpos_t rowrem = y % 8; |
||||
const fbsize_t cell = (fbsize_t) x + (fbsize_t) row * FBW; |
||||
draw_mask(cell, 1 << rowrem, color); |
||||
} |
||||
|
||||
uint8_t fb_getpx(fbpos_t x, fbpos_t y) |
||||
{ |
||||
if (x >= FBW || y >= FBH) { return 0; } |
||||
const fbpos_t row = y / 8; |
||||
const fbpos_t rowrem = y % 8; |
||||
const fbsize_t cell = (fbsize_t) x + (fbsize_t) row * FBW; |
||||
if (fb[cell] & (1 << rowrem)) { |
||||
return 0xFF; |
||||
} else { |
||||
return 0x00; |
||||
} |
||||
} |
||||
|
||||
void fb_hline(fbpos_t x, fbpos_t y, fbpos_t w, uint8_t color) |
||||
{ |
||||
if (x >= FBW || y >= FBH) { return; } |
||||
w = MIN(FBW - x, w); |
||||
const fbpos_t row = y / 8; |
||||
const fbpos_t rowrem = y % 8; |
||||
fbsize_t cell = (fbsize_t) x + (fbsize_t) row * FBW; |
||||
for (uint8_t i = 0; i < w; i++) { |
||||
draw_mask(cell, 1 << rowrem, color); |
||||
cell++; |
||||
} |
||||
} |
||||
|
||||
void fb_vline(fbpos_t x, fbpos_t y, fbpos_t h, uint8_t color) |
||||
{ |
||||
if (x >= FBW || y >= FBH) { return; } |
||||
h = MIN(FBH - y - 1, h); |
||||
const fbpos_t row = y / 8; |
||||
const fbpos_t rowrem = y % 8; |
||||
uint16_t cell = (uint16_t) x + (uint16_t) row * FBW; |
||||
|
||||
if (rowrem + h < 8) { |
||||
// all within one cell
|
||||
const uint8_t mask = (0xFF << rowrem) & (0xFF >> (8 - h - rowrem)); |
||||
draw_mask(cell, mask, color); |
||||
return; |
||||
} else { |
||||
// First
|
||||
draw_mask(cell, 0xFF << rowrem, color); |
||||
h -= (rowrem == 0 ? 8 : (8 - rowrem)); |
||||
|
||||
const fbpos_t whole_cells = h / 8; |
||||
if (whole_cells > 0) { |
||||
h -= whole_cells * 8; |
||||
for (fbpos_t i = 0; i < whole_cells; i++) { |
||||
cell += FBW; |
||||
draw_mask(cell, 0xFF, color); |
||||
} |
||||
} |
||||
|
||||
// last
|
||||
cell += FBW; |
||||
draw_mask(cell, 0xFF >> (8 - h), color); |
||||
} |
||||
} |
||||
|
||||
void fb_rect(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, uint8_t color) |
||||
{ |
||||
if (x >= FBW || y >= FBH) { return; } |
||||
w = MIN(FBW - x, w); |
||||
h = MIN(FBH - y, h); |
||||
const fbpos_t row = y / 8; |
||||
const fbpos_t rowrem = y % 8; |
||||
fbsize_t cell = (fbsize_t) x + (fbsize_t) row * FBW; |
||||
|
||||
if (w == 1 && h == 1) { |
||||
fb_px(x, y, color); |
||||
} else if (w == 1) { |
||||
fb_vline(x, y, h, color); |
||||
} else if (h == 1) { |
||||
fb_hline(x, y, w, color); |
||||
} else if (rowrem + h <= 8) { |
||||
// all within one cell
|
||||
uint8_t mask = (0xFF << rowrem) & (0xFF >> (8 - h - rowrem)); |
||||
|
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
draw_mask(cell + i, mask, color); |
||||
} |
||||
return; |
||||
} else { |
||||
// First
|
||||
uint8_t mask = (0xFF << rowrem); |
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
draw_mask(cell + i, mask, color); |
||||
} |
||||
h -= 8 - rowrem; |
||||
|
||||
const fbpos_t whole_cells = h / 8; |
||||
if (whole_cells > 0) { |
||||
h -= whole_cells * 8; |
||||
for (fbpos_t j = 0; j < whole_cells; j++) { |
||||
cell += FBW; |
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
draw_mask(cell + i, 0xFF, color); |
||||
} |
||||
} |
||||
} |
||||
|
||||
cell += FBW; |
||||
|
||||
// last
|
||||
mask = (0xFF >> (8 - h)); |
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
draw_mask(cell + i, mask, color); |
||||
} |
||||
} |
||||
} |
||||
|
||||
void fb_frame(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t thickness, uint8_t color) |
||||
{ |
||||
if (thickness == 0) { |
||||
return; |
||||
} else if (thickness == 1) { |
||||
fb_hline(x, y, w, color); |
||||
fb_vline(x, y, h, color); |
||||
fb_hline(x, y + h - 1, w, color); |
||||
fb_vline(x + w - 1, y, h, color); |
||||
} else { |
||||
fb_rect(x, y, w, thickness, color); |
||||
fb_rect(x, y + h - thickness, w, thickness, color); |
||||
fb_rect(x, y + thickness, thickness, h - 2 * thickness, color); |
||||
fb_rect(x + w - thickness, y + thickness, thickness, h - 2 * thickness, color); |
||||
} |
||||
} |
||||
|
||||
void fb_bitmap(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, const uint8_t *map, uint8_t color) |
||||
{ |
||||
if (x >= FBW || y >= FBH) { return; } |
||||
const fbpos_t w0 = w; |
||||
w = MIN(FBW - x - 1, w); |
||||
h = MIN(FBH - y - 1, h); |
||||
const fbpos_t row = y / 8; |
||||
const fbpos_t rowrem = y % 8; |
||||
fbsize_t cell = (fbsize_t) x + (fbsize_t) row * FBW; |
||||
|
||||
if (rowrem + h <= 8) { |
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
// all within one cell
|
||||
const uint8_t mask = (map[i] & (0xFF >> (8 - h))) << rowrem; |
||||
draw_mask(cell + i, mask, color); |
||||
} |
||||
return; |
||||
} else { |
||||
fbsize_t mapc0 = 0; |
||||
|
||||
// Draw the bitmap slice-by-slice based on how rows of the bitmap intersect with rows of the canvas.
|
||||
// This could be optimized to walk each row of the canvas only once, but the code would get bigger.
|
||||
while (h > 0) { |
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
const uint8_t mask = (map[i + mapc0] & (0xFF >> rowrem)) << rowrem; |
||||
draw_mask(cell + i, mask, color); |
||||
} |
||||
|
||||
cell += FBW; |
||||
|
||||
if (rowrem != 0) { |
||||
for (fbpos_t i = 0; i < w; i++) { |
||||
const uint8_t mask = (map[i + mapc0] & (0xFF << (8 - rowrem))) >> (8 - rowrem); |
||||
draw_mask(cell + i, mask, color); |
||||
} |
||||
} |
||||
|
||||
if (h > 8) { |
||||
h -= 8; |
||||
} else { |
||||
break; |
||||
} |
||||
mapc0 += w0; |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
enum SevenSegBars { |
||||
T = 1, RT = 2, RB = 4, B = 8, LB = 16, LT = 32, M = 64 |
||||
}; |
||||
|
||||
static const uint8_t PROGMEM seven[] = { |
||||
[0] = T | RT | RB | B | LB | LT, |
||||
[1] = RT | RB, |
||||
[2] = T | RT | M | LB | B, |
||||
[3] = T | RT | M | RB | B, |
||||
[4] = RT | RB | M | LT, |
||||
[5] = T | LT | M | RB | B, |
||||
[6] = T | LT | LB | B | RB | M, |
||||
[7] = T | RT | RB, |
||||
[8] = T | LT | RT | LB | RB | B | M, |
||||
[9] = T | LT | RT | RB | B | M, |
||||
}; |
||||
|
||||
fbpos_t fb_7seg_dig(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, uint8_t digit, uint8_t color) |
||||
{ |
||||
const uint8_t mask = digit > 9 ? 0 : pgm_read_byte(&seven[digit]); |
||||
const fbpos_t wi = w - th * 2; |
||||
const fbpos_t hi = (h - th * 3) / 2; |
||||
|
||||
bool bcolor = !color; // changed for XOR
|
||||
|
||||
fb_rect(x + th, |
||||
y, |
||||
wi, |
||||
th, bcolor ^ (bool) (mask & T)); |
||||
|
||||
fb_rect(x + th, |
||||
y + th + hi, |
||||
wi, |
||||
th, bcolor ^ (bool) (mask & M)); |
||||
|
||||
fb_rect(x + th, |
||||
y + th * 2 + hi * 2, |
||||
wi, |
||||
th, bcolor ^ (bool) (mask & B)); |
||||
|
||||
fb_rect(x, |
||||
y + th, |
||||
th, |
||||
hi, bcolor ^ (bool) (mask & LT)); |
||||
|
||||
fb_rect(x + th + wi, |
||||
y + hi + th, |
||||
th, |
||||
hi, bcolor ^ (bool) (mask & LB)); |
||||
|
||||
fb_rect(x + th + wi, |
||||
y + th, |
||||
th, |
||||
hi, bcolor ^ (bool) (mask & RT)); |
||||
|
||||
fb_rect(x + th + wi, |
||||
y + th * 2 + hi, |
||||
th, |
||||
hi, bcolor ^ (bool) (mask & RB)); |
||||
|
||||
return w; |
||||
} |
||||
|
||||
fbpos_t fb_7seg_period(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, uint8_t color) |
||||
{ |
||||
const fbpos_t hi = (h - th * 3) / 2; |
||||
fb_rect(x, y + hi * 2 + th * 2, th, th, color); |
||||
return th; |
||||
} |
@ -0,0 +1,90 @@ |
||||
//
|
||||
// Created by MightyPork on 2022/11/12.
|
||||
//
|
||||
|
||||
#ifndef FRAMEBUFFER_H |
||||
#define FRAMEBUFFER_H |
||||
|
||||
#include <stdbool.h> |
||||
#include <stdint.h> |
||||
|
||||
#include "framebuffer_config.h" |
||||
|
||||
#define FBSET 0xFF |
||||
#define FBCLEAR 0x00 |
||||
|
||||
typedef uint16_t fbsize_t; |
||||
typedef uint8_t fbpos_t; |
||||
|
||||
/// Framebuffer backing array.
|
||||
///
|
||||
/// The format is the native format for SSD1306: array of bytes representing pixels in 8 rows at once, LSB is the topmost row.
|
||||
///
|
||||
/// a0 b0 ... til the display width
|
||||
/// a1 b1
|
||||
/// a2 b2
|
||||
/// ... ...
|
||||
/// a7 b7
|
||||
///
|
||||
/// and more bytes continue rows 8-15 and so on
|
||||
extern uint8_t fb[(FBH / 8) * FBW]; |
||||
|
||||
/// Fill the entire screen with a byte pattern.
|
||||
/// Use 0xFF or 0x00 for a solid fill. Other patterns may be used to create horizontal stripes.
|
||||
void fb_fill(uint8_t pattern); |
||||
|
||||
/// Clear the display (fill with 0x00)
|
||||
static inline void fb_clear(void) |
||||
{ |
||||
fb_fill(0); |
||||
} |
||||
|
||||
/// Set a single pixel
|
||||
void fb_px(fbpos_t x, fbpos_t y, uint8_t color); |
||||
|
||||
/// Get pixel color
|
||||
uint8_t fb_getpx(fbpos_t x, fbpos_t y); |
||||
|
||||
/// Draw a horizontal line
|
||||
void fb_hline(fbpos_t x, fbpos_t y, fbpos_t w, uint8_t color); |
||||
|
||||
/// Draw a vertical line
|
||||
void fb_vline(fbpos_t x, fbpos_t y, fbpos_t h, uint8_t color); |
||||
|
||||
/// Draw a filled rect
|
||||
void fb_rect(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, uint8_t color); |
||||
|
||||
/// Draw a frame (unfilled rect)
|
||||
void fb_frame(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t thickness, uint8_t color); |
||||
|
||||
/// Draw a bitmap
|
||||
void fb_bitmap(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, const uint8_t *map, uint8_t color); |
||||
|
||||
/// Draw a 7-segment digit. Returns its width (without spacing)
|
||||
///
|
||||
/// \param x - pos X (left top)
|
||||
/// \param y - pos Y (left top)
|
||||
/// \param w - full digit width
|
||||
/// \param h - full digit height; will be adjusted down if needed
|
||||
/// \param th - thickness
|
||||
/// \param digit - digit 0-9
|
||||
/// \return width taken
|
||||
fbpos_t fb_7seg_dig(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, uint8_t digit, uint8_t color); |
||||
|
||||
/// Draw a 7-segment period. Returns its width (without spacing).
|
||||
/// Digit height is (w * 2 - th)
|
||||
///
|
||||
/// \param x - pos X (digit left top)
|
||||
/// \param y - pos Y (digit left top)
|
||||
/// \param w - full digit width
|
||||
/// \param h - full digit height; will be adjusted down if needed
|
||||
/// \param th - thickness
|
||||
/// \return width taken
|
||||
fbpos_t fb_7seg_period(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, uint8_t color); |
||||
|
||||
/// Output the framebuffer array `fb` to the display device.
|
||||
///
|
||||
/// The user must implement this
|
||||
extern void fb_blit(void); |
||||
|
||||
#endif //FRAMEBUFFER_H
|
@ -0,0 +1,13 @@ |
||||
#ifndef FRAMEBUFFER_CONFIG_H |
||||
#define FRAMEBUFFER_CONFIG_H |
||||
|
||||
/* Tiny framebuffer */ |
||||
#define FBW 48 |
||||
#define FBH 32 |
||||
|
||||
// if built for AVR, uncommend the include and comment the fake defines:
|
||||
// #include <avr/pgmspace.h>
|
||||
#define PROGMEM |
||||
#define pgm_read_byte(adr) (*adr) |
||||
|
||||
#endif /* FRAMEBUFFER_CONFIG_H */ |
@ -0,0 +1,110 @@ |
||||
#include <stdlib.h> |
||||
#include <stdio.h> |
||||
#include "framebuffer.h" |
||||
|
||||
void main() { |
||||
fb_clear(); |
||||
|
||||
|
||||
const uint8_t ryba[14] = { |
||||
0b11000011, |
||||
0b01100110, |
||||
0b01111110, |
||||
0b00111100, |
||||
0b00011000, |
||||
0b00111100, |
||||
0b01111110, |
||||
0b11111111, |
||||
0b11111111, |
||||
0b11111011, |
||||
0b11111111, |
||||
0b01111110, |
||||
0b00111100, |
||||
0b00011000, |
||||
}; |
||||
#define ZIR_W 12 |
||||
#define ZIR_H 24 |
||||
const uint8_t zirafa[(ZIR_H/8) * ZIR_W] = { |
||||
// levo
|
||||
0b10000000, |
||||
0b01000000, |
||||
0b00100000, |
||||
0b00010000, |
||||
0b00001000, |
||||
0b00000100, |
||||
0b00000010, |
||||
0b00011001, |
||||
0b00011111, |
||||
0b11111000, |
||||
0b00011111, |
||||
0b00001000, |
||||
//
|
||||
0b10000000, |
||||
0b01000000, |
||||
0b00100000, |
||||
0b00010000, |
||||
0b00001000, |
||||
0b00000100, |
||||
0b00000010, |
||||
0b00000001, |
||||
0b10000000, |
||||
0b11111111, |
||||
0b00100000, |
||||
0b00010000, |
||||
//
|
||||
0b00110000, |
||||
0b10001000, |
||||
0b11111000, |
||||
0b00011000, |
||||
0b11111000, |
||||
0b10011000, |
||||
0b00011000, |
||||
0b10011000, |
||||
0b11111000, |
||||
0b00011111, |
||||
0b11111000, |
||||
0b10000000, |
||||
}; |
||||
|
||||
//fb_bitmap(0, pos, 14, 8, ryba, 1);
|
||||
|
||||
// fb_bitmap(0, 0, ZIR_W, ZIR_H, zirafa, 1);
|
||||
// fb_bitmap(ZIR_W+2, 12, ZIR_W, ZIR_H, zirafa, 1);
|
||||
// fb_bitmap((ZIR_W + 2) * 2, 2, ZIR_W, ZIR_H, zirafa, 1);
|
||||
|
||||
fb_frame(0, 0, 48, 32, 2, 1); |
||||
|
||||
uint8_t x = 3; |
||||
uint8_t w = 7; |
||||
uint8_t h = 10; |
||||
uint8_t th = 1; |
||||
uint8_t sp = 3; |
||||
x += fb_7seg_dig(x, 3, w, h, th, /*val*/ 7, /*color*/ 1) + sp; |
||||
x += fb_7seg_dig(x, 3, w, h, th, /*val*/ 9, /*color*/ 1) + sp; |
||||
x += fb_7seg_period(x, 3, w, h, th, /*color*/ 1) + sp; |
||||
x += fb_7seg_dig(x, 3, w, h, th, /*val*/ 5, /*color*/ 1) + sp; |
||||
|
||||
//fb_frame(10, 7, 20, 20, 2, 1);
|
||||
|
||||
fb_blit(); |
||||
} |
||||
|
||||
|
||||
void fb_blit() { |
||||
for(int y = 0; y < FBH; y++) { |
||||
for(int x = 0; x < FBW; x++) { |
||||
bool b = fb[(y/8)*FBW + x] & (1 << (y%8)); |
||||
if (b) { |
||||
printf("\x1b[1;32m#\x1b[m"); |
||||
} else { |
||||
if (y%8 == 0) { |
||||
printf("\x1b[34m.\x1b[m"); |
||||
} else { |
||||
printf("."); |
||||
} |
||||
} |
||||
} |
||||
printf("\r\n"); |
||||
} |
||||
printf("\r\n"); |
||||
} |
Loading…
Reference in new issue