add font generation & missing font flags

master
Ondřej Hruška 2 years ago
parent cccb03ad13
commit 8b5c1ee9ba
  1. 9
      Makefile
  2. 12
      fb_text.c
  3. 4
      fb_text.h
  4. 219
      font.c
  5. 102
      font_35.inc.c
  6. 102
      font_45.inc.c
  7. 116
      font_57.inc.c
  8. 13
      fontedit_35.c
  9. 22
      fontedit_45.c
  10. 44
      fontedit_57.c
  11. 40
      fontedit_gen45.c
  12. 36
      fontedit_gen45_extra.c
  13. 124
      fontedit_gen57.c
  14. 45
      fontedit_gen57_extra.c
  15. 0
      fontedit_gen_table.c
  16. 48
      fontedit_render.inc.c
  17. 4
      main.c

@ -1,6 +1,11 @@
.PHONY: build run
.PHONY: build run fonts
all: ufb-test
all: fonts ufb-test
fonts: fontedit_35.c fontedit_45.c fontedit_57.c
tcc -run fontedit_35.c > font_35.inc.c || true
tcc -run fontedit_45.c > font_45.inc.c || true
tcc -run fontedit_57.c > font_57.inc.c || true
run: ufb-test
./ufb-test

@ -16,9 +16,12 @@ void fb_text_P_or_RAM(fbpos_t x, fbpos_t y, const char *text, uint8_t flags, fbc
uint8_t symw;
uint8_t symh;
if (flags & FONT_TINY) {
if (flags & FONT_4X5) {
symw = 4;
symh = 5;
} else if (flags & FONT_3X5) {
symw = 3;
symh = 5;
} else {
symw = 5;
symh = 7;
@ -26,10 +29,13 @@ void fb_text_P_or_RAM(fbpos_t x, fbpos_t y, const char *text, uint8_t flags, fbc
while ((uchar = Utf8Iterator_Next(&iter)).uint) {
const uint8_t *data;
if (flags & FONT_TINY) {
if (flags & FONT_4X5) {
const font4x_bitmap_t *sym = font45_getsym(&uchar);
data = sym->data;
} else {
} else if (flags & FONT_3X5) {
const font3x_bitmap_t *sym = font35_getsym(&uchar);
data = sym->data;
} else{
const font5x_bitmap_t *sym = font57_getsym(&uchar);
data = sym->data;
}

@ -8,7 +8,9 @@
#include "framebuffer.h"
/// Use tiny font 5x4, supports only digits and select symbols
#define FONT_TINY 8
#define FONT_4X5 8
#define FONT_3X5 16
#define FONT_5X7 0 // default font
/// Use bold variant (each character is printed twice, 1px offset)
#define FONT_BOLD 1
/// Print characters 2x wider

219
font.c

@ -3,8 +3,6 @@
#include "progmem.h"
#include <stdint.h>
#define FONT_EXTRAS_START (0x7e - 0x20 + 1)
union utf_lookup {
const char symbol[4];
/// symbol as uint, but not decoded - just for matching!
@ -26,203 +24,58 @@ struct utf_glyph3x {
font3x_bitmap_t graphic;
};
#define F57_NUM_ASCII 95
#define F57_ASCII_START 0x20
#define F57_ASCII_END 0x7e
// ASCII symbols are stored as bare graphic to reduce ROM size
static const font5x_bitmap_t PROGMEM font57_ascii[F57_NUM_ASCII] = {
{{0x00, 0x00, 0x00, 0x00, 0x00}}, // 0x20
{{0x00, 0x00, 0x5f, 0x00, 0x00}}, // ! 0x21
{{0x00, 0x07, 0x00, 0x07, 0x00}}, // \" 0x22
{{0x14, 0x7f, 0x14, 0x7f, 0x14}}, // # 0x23
{{0x24, 0x2a, 0x7f, 0x2a, 0x12}}, // $ 0x24
{{0x23, 0x13, 0x08, 0x64, 0x62}}, // % 0x25
{{0x36, 0x49, 0x55, 0x22, 0x50}}, // & 0x26
{{0x00, 0x05, 0x03, 0x00, 0x00}}, // ' 0x27
{{0x00, 0x1c, 0x22, 0x41, 0x00}}, // ( 0x28
{{0x00, 0x41, 0x22, 0x1c, 0x00}}, // ) 0x29
{{0x14, 0x08, 0x3e, 0x08, 0x14}}, // * 0x2a
{{0x08, 0x08, 0x3e, 0x08, 0x08}}, // + 0x2b
{{0x00, 0x50, 0x30, 0x00, 0x00}}, // , 0x2c
{{0x08, 0x08, 0x08, 0x08, 0x08}}, // - 0x2d
{{0x00, 0x60, 0x60, 0x00, 0x00}}, // . 0x2e
{{0x20, 0x10, 0x08, 0x04, 0x02}}, // / 0x2f
{{0x3e, 0x51, 0x49, 0x45, 0x3e}}, // 0 0x30
{{0x00, 0x42, 0x7f, 0x40, 0x00}}, // 1 0x31
{{0x42, 0x61, 0x51, 0x49, 0x46}}, // 2 0x32
{{0x21, 0x41, 0x45, 0x4b, 0x31}}, // 3 0x33
{{0x18, 0x14, 0x12, 0x7f, 0x10}}, // 4 0x34
{{0x27, 0x45, 0x45, 0x45, 0x39}}, // 5 0x35
{{0x3c, 0x4a, 0x49, 0x49, 0x30}}, // 6 0x36
{{0x01, 0x71, 0x09, 0x05, 0x03}}, // 7 0x37
{{0x36, 0x49, 0x49, 0x49, 0x36}}, // 8 0x38
{{0x06, 0x49, 0x49, 0x29, 0x1e}}, // 9 0x39
{{0x00, 0x36, 0x36, 0x00, 0x00}}, // : 0x3a
{{0x00, 0x56, 0x36, 0x00, 0x00}}, // ; 0x3b
{{0x08, 0x14, 0x22, 0x41, 0x00}}, // < 0x3c
{{0x14, 0x14, 0x14, 0x14, 0x14}}, // = 0x3d
{{0x00, 0x41, 0x22, 0x14, 0x08}}, // > 0x3e
{{0x02, 0x01, 0x51, 0x09, 0x06}}, // ? 0x3f
{{0x32, 0x49, 0x79, 0x41, 0x3e}}, // @ 0x40
{{0x7e, 0x11, 0x11, 0x11, 0x7e}}, // A 0x41
{{0x7f, 0x49, 0x49, 0x49, 0x36}}, // B 0x42
{{0x3e, 0x41, 0x41, 0x41, 0x22}}, // C 0x43
{{0x7f, 0x41, 0x41, 0x22, 0x1c}}, // D 0x44
{{0x7f, 0x49, 0x49, 0x49, 0x41}}, // E 0x45
{{0x7f, 0x09, 0x09, 0x09, 0x01}}, // F 0x46
{{0x3e, 0x41, 0x49, 0x49, 0x7a}}, // G 0x47
{{0x7f, 0x08, 0x08, 0x08, 0x7f}}, // H 0x48
{{0x00, 0x41, 0x7f, 0x41, 0x00}}, // I 0x49
{{0x20, 0x40, 0x41, 0x3f, 0x01}}, // J 0x4a
{{0x7f, 0x08, 0x14, 0x22, 0x41}}, // K 0x4b
{{0x7f, 0x40, 0x40, 0x40, 0x40}}, // L 0x4c
{{0x7f, 0x02, 0x0c, 0x02, 0x7f}}, // M 0x4d
{{0x7f, 0x04, 0x08, 0x10, 0x7f}}, // N 0x4e
{{0x3e, 0x41, 0x41, 0x41, 0x3e}}, // O 0x4f
{{0x7f, 0x09, 0x09, 0x09, 0x06}}, // P 0x50
{{0x3e, 0x41, 0x51, 0x21, 0x5e}}, // Q 0x51
{{0x7f, 0x09, 0x19, 0x29, 0x46}}, // R 0x52
{{0x46, 0x49, 0x49, 0x49, 0x31}}, // S 0x53
{{0x01, 0x01, 0x7f, 0x01, 0x01}}, // T 0x54
{{0x3f, 0x40, 0x40, 0x40, 0x3f}}, // U 0x55
{{0x1f, 0x20, 0x40, 0x20, 0x1f}}, // V 0x56
{{0x3f, 0x40, 0x38, 0x40, 0x3f}}, // W 0x57
{{0x63, 0x14, 0x08, 0x14, 0x63}}, // X 0x58
{{0x07, 0x08, 0x70, 0x08, 0x07}}, // Y 0x59
{{0x61, 0x51, 0x49, 0x45, 0x43}}, // Z 0x5a
{{0x00, 0x7f, 0x41, 0x41, 0x00}}, // [ 0x5b
{{0x02, 0x04, 0x08, 0x10, 0x20}}, // \\ 0x5c
{{0x00, 0x41, 0x41, 0x7f, 0x00}}, // ] 0x5d
{{0x04, 0x02, 0x01, 0x02, 0x04}}, // ^ 0x5e
{{0x40, 0x40, 0x40, 0x40, 0x40}}, // _ 0x5f
{{0x00, 0x01, 0x02, 0x04, 0x00}}, // ` 0x60
{{0x20, 0x54, 0x54, 0x54, 0x78}}, // a 0x61
{{0x7f, 0x48, 0x44, 0x44, 0x38}}, // b 0x62
{{0x38, 0x44, 0x44, 0x44, 0x20}}, // c 0x63
{{0x38, 0x44, 0x44, 0x48, 0x7f}}, // d 0x64
{{0x38, 0x54, 0x54, 0x54, 0x18}}, // e 0x65
{{0x08, 0x7e, 0x09, 0x01, 0x02}}, // f 0x66
{{0x0c, 0x52, 0x52, 0x52, 0x3e}}, // g 0x67
{{0x7f, 0x08, 0x04, 0x04, 0x78}}, // h 0x68
{{0x00, 0x44, 0x7d, 0x40, 0x00}}, // i 0x69
{{0x20, 0x40, 0x44, 0x3d, 0x00}}, // j 0x6a
{{0x7f, 0x10, 0x28, 0x44, 0x00}}, // k 0x6b
{{0x00, 0x41, 0x7f, 0x40, 0x00}}, // l 0x6c
{{0x7c, 0x04, 0x18, 0x04, 0x78}}, // m 0x6d
{{0x7c, 0x08, 0x04, 0x04, 0x78}}, // n 0x6e
{{0x38, 0x44, 0x44, 0x44, 0x38}}, // o 0x6f
{{0x7c, 0x14, 0x14, 0x14, 0x08}}, // p 0x70
{{0x08, 0x14, 0x14, 0x18, 0x7c}}, // q 0x71
{{0x7c, 0x08, 0x04, 0x04, 0x08}}, // r 0x72
{{0x48, 0x54, 0x54, 0x54, 0x20}}, // s 0x73
{{0x04, 0x3f, 0x44, 0x40, 0x20}}, // t 0x74
{{0x3c, 0x40, 0x40, 0x20, 0x7c}}, // u 0x75
{{0x1c, 0x20, 0x40, 0x20, 0x1c}}, // v 0x76
{{0x3c, 0x40, 0x30, 0x40, 0x3c}}, // w 0x77
{{0x44, 0x28, 0x10, 0x28, 0x44}}, // x 0x78
{{0x0c, 0x50, 0x50, 0x50, 0x3c}}, // y 0x79
{{0x44, 0x64, 0x54, 0x4c, 0x44}}, // z 0x7a
{{0x00, 0x08, 0x36, 0x41, 0x00}}, // { 0x7b
{{0x00, 0x00, 0x7f, 0x00, 0x00}}, // | 0x7c
{{0x00, 0x41, 0x36, 0x08, 0x00}}, // } 0x7d
{{0x10, 0x08, 0x08, 0x10, 0x08}}, // ~ 0x7e
};
#define F57_NUM_EXTRA 16
#include "font_35.inc.c"
#include "font_45.inc.c"
#include "font_57.inc.c"
#define ASCII_START 0x20
#define ASCII_END 0x7e
#define FONT_GETSYM_IMPL(rettype, symtype, fontname) \
const rettype *fontname##_getsym(const struct Utf8Char *ch) { \
const uint8_t byte0 = ch->bytes[0]; \
if (byte0 < ASCII_START) { \
goto fail; \
} \
if (byte0 <= ASCII_END) { \
return &fontname##_ascii[byte0 - ASCII_START]; \
} \
for (uint8_t i = 0; i < sizeof(fontname##_extra) / sizeof(fontname##_extra[0]); i++) { \
const struct symtype *sym = &fontname##_extra[i]; \
const uint32_t table_ch = pgm_read_dword(&sym->utf.uint); \
if (table_ch == ch->uint) { \
return &sym->graphic; \
} \
} \
fail: return &fontname ## _extra[0].graphic; \
}
// utf8 characters list ending with empty struct
static const struct utf_glyph5x PROGMEM font57_extra[F57_NUM_EXTRA] = {
{.symbol="<EFBFBD>", {{0xFE, 0x82, 0x82, 0x82, 0xFE}}}, // box - error code
{.symbol="×", {{0x22, 0x14, 0x08, 0x14, 0x22}}}, // cross
{.symbol="", {{0x08, 0x04, 0x3e, 0x04, 0x08}}}, // arrow_up
{.symbol="", {{0x08, 0x10, 0x3e, 0x10, 0x08}}}, // arrow_down
{.symbol="", {{0x08, 0x1c, 0x2a, 0x08, 0x08}}}, // arrow_left
{.symbol="", {{0x08, 0x08, 0x2a, 0x1c, 0x08}}}, // arrow_right
{.symbol="", {{0x1c, 0x22, 0x2e, 0x2a, 0x1c}}}, // clock
{.symbol="", {{0x63, 0x55, 0x4d, 0x55, 0x63}}}, // hourglass
{.symbol="", {{0x1c, 0x22, 0x2a, 0x22, 0x1c}}}, // wheel
{.symbol="", {{0x10, 0x38, 0x54, 0x10, 0x1e}}}, // return
{.symbol="🌡", {{0x60, 0x9e, 0x81, 0x9e, 0x6a}}}, // thermometer
{.symbol="°", {{0x00, 0x07, 0x05, 0x07, 0x00}}}, // degree
{.symbol="μ", {{0x7C, 0x20, 0x20, 0x10, 0x3C}}}, // micro
{.symbol="🔙", {{0x04, 0x4e, 0x55, 0x44, 0x38}}}, // back
{.symbol="", {{0x7f, 0x3e, 0x1c, 0x08, 0x00}}}, // tri_right
{.symbol="", {{0x00, 0x08, 0x1c, 0x3e, 0x7f}}}, // tri_left
};
#define F45_NUM_ASCII
static const font4x_bitmap_t PROGMEM font45_ascii[F45_NUM_ASCII] = {
{{0x0e, 0x11, 0x11, 0x0e}}, // 0
{{0x04, 0x12, 0x1f, 0x10}}, // 1
{{0x12, 0x19, 0x15, 0x12}}, // 2
{{0x0a, 0x11, 0x15, 0x0a}}, // 3
{{0x07, 0x04, 0x1e, 0x04}}, // 4
{{0x17, 0x15, 0x15, 0x09}}, // 5
{{0x0e, 0x15, 0x15, 0x09}}, // 6
{{0x11, 0x09, 0x05, 0x03}}, // 7
{{0x0a, 0x15, 0x15, 0x0a}}, // 8
{{0x12, 0x15, 0x15, 0x0a}}, // 9
{{0x00, 0x00, 0x00, 0x00}}, // ' '
};
FONT_GETSYM_IMPL(font5x_bitmap_t, utf_glyph5x, font57)
FONT_GETSYM_IMPL(font4x_bitmap_t, utf_glyph4x, font45)
FONT_GETSYM_IMPL(font3x_bitmap_t, utf_glyph3x, font35)
#define F45_NUM_EXTRA 7
static const struct utf_glyph4x PROGMEM font45_extra[F45_NUM_EXTRA] = {
{.symbol="<EFBFBD>", {{0x1f, 0x11, 0x11, 0x1f}}}, // box - error code
{.symbol="°", {{0x02, 0x05, 0x02, 0x00}}},
{.symbol="-", {{0x00, 0x04, 0x04, 0x04}}},
{.symbol="C", {{0x0e, 0x11, 0x11, 0x0a}}},
{.symbol="P", {{0x1f, 0x05, 0x05, 0x02}}},
{.symbol="M", {{0x1f, 0x01, 0x02, 0x1f}}},
{.symbol=".", {{0x00, 0x18, 0x18, 0x00}}},
};
#if 0
const font5x_bitmap_t *font57_getsym(const struct Utf8Char *ch)
{
const uint8_t byte0 = ch->bytes[0];
if (byte0 < F57_ASCII_START) {
// low ASCII is not supported.
if (byte0 < ASCII_START) {
goto fail;
}
if (byte0 <= F57_ASCII_END) {
// valid ASCII at hard positions.
// In this case only the first byte is significant.
return &font57_ascii[byte0 - F57_ASCII_START];
if (byte0 <= ASCII_END) {
return &font57_ascii[byte0 - ASCII_START];
}
// search UTF8
for (uint8_t i = 0; i < F57_NUM_EXTRA; i++) {
for (uint8_t i = 0; i < sizeof(font57_extra) / sizeof(font57_extra[0]); i++) {
const struct utf_glyph5x *sym = &font57_extra[i];
const uint32_t table_ch = pgm_read_dword(&sym->uint);
if (table_ch == ch->uint) {
return &sym->graphic;
}
}
fail:
fail:
return &font57_extra[0].graphic; // replacement character
}
const font4x_bitmap_t *font45_getsym(const struct Utf8Char *ch)
{
const uint8_t byte0 = ch->bytes[0];
if (byte0 == ' ') {
return &font45_ascii[10];
}
if (byte0 >= '0' && byte0 <= '9') {
return &font45_ascii[byte0 - '0'];
}
// search UTF8
for (uint8_t i = 0; i < F45_NUM_EXTRA; i++) {
const struct utf_glyph4x *sym = &font45_extra[i];
const uint32_t table_ch = pgm_read_dword(&sym->uint);
if (table_ch == ch->uint) {
return &sym->graphic;
}
}
fail:
return &font45_extra[0].graphic; // replacement character
}
#endif

@ -0,0 +1,102 @@
static const font3x_bitmap_t PROGMEM font35_ascii[] = {
{{0x00, 0x00, 0x00}},
{{0x00, 0x17, 0x00}},
{{0x03, 0x00, 0x03}},
{{0x0a, 0x1f, 0x0a}},
{{0x16, 0x1f, 0x1a}},
{{0x19, 0x04, 0x13}},
{{0x1d, 0x17, 0x19}},
{{0x00, 0x03, 0x00}},
{{0x0e, 0x11, 0x00}},
{{0x11, 0x0e, 0x00}},
{{0x05, 0x02, 0x05}},
{{0x04, 0x0e, 0x04}},
{{0x10, 0x08, 0x00}},
{{0x04, 0x04, 0x04}},
{{0x18, 0x18, 0x00}},
{{0x18, 0x04, 0x03}},
{{0x1f, 0x11, 0x1f}},
{{0x12, 0x1f, 0x10}},
{{0x1d, 0x15, 0x17}},
{{0x11, 0x15, 0x1f}},
{{0x07, 0x04, 0x1f}},
{{0x17, 0x15, 0x1d}},
{{0x1f, 0x15, 0x1d}},
{{0x03, 0x01, 0x1f}},
{{0x1f, 0x15, 0x1f}},
{{0x17, 0x15, 0x1f}},
{{0x00, 0x0a, 0x00}},
{{0x10, 0x0a, 0x00}},
{{0x04, 0x0a, 0x11}},
{{0x0a, 0x0a, 0x0a}},
{{0x11, 0x0a, 0x04}},
{{0x01, 0x15, 0x07}},
{{0x0f, 0x11, 0x17}},
{{0x1f, 0x05, 0x1f}},
{{0x1f, 0x15, 0x1e}},
{{0x1f, 0x11, 0x11}},
{{0x1f, 0x11, 0x0e}},
{{0x1f, 0x15, 0x11}},
{{0x1f, 0x05, 0x01}},
{{0x1f, 0x11, 0x1d}},
{{0x1f, 0x04, 0x1f}},
{{0x11, 0x1f, 0x11}},
{{0x19, 0x11, 0x1f}},
{{0x1f, 0x04, 0x1b}},
{{0x1f, 0x10, 0x10}},
{{0x1f, 0x03, 0x1f}},
{{0x1f, 0x01, 0x1e}},
{{0x1f, 0x11, 0x1f}},
{{0x1f, 0x05, 0x07}},
{{0x0f, 0x09, 0x1f}},
{{0x1f, 0x0d, 0x17}},
{{0x17, 0x15, 0x1d}},
{{0x01, 0x1f, 0x01}},
{{0x1f, 0x10, 0x1f}},
{{0x0f, 0x10, 0x0f}},
{{0x1f, 0x18, 0x1f}},
{{0x1b, 0x04, 0x1b}},
{{0x07, 0x1c, 0x07}},
{{0x19, 0x15, 0x13}},
{{0x00, 0x1f, 0x11}},
{{0x03, 0x04, 0x18}},
{{0x11, 0x1f, 0x00}},
{{0x02, 0x01, 0x02}},
{{0x10, 0x10, 0x10}},
{{0x01, 0x02, 0x00}},
{{0x1d, 0x15, 0x1e}},
{{0x1f, 0x14, 0x1c}},
{{0x1c, 0x14, 0x14}},
{{0x1c, 0x14, 0x1f}},
{{0x0f, 0x15, 0x17}},
{{0x04, 0x1f, 0x05}},
{{0x17, 0x15, 0x0f}},
{{0x1f, 0x04, 0x1c}},
{{0x14, 0x1d, 0x10}},
{{0x18, 0x10, 0x1d}},
{{0x1f, 0x08, 0x14}},
{{0x11, 0x1f, 0x10}},
{{0x1c, 0x0c, 0x1c}},
{{0x1c, 0x04, 0x18}},
{{0x1c, 0x14, 0x1c}},
{{0x1e, 0x0a, 0x0e}},
{{0x0e, 0x0a, 0x1e}},
{{0x1c, 0x04, 0x04}},
{{0x16, 0x16, 0x1a}},
{{0x02, 0x1f, 0x12}},
{{0x1e, 0x10, 0x1e}},
{{0x0e, 0x10, 0x0e}},
{{0x1c, 0x18, 0x1c}},
{{0x14, 0x08, 0x14}},
{{0x16, 0x14, 0x1e}},
{{0x1a, 0x16, 0x16}},
{{0x04, 0x0e, 0x11}},
{{0x00, 0x1f, 0x00}},
{{0x11, 0x0e, 0x04}},
{{0x04, 0x02, 0x06}},
};
static const struct utf_glyph3x PROGMEM font35_extra[] = {
{.utf={.symbol="<EFBFBD>"}, {{0x1f, 0x1f, 0x1f}}},
{.utf={.symbol="°"}, {{0x07, 0x05, 0x07}}},
};

@ -0,0 +1,102 @@
static const font4x_bitmap_t PROGMEM font45_ascii[] = {
{{0x00, 0x00, 0x00, 0x00}},
{{0x00, 0x17, 0x17, 0x00}},
{{0x03, 0x00, 0x03, 0x00}},
{{0x0a, 0x1f, 0x0a, 0x1f}},
{{0x12, 0x1d, 0x17, 0x09}},
{{0x12, 0x08, 0x04, 0x12}},
{{0x1f, 0x15, 0x1f, 0x14}},
{{0x00, 0x03, 0x00, 0x00}},
{{0x00, 0x0e, 0x11, 0x00}},
{{0x00, 0x11, 0x0e, 0x00}},
{{0x05, 0x02, 0x02, 0x05}},
{{0x04, 0x0e, 0x04, 0x00}},
{{0x00, 0x10, 0x08, 0x00}},
{{0x00, 0x04, 0x04, 0x04}},
{{0x00, 0x18, 0x18, 0x00}},
{{0x10, 0x08, 0x04, 0x02}},
{{0x0e, 0x11, 0x11, 0x0e}},
{{0x04, 0x12, 0x1f, 0x10}},
{{0x12, 0x19, 0x15, 0x12}},
{{0x0a, 0x11, 0x15, 0x0a}},
{{0x07, 0x04, 0x1e, 0x04}},
{{0x17, 0x15, 0x15, 0x09}},
{{0x0e, 0x15, 0x15, 0x09}},
{{0x11, 0x09, 0x05, 0x03}},
{{0x0a, 0x15, 0x15, 0x0a}},
{{0x12, 0x15, 0x15, 0x0a}},
{{0x00, 0x00, 0x0a, 0x00}},
{{0x00, 0x10, 0x0a, 0x00}},
{{0x04, 0x0a, 0x11, 0x00}},
{{0x0a, 0x0a, 0x0a, 0x00}},
{{0x11, 0x0a, 0x04, 0x00}},
{{0x01, 0x01, 0x15, 0x02}},
{{0x1f, 0x11, 0x17, 0x16}},
{{0x1e, 0x05, 0x05, 0x1e}},
{{0x1f, 0x15, 0x15, 0x0a}},
{{0x0e, 0x11, 0x11, 0x0a}},
{{0x1f, 0x11, 0x11, 0x0e}},
{{0x1f, 0x15, 0x15, 0x11}},
{{0x1f, 0x05, 0x05, 0x01}},
{{0x0e, 0x11, 0x15, 0x0d}},
{{0x1f, 0x04, 0x04, 0x1f}},
{{0x00, 0x11, 0x1f, 0x11}},
{{0x09, 0x11, 0x11, 0x0f}},
{{0x1f, 0x04, 0x0a, 0x11}},
{{0x1f, 0x10, 0x10, 0x10}},
{{0x1f, 0x03, 0x01, 0x1f}},
{{0x1f, 0x02, 0x04, 0x1f}},
{{0x0e, 0x11, 0x11, 0x0e}},
{{0x1f, 0x05, 0x05, 0x02}},
{{0x0e, 0x11, 0x19, 0x1e}},
{{0x1f, 0x05, 0x0d, 0x12}},
{{0x12, 0x15, 0x15, 0x09}},
{{0x01, 0x1f, 0x01, 0x00}},
{{0x0f, 0x10, 0x10, 0x0f}},
{{0x07, 0x08, 0x10, 0x1f}},
{{0x1f, 0x08, 0x18, 0x1f}},
{{0x1b, 0x04, 0x0c, 0x13}},
{{0x03, 0x1c, 0x04, 0x03}},
{{0x19, 0x15, 0x15, 0x13}},
{{0x00, 0x1f, 0x11, 0x00}},
{{0x02, 0x04, 0x08, 0x10}},
{{0x00, 0x11, 0x1f, 0x00}},
{{0x02, 0x01, 0x02, 0x00}},
{{0x10, 0x10, 0x10, 0x10}},
{{0x00, 0x01, 0x02, 0x00}},
{{0x19, 0x15, 0x15, 0x1e}},
{{0x1f, 0x14, 0x14, 0x08}},
{{0x0c, 0x12, 0x12, 0x12}},
{{0x08, 0x14, 0x14, 0x1f}},
{{0x0e, 0x15, 0x15, 0x16}},
{{0x04, 0x1e, 0x05, 0x01}},
{{0x13, 0x15, 0x15, 0x0f}},
{{0x1f, 0x04, 0x04, 0x18}},
{{0x00, 0x14, 0x1d, 0x10}},
{{0x18, 0x10, 0x1d, 0x00}},
{{0x1f, 0x08, 0x14, 0x12}},
{{0x11, 0x1f, 0x10, 0x00}},
{{0x1e, 0x06, 0x06, 0x1e}},
{{0x1e, 0x02, 0x02, 0x1c}},
{{0x0c, 0x12, 0x12, 0x0c}},
{{0x1f, 0x05, 0x05, 0x02}},
{{0x02, 0x05, 0x05, 0x1f}},
{{0x1e, 0x04, 0x02, 0x06}},
{{0x10, 0x16, 0x1a, 0x02}},
{{0x02, 0x0f, 0x12, 0x10}},
{{0x0e, 0x10, 0x10, 0x1e}},
{{0x06, 0x08, 0x10, 0x0e}},
{{0x1e, 0x18, 0x18, 0x1e}},
{{0x12, 0x0c, 0x0c, 0x12}},
{{0x17, 0x14, 0x14, 0x0f}},
{{0x12, 0x1a, 0x16, 0x12}},
{{0x00, 0x04, 0x1f, 0x11}},
{{0x00, 0x00, 0x1f, 0x00}},
{{0x00, 0x11, 0x1f, 0x04}},
{{0x02, 0x04, 0x02, 0x04}},
};
static const struct utf_glyph4x PROGMEM font45_extra[] = {
{.utf={.symbol="<EFBFBD>"}, {{0x1f, 0x11, 0x11, 0x1f}}},
{.utf={.symbol="°"}, {{0x07, 0x05, 0x07, 0x00}}},
};

@ -0,0 +1,116 @@
static const font5x_bitmap_t PROGMEM font57_ascii[] = {
{{0x00, 0x00, 0x00, 0x00, 0x00}},
{{0x00, 0x00, 0x5f, 0x00, 0x00}},
{{0x00, 0x07, 0x00, 0x07, 0x00}},
{{0x14, 0x7f, 0x14, 0x7f, 0x14}},
{{0x24, 0x2a, 0x7f, 0x2a, 0x12}},
{{0x23, 0x13, 0x08, 0x64, 0x62}},
{{0x36, 0x49, 0x55, 0x22, 0x50}},
{{0x00, 0x05, 0x03, 0x00, 0x00}},
{{0x00, 0x1c, 0x22, 0x41, 0x00}},
{{0x00, 0x41, 0x22, 0x1c, 0x00}},
{{0x14, 0x08, 0x3e, 0x08, 0x14}},
{{0x08, 0x08, 0x3e, 0x08, 0x08}},
{{0x00, 0x50, 0x30, 0x00, 0x00}},
{{0x08, 0x08, 0x08, 0x08, 0x08}},
{{0x00, 0x60, 0x60, 0x00, 0x00}},
{{0x20, 0x10, 0x08, 0x04, 0x02}},
{{0x3e, 0x51, 0x49, 0x45, 0x3e}},
{{0x00, 0x42, 0x7f, 0x40, 0x00}},
{{0x42, 0x61, 0x51, 0x49, 0x46}},
{{0x21, 0x41, 0x45, 0x4b, 0x31}},
{{0x18, 0x14, 0x12, 0x7f, 0x10}},
{{0x27, 0x45, 0x45, 0x45, 0x39}},
{{0x3c, 0x4a, 0x49, 0x49, 0x30}},
{{0x01, 0x71, 0x09, 0x05, 0x03}},
{{0x36, 0x49, 0x49, 0x49, 0x36}},
{{0x06, 0x49, 0x49, 0x29, 0x1e}},
{{0x00, 0x36, 0x36, 0x00, 0x00}},
{{0x00, 0x56, 0x36, 0x00, 0x00}},
{{0x08, 0x14, 0x22, 0x41, 0x00}},
{{0x14, 0x14, 0x14, 0x14, 0x14}},
{{0x00, 0x41, 0x22, 0x14, 0x08}},
{{0x02, 0x01, 0x51, 0x09, 0x06}},
{{0x32, 0x49, 0x79, 0x41, 0x3e}},
{{0x7e, 0x11, 0x11, 0x11, 0x7e}},
{{0x7f, 0x49, 0x49, 0x49, 0x36}},
{{0x3e, 0x41, 0x41, 0x41, 0x22}},
{{0x7f, 0x41, 0x41, 0x22, 0x1c}},
{{0x7f, 0x49, 0x49, 0x49, 0x41}},
{{0x7f, 0x09, 0x09, 0x09, 0x01}},
{{0x3e, 0x41, 0x49, 0x49, 0x7a}},
{{0x7f, 0x08, 0x08, 0x08, 0x7f}},
{{0x00, 0x41, 0x7f, 0x41, 0x00}},
{{0x20, 0x40, 0x41, 0x3f, 0x01}},
{{0x7f, 0x08, 0x14, 0x22, 0x41}},
{{0x7f, 0x40, 0x40, 0x40, 0x40}},
{{0x7f, 0x02, 0x0c, 0x02, 0x7f}},
{{0x7f, 0x04, 0x08, 0x10, 0x7f}},
{{0x3e, 0x41, 0x41, 0x41, 0x3e}},
{{0x7f, 0x09, 0x09, 0x09, 0x06}},
{{0x3e, 0x41, 0x51, 0x21, 0x5e}},
{{0x7f, 0x09, 0x19, 0x29, 0x46}},
{{0x46, 0x49, 0x49, 0x49, 0x31}},
{{0x01, 0x01, 0x7f, 0x01, 0x01}},
{{0x3f, 0x40, 0x40, 0x40, 0x3f}},
{{0x1f, 0x20, 0x40, 0x20, 0x1f}},
{{0x3f, 0x40, 0x38, 0x40, 0x3f}},
{{0x63, 0x14, 0x08, 0x14, 0x63}},
{{0x07, 0x08, 0x70, 0x08, 0x07}},
{{0x61, 0x51, 0x49, 0x45, 0x43}},
{{0x00, 0x7f, 0x41, 0x41, 0x00}},
{{0x02, 0x04, 0x08, 0x10, 0x20}},
{{0x00, 0x41, 0x41, 0x7f, 0x00}},
{{0x04, 0x02, 0x01, 0x02, 0x04}},
{{0x40, 0x40, 0x40, 0x40, 0x40}},
{{0x00, 0x01, 0x02, 0x04, 0x00}},
{{0x20, 0x54, 0x54, 0x54, 0x78}},
{{0x7f, 0x48, 0x44, 0x44, 0x38}},
{{0x38, 0x44, 0x44, 0x44, 0x20}},
{{0x38, 0x44, 0x44, 0x48, 0x7f}},
{{0x38, 0x54, 0x54, 0x54, 0x18}},
{{0x08, 0x7e, 0x09, 0x01, 0x02}},
{{0x0c, 0x52, 0x52, 0x52, 0x3e}},
{{0x7f, 0x08, 0x04, 0x04, 0x78}},
{{0x00, 0x44, 0x7d, 0x40, 0x00}},
{{0x20, 0x40, 0x44, 0x3d, 0x00}},
{{0x7f, 0x10, 0x28, 0x44, 0x00}},
{{0x00, 0x41, 0x7f, 0x40, 0x00}},
{{0x7c, 0x04, 0x18, 0x04, 0x78}},
{{0x7c, 0x08, 0x04, 0x04, 0x78}},
{{0x38, 0x44, 0x44, 0x44, 0x38}},
{{0x7c, 0x14, 0x14, 0x14, 0x08}},
{{0x08, 0x14, 0x14, 0x18, 0x7c}},
{{0x7c, 0x08, 0x04, 0x04, 0x08}},
{{0x48, 0x54, 0x54, 0x54, 0x20}},
{{0x04, 0x3f, 0x44, 0x40, 0x20}},
{{0x3c, 0x40, 0x40, 0x20, 0x7c}},
{{0x1c, 0x20, 0x40, 0x20, 0x1c}},
{{0x3c, 0x40, 0x30, 0x40, 0x3c}},
{{0x44, 0x28, 0x10, 0x28, 0x44}},
{{0x0c, 0x50, 0x50, 0x50, 0x3c}},
{{0x44, 0x64, 0x54, 0x4c, 0x44}},
{{0x00, 0x08, 0x36, 0x41, 0x00}},
{{0x00, 0x00, 0x7f, 0x00, 0x00}},
{{0x00, 0x41, 0x36, 0x08, 0x00}},
{{0x10, 0x08, 0x08, 0x10, 0x08}},
};
static const struct utf_glyph5x PROGMEM font57_extra[] = {
{.utf={.symbol="<EFBFBD>"}, {{0x7f, 0x41, 0x41, 0x41, 0x7f}}},
{.utf={.symbol="×"}, {{0x22, 0x14, 0x08, 0x14, 0x22}}},
{.utf={.symbol=""}, {{0x08, 0x04, 0x3e, 0x04, 0x08}}},
{.utf={.symbol=""}, {{0x08, 0x10, 0x3e, 0x10, 0x08}}},
{.utf={.symbol=""}, {{0x08, 0x1c, 0x2a, 0x08, 0x08}}},
{.utf={.symbol=""}, {{0x08, 0x08, 0x2a, 0x1c, 0x08}}},
{.utf={.symbol=""}, {{0x1c, 0x22, 0x2e, 0x2a, 0x1c}}},
{.utf={.symbol=""}, {{0x63, 0x55, 0x4d, 0x55, 0x63}}},
{.utf={.symbol=""}, {{0x1c, 0x22, 0x2a, 0x22, 0x1c}}},
{.utf={.symbol=""}, {{0x10, 0x38, 0x54, 0x10, 0x1e}}},
{.utf={.symbol="🌡"}, {{0x20, 0x7e, 0x79, 0x7e, 0x2a}}},
{.utf={.symbol="°"}, {{0x00, 0x07, 0x05, 0x07, 0x00}}},
{.utf={.symbol="μ"}, {{0x7c, 0x20, 0x20, 0x10, 0x3c}}},
{.utf={.symbol="🔙"}, {{0x04, 0x4e, 0x55, 0x44, 0x38}}},
{.utf={.symbol=""}, {{0x7f, 0x3e, 0x1c, 0x08, 0x00}}},
{.utf={.symbol=""}, {{0x00, 0x08, 0x1c, 0x3e, 0x7f}}},
};

@ -1,4 +1,7 @@
const char* symbols[] = {
#define FONT_W 3
#define FONT_H 5
const char* font_ascii[] = {
// 32 " "
" ",
" ",
@ -569,7 +572,9 @@ const char* symbols[] = {
"x x",
" ",
" ",
};
const char *font_extras[] = {
// Extras
// Extra 0 "°"
"xxx",
@ -585,3 +590,9 @@ const char* symbols[] = {
" ",
};
const char *font_extras_utf[] = {
"<EFBFBD>",
"°",
};
#include "fontedit_render.inc.c"

@ -1,4 +1,7 @@
const char *symbols[] = {
#define FONT_W 4
#define FONT_H 5
const char *font_ascii[] = {
// 32 " "
" ",
" ",
@ -270,8 +273,8 @@ const char *symbols[] = {
"x ",
"xxxx",
// 77 "M"
"## #",
"# ##",
"#XX#",
"#X #",
"# #",
"# #",
"# #",
@ -332,7 +335,7 @@ const char *symbols[] = {
// 87 "W"
"x x",
"x x",
"xxxx",
"x x",
"xxxx",
"x xx",
// 88 "X"
@ -569,9 +572,9 @@ const char *symbols[] = {
" x x",
" ",
" ",
};
// Extras
const char *font_extras[] = {
// Extra 0 - unknown symbol
"####",
"# #",
@ -584,5 +587,12 @@ const char *symbols[] = {
"xxx ",
" ",
" ",
};
const char *font_extras_utf[] = {
"<EFBFBD>",
"°",
};
#include "fontedit_render.inc.c"

@ -1,4 +1,7 @@
const char *symbols[] = {
#define FONT_W 5
#define FONT_H 7
const char *font_ascii[] = {
// 32 " "
" ",
" ",
@ -759,7 +762,9 @@ const char *symbols[] = {
"# # ",
" ",
" ",
};
const char *font_extras[] = {
// Extras
// Extra 0
@ -892,52 +897,23 @@ const char *symbols[] = {
" #",
};
const char* extra_utf[] = {
const char *font_extras_utf[] = {
"<EFBFBD>",
"×",
"",
"",
"",
"",
"",
"", // clock
"",
"",
"",
"🌡",
"°",
"μ",
"🔙",
"🔙", // back
"",
"",
};
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
void main() {
printf("static const font5x_bitmap_t PROGMEM font57[] = {\n");
const int fw = 5;
const int fh = 7;
for (int i = 32; i < 127; i++) {
uint8_t line[8] = {};
for(int j = 0; j < fh; j++) {
const char *row = symbols[(i - 32)*fh + j];
for(int k = 0; k < fw; k++) {
line[k] |= (row[k] != 32) << j;
}
}
printf(" {{");
for(int k = 0; k < fw; k++) {
if (k > 0) printf(", ");
printf("0x%02x", line[k]);
}
printf("}},\n");
}
printf("};\n");
// TODO specials
}
#include "fontedit_render.inc.c"

@ -1,40 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
struct X {
uint8_t data[4];
};
const struct X font[] = {
{{0x0e, 0x11, 0x11, 0x0e}}, // 0
{{0x04, 0x12, 0x1f, 0x10}}, // 1
{{0x12, 0x19, 0x15, 0x12}}, // 2
{{0x0a, 0x11, 0x15, 0x0a}}, // 3
{{0x07, 0x04, 0x1e, 0x04}}, // 4
{{0x17, 0x15, 0x15, 0x09}}, // 5
{{0x0e, 0x15, 0x15, 0x09}}, // 6
{{0x11, 0x09, 0x05, 0x03}}, // 7
{{0x0a, 0x15, 0x15, 0x0a}}, // 8
{{0x12, 0x15, 0x15, 0x0a}}, // 9
{{0x00, 0x00, 0x00, 0x00}}, // ' '
};
void main() {
printf("const char* symbols[] = {\n");
for(int c = 0; c < 11; c++) {
printf(" // %d \"%c\"\n", c+'0', c+'0');
for(int j=0;j<5;j++){
printf(" \"");
for(int k=0;k<4;k++){
if (font[c].data[k]& (1<<j)) {
printf("#");
} else {
printf(" ");
}
}
printf("\",\n");
}
}
printf("};\n");
}

@ -1,36 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
struct X {
uint8_t data[4];
};
const struct X font[] = {
{{0x1f, 0x11, 0x11, 0x1f}},
{{0x02, 0x05, 0x02, 0x00}},
{{0x00, 0x04, 0x04, 0x04}},
{{0x0e, 0x11, 0x11, 0x0a}},
{{0x1f, 0x05, 0x05, 0x02}},
{{0x1f, 0x01, 0x02, 0x1f}},
{{0x00, 0x18, 0x18, 0x00}},
};
void main() {
printf("const char* symbols[] = {\n");
for(int c = 0; c < 7; c++) {
printf(" // %d \"%c\"\n", c+'0', c+'0');
for(int j=0;j<5;j++){
printf(" \"");
for(int k=0;k<4;k++){
if (font[c].data[k]& (1<<j)) {
printf("#");
} else {
printf(" ");
}
}
printf("\",\n");
}
}
printf("};\n");
}

@ -1,124 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
struct X {
uint8_t data[5];
};
const struct X font[] = {
{{0x00, 0x00, 0x00, 0x00, 0x00}}, // 0x20
{{0x00, 0x00, 0x5f, 0x00, 0x00}}, // ! 0x21
{{0x00, 0x07, 0x00, 0x07, 0x00}}, // \" 0x22
{{0x14, 0x7f, 0x14, 0x7f, 0x14}}, // # 0x23
{{0x24, 0x2a, 0x7f, 0x2a, 0x12}}, // $ 0x24
{{0x23, 0x13, 0x08, 0x64, 0x62}}, // % 0x25
{{0x36, 0x49, 0x55, 0x22, 0x50}}, // & 0x26
{{0x00, 0x05, 0x03, 0x00, 0x00}}, // ' 0x27
{{0x00, 0x1c, 0x22, 0x41, 0x00}}, // ( 0x28
{{0x00, 0x41, 0x22, 0x1c, 0x00}}, // ) 0x29
{{0x14, 0x08, 0x3e, 0x08, 0x14}}, // * 0x2a
{{0x08, 0x08, 0x3e, 0x08, 0x08}}, // + 0x2b
{{0x00, 0x50, 0x30, 0x00, 0x00}}, // , 0x2c
{{0x08, 0x08, 0x08, 0x08, 0x08}}, // - 0x2d
{{0x00, 0x60, 0x60, 0x00, 0x00}}, // . 0x2e
{{0x20, 0x10, 0x08, 0x04, 0x02}}, // / 0x2f
{{0x3e, 0x51, 0x49, 0x45, 0x3e}}, // 0 0x30
{{0x00, 0x42, 0x7f, 0x40, 0x00}}, // 1 0x31
{{0x42, 0x61, 0x51, 0x49, 0x46}}, // 2 0x32
{{0x21, 0x41, 0x45, 0x4b, 0x31}}, // 3 0x33
{{0x18, 0x14, 0x12, 0x7f, 0x10}}, // 4 0x34
{{0x27, 0x45, 0x45, 0x45, 0x39}}, // 5 0x35
{{0x3c, 0x4a, 0x49, 0x49, 0x30}}, // 6 0x36
{{0x01, 0x71, 0x09, 0x05, 0x03}}, // 7 0x37
{{0x36, 0x49, 0x49, 0x49, 0x36}}, // 8 0x38
{{0x06, 0x49, 0x49, 0x29, 0x1e}}, // 9 0x39
{{0x00, 0x36, 0x36, 0x00, 0x00}}, // : 0x3a
{{0x00, 0x56, 0x36, 0x00, 0x00}}, // ; 0x3b
{{0x08, 0x14, 0x22, 0x41, 0x00}}, // < 0x3c
{{0x14, 0x14, 0x14, 0x14, 0x14}}, // = 0x3d
{{0x00, 0x41, 0x22, 0x14, 0x08}}, // > 0x3e
{{0x02, 0x01, 0x51, 0x09, 0x06}}, // ? 0x3f
{{0x32, 0x49, 0x79, 0x41, 0x3e}}, // @ 0x40
{{0x7e, 0x11, 0x11, 0x11, 0x7e}}, // A 0x41
{{0x7f, 0x49, 0x49, 0x49, 0x36}}, // B 0x42
{{0x3e, 0x41, 0x41, 0x41, 0x22}}, // C 0x43
{{0x7f, 0x41, 0x41, 0x22, 0x1c}}, // D 0x44
{{0x7f, 0x49, 0x49, 0x49, 0x41}}, // E 0x45
{{0x7f, 0x09, 0x09, 0x09, 0x01}}, // F 0x46
{{0x3e, 0x41, 0x49, 0x49, 0x7a}}, // G 0x47
{{0x7f, 0x08, 0x08, 0x08, 0x7f}}, // H 0x48
{{0x00, 0x41, 0x7f, 0x41, 0x00}}, // I 0x49
{{0x20, 0x40, 0x41, 0x3f, 0x01}}, // J 0x4a
{{0x7f, 0x08, 0x14, 0x22, 0x41}}, // K 0x4b
{{0x7f, 0x40, 0x40, 0x40, 0x40}}, // L 0x4c
{{0x7f, 0x02, 0x0c, 0x02, 0x7f}}, // M 0x4d
{{0x7f, 0x04, 0x08, 0x10, 0x7f}}, // N 0x4e
{{0x3e, 0x41, 0x41, 0x41, 0x3e}}, // O 0x4f
{{0x7f, 0x09, 0x09, 0x09, 0x06}}, // P 0x50
{{0x3e, 0x41, 0x51, 0x21, 0x5e}}, // Q 0x51
{{0x7f, 0x09, 0x19, 0x29, 0x46}}, // R 0x52
{{0x46, 0x49, 0x49, 0x49, 0x31}}, // S 0x53
{{0x01, 0x01, 0x7f, 0x01, 0x01}}, // T 0x54
{{0x3f, 0x40, 0x40, 0x40, 0x3f}}, // U 0x55
{{0x1f, 0x20, 0x40, 0x20, 0x1f}}, // V 0x56
{{0x3f, 0x40, 0x38, 0x40, 0x3f}}, // W 0x57
{{0x63, 0x14, 0x08, 0x14, 0x63}}, // X 0x58
{{0x07, 0x08, 0x70, 0x08, 0x07}}, // Y 0x59
{{0x61, 0x51, 0x49, 0x45, 0x43}}, // Z 0x5a
{{0x00, 0x7f, 0x41, 0x41, 0x00}}, // [ 0x5b
{{0x02, 0x04, 0x08, 0x10, 0x20}}, // \\ 0x5c
{{0x00, 0x41, 0x41, 0x7f, 0x00}}, // ] 0x5d
{{0x04, 0x02, 0x01, 0x02, 0x04}}, // ^ 0x5e
{{0x40, 0x40, 0x40, 0x40, 0x40}}, // _ 0x5f
{{0x00, 0x01, 0x02, 0x04, 0x00}}, // ` 0x60
{{0x20, 0x54, 0x54, 0x54, 0x78}}, // a 0x61
{{0x7f, 0x48, 0x44, 0x44, 0x38}}, // b 0x62
{{0x38, 0x44, 0x44, 0x44, 0x20}}, // c 0x63
{{0x38, 0x44, 0x44, 0x48, 0x7f}}, // d 0x64
{{0x38, 0x54, 0x54, 0x54, 0x18}}, // e 0x65
{{0x08, 0x7e, 0x09, 0x01, 0x02}}, // f 0x66
{{0x0c, 0x52, 0x52, 0x52, 0x3e}}, // g 0x67
{{0x7f, 0x08, 0x04, 0x04, 0x78}}, // h 0x68
{{0x00, 0x44, 0x7d, 0x40, 0x00}}, // i 0x69
{{0x20, 0x40, 0x44, 0x3d, 0x00}}, // j 0x6a
{{0x7f, 0x10, 0x28, 0x44, 0x00}}, // k 0x6b
{{0x00, 0x41, 0x7f, 0x40, 0x00}}, // l 0x6c
{{0x7c, 0x04, 0x18, 0x04, 0x78}}, // m 0x6d
{{0x7c, 0x08, 0x04, 0x04, 0x78}}, // n 0x6e
{{0x38, 0x44, 0x44, 0x44, 0x38}}, // o 0x6f
{{0x7c, 0x14, 0x14, 0x14, 0x08}}, // p 0x70
{{0x08, 0x14, 0x14, 0x18, 0x7c}}, // q 0x71
{{0x7c, 0x08, 0x04, 0x04, 0x08}}, // r 0x72
{{0x48, 0x54, 0x54, 0x54, 0x20}}, // s 0x73
{{0x04, 0x3f, 0x44, 0x40, 0x20}}, // t 0x74
{{0x3c, 0x40, 0x40, 0x20, 0x7c}}, // u 0x75
{{0x1c, 0x20, 0x40, 0x20, 0x1c}}, // v 0x76
{{0x3c, 0x40, 0x30, 0x40, 0x3c}}, // w 0x77
{{0x44, 0x28, 0x10, 0x28, 0x44}}, // x 0x78
{{0x0c, 0x50, 0x50, 0x50, 0x3c}}, // y 0x79
{{0x44, 0x64, 0x54, 0x4c, 0x44}}, // z 0x7a
{{0x00, 0x08, 0x36, 0x41, 0x00}}, // { 0x7b
{{0x00, 0x00, 0x7f, 0x00, 0x00}}, // | 0x7c
{{0x00, 0x41, 0x36, 0x08, 0x00}}, // } 0x7d
{{0x10, 0x08, 0x08, 0x10, 0x08}}, // ~ 0x7e
};
void main() {
printf("const char* symbols[] = {\n");
for(int c = 32; c < 127; c++) {
printf(" // %d \"%c\"\n", c, c);
for(int j=0;j<7;j++){
printf(" \"");
for(int k=0;k<5;k++){
if (font[c - ' '].data[k]& (1<<j)) {
printf("#");
} else {
printf(" ");
}
}
printf("\",\n");
}
}
printf("};\n");
}

@ -1,45 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
struct X {
uint8_t data[5];
};
const struct X font[] = {
{{0xFE, 0x82, 0x82, 0x82, 0xFE}},
{{0x22, 0x14, 0x08, 0x14, 0x22}},
{{0x08, 0x04, 0x3e, 0x04, 0x08}},
{{0x08, 0x10, 0x3e, 0x10, 0x08}},
{{0x08, 0x1c, 0x2a, 0x08, 0x08}},
{{0x08, 0x08, 0x2a, 0x1c, 0x08}},
{{0x1c, 0x22, 0x2e, 0x2a, 0x1c}},
{{0x63, 0x55, 0x4d, 0x55, 0x63}},
{{0x1c, 0x22, 0x2a, 0x22, 0x1c}},
{{0x10, 0x38, 0x54, 0x10, 0x1e}},
{{0x60, 0x9e, 0x81, 0x9e, 0x6a}},
{{0x00, 0x07, 0x05, 0x07, 0x00}},
{{0x7C, 0x20, 0x20, 0x10, 0x3C}},
{{0x04, 0x4e, 0x55, 0x44, 0x38}},
{{0x7f, 0x3e, 0x1c, 0x08, 0x00}},
{{0x00, 0x08, 0x1c, 0x3e, 0x7f}},
};
void main() {
printf("const char* symbols[] = {\n");
for(int c = 0; c < sizeof(font)/sizeof(font[0]); c++) {
printf(" // Extra %d\n", c, c);
for(int j=0;j<7;j++){
printf(" \"");
for(int k=0;k<5;k++){
if (font[c].data[k]& (1<<j)) {
printf("#");
} else {
printf(" ");
}
}
printf("\",\n");
}
}
printf("};\n");
}

@ -0,0 +1,48 @@
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
void generate_glyph_tables() {
printf("static const font%dx_bitmap_t PROGMEM font%d%d_ascii[] = {\n", FONT_W, FONT_W, FONT_H);
for (int i = 32; i < 127; i++) {
uint8_t line[8] = {};
for(int j = 0; j < FONT_H; j++) {
const char *row = font_ascii[(i - 32)*FONT_H + j];
for(int k = 0; k < FONT_W; k++) {
line[k] |= (row[k] != 32) << j;
}
}
printf(" {{");
for(int k = 0; k < FONT_W; k++) {
if (k > 0) printf(", ");
printf("0x%02x", line[k]);
}
printf("}},\n");
}
printf("};\n\n");
printf("static const struct utf_glyph%dx PROGMEM font%d%d_extra[] = {\n", FONT_W, FONT_W, FONT_H);
for (int i = 0; i < sizeof(font_extras) / (sizeof(font_extras[0]) * FONT_H); i++) {
uint8_t line[8] = {};
for(int j = 0; j < FONT_H; j++) {
const char *row = font_extras[i*FONT_H + j];
for(int k = 0; k < FONT_W; k++) {
line[k] |= (row[k] != 32) << j;
}
}
printf(" {.utf={.symbol=\"%s\"}, {{", font_extras_utf[i]);
for(int k = 0; k < FONT_W; k++) {
if (k > 0) printf(", ");
printf("0x%02x", line[k]);
}
printf("}}},\n");
}
printf("};\n");
}
void main() {
generate_glyph_tables();
}

@ -99,6 +99,10 @@ void main() {
fb_text(15, 15, "MEOW", FONT_DOUBLEH, 1);
fb_text(40, 15, "MEOW", FONT_DOUBLEW, 1);
fb_text(40, 23, "MEOW", FONT_BOLD, 1);
fb_text(5, 5, "Tiny 3x5", FONT_3X5, 1);
fb_text(40, 5, "Tiny 4x5 MEOW", FONT_4X5, 1);
fb_frame(12,12,80,20,1,1);
// fb_text(36, 5, "-123456789.0 CPM°", FONT_TINY, 1);

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