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#include "ufb/fb_7seg.h"
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#include "ufb/progmem.h"
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enum SevenSegBars {
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T = 1, RT = 2, RB = 4, B = 8, LB = 16, LT = 32, M = 64
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};
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static const uint8_t PROGMEM seven[] = {
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[0] = T | RT | RB | B | LB | LT,
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[1] = RT | RB,
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[2] = T | RT | M | LB | B,
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[3] = T | RT | M | RB | B,
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[4] = RT | RB | M | LT,
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[5] = T | LT | M | RB | B,
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[6] = T | LT | LB | B | RB | M,
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[7] = T | RT | RB,
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[8] = T | LT | RT | LB | RB | B | M,
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[9] = T | LT | RT | RB | B | M,
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};
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fbpos_t fb_7seg_dig(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, uint8_t digit, fbcolor_t color)
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{
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const uint8_t mask = digit > 9 ? 0 : pgm_read_byte(&seven[digit]);
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const fbpos_t wi = w - th * 2;
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const fbpos_t hi = (h - th * 3) / 2;
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bool bcolor = !color; // changed for XOR
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fb_rect(x + th,
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y,
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wi,
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th, bcolor ^ (bool) (mask & T));
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fb_rect(x + th,
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y + th + hi,
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wi,
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th, bcolor ^ (bool) (mask & M));
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fb_rect(x + th,
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y + th * 2 + hi * 2,
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wi,
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th, bcolor ^ (bool) (mask & B));
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fb_rect(x,
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y + th,
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th,
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hi, bcolor ^ (bool) (mask & LT));
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fb_rect(x,
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y + hi + th * 2,
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th,
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hi, bcolor ^ (bool) (mask & LB));
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fb_rect(x + th + wi,
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y + th,
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th,
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hi, bcolor ^ (bool) (mask & RT));
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fb_rect(x + th + wi,
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y + th * 2 + hi,
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th,
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hi, bcolor ^ (bool) (mask & RB));
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return w;
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}
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fbpos_t fb_7seg_period(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, fbcolor_t color)
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{
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const fbpos_t hi = (h - th * 3) / 2;
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fb_rect(x, y + hi * 2 + th * 2, th, th, color);
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return th;
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}
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void fb_7seg_number(fbpos_t x, fbpos_t y, fbpos_t w, fbpos_t h, fbpos_t th, fbpos_t spacing, fbcolor_t color, uint16_t num, uint8_t places, uint8_t decimals)
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{
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uint8_t digits[5] = {};
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uint8_t pos = 4;
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while (num > 0) {
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uint8_t res = num % 10;
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num /= 10;
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digits[pos] = res;
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pos--;
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}
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bool drawing = false;
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for (uint8_t i = 5 - places; i < 5; i++) {
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uint8_t d = digits[i];
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if (i == 5 - decimals) {
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fb_7seg_period(x, y, w, h, th, color);
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x += th + spacing;
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}
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if (!drawing && d == 0) {
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if (i == 5 - decimals - 1) {
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fb_7seg_dig(x, y, w, h, th, d, color);
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x += w + spacing;
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drawing = true;
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} else {
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fb_7seg_dig(x, y, w, h, th, 8, !color); // clear
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x += w + spacing;
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}
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} else {
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fb_7seg_dig(x, y, w, h, th, d, color);
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x += w + spacing;
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drawing = true;
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}
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}
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}
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