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@ -3,20 +3,22 @@ |
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//
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//
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#include <inttypes.h> |
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#include <inttypes.h> |
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#include <arm_const_structs.h> |
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#include <arm_math.h> |
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#include <arm_math.h> |
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#include <arm_const_structs.h> |
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#include <stm32f1xx_hal_gpio.h> |
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#include <stm32f1xx_hal_gpio.h> |
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#include "dotmatrix.h" |
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#include "dotmatrix.h" |
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#include "mxconstants.h" |
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#include "stm32f1xx_hal.h" |
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#include "adc.h" |
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#include "adc.h" |
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#include "tim.h" |
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#include "tim.h" |
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#include "user_main.h" |
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#include "user_main.h" |
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#include "debounce.h" |
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#include "debounce.h" |
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#include "debug.h" |
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#include "debug.h" |
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#define SAMPLE_COUNT 256 |
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// 512 = show 0-5 kHz
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// 256 = show 0-10 kHz
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// smaller range is OK since we have only a limited reception of higher frequencies anyway
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#define SAMPLE_COUNT 512 |
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#define BIN_COUNT (SAMPLE_COUNT/2) |
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#define BIN_COUNT (SAMPLE_COUNT/2) |
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#define CFFT_INST arm_cfft_sR_f32_len256 |
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#define SCREEN_W 32 |
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#define SCREEN_W 32 |
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#define SCREEN_H 16 |
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#define SCREEN_H 16 |
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@ -28,20 +30,51 @@ |
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#define BTN_UP 3 |
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#define BTN_UP 3 |
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#define BTN_DOWN 4 |
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#define BTN_DOWN 4 |
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static uint32_t audio_samples[SAMPLE_COUNT * 2]; // 2x size needed for complex FFT
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// Y axis scaling factors
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static float *audio_samples_f = (float *) audio_samples; |
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#define WAVEFORM_SCALE 0.008f |
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#define FFT_SCALE 0.25f * 0.3f |
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#define FFT_SPINDLE_SCALE_MULT 0.5f |
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uint32_t audio_samples[SAMPLE_COUNT * 2]; // 2x size needed for complex FFT
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float *audio_samples_f = (float *) audio_samples; |
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/** Dot matrix display instance */ |
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DotMatrix_Cfg *disp; |
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/** Capture in progress flag */ |
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volatile bool capture_pending = false; |
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static DotMatrix_Cfg *disp; |
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/** scale & brightness config fields. Initial values. */ |
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float y_scale = 3; |
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uint8_t brightness = 4; |
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static volatile bool capture_pending = false; |
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/** active rendering mode (visualisation preset) */ |
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enum { |
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MODE_WAVEFORM = 0, |
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MODE_SPECTRUM = 1, |
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MODE_SPECTRUM2 = 2, |
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} render_mode; |
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static float waveform_scale = 3; |
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#define MODE_MAX MODE_SPECTRUM2 |
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bool up_pressed = false; |
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bool down_pressed = false; |
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bool left_pressed = false; |
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bool right_pressed = false; |
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static void display_wave(); |
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static void display_wave(); |
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static void calculate_fft(); |
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static void display_fft(); |
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static void display_fft(); |
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static void display_fft_spindle(); |
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static void start_render(); |
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// region Audio capture & display
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// region Audio capture & display
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/** Start DMA to capture audio */ |
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void capture_start() |
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void capture_start() |
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{ |
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{ |
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if (capture_pending) return; |
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if (capture_pending) return; |
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@ -56,7 +89,22 @@ void capture_start() |
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/** This callback is called by HAL after the transfer is complete */ |
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/** This callback is called by HAL after the transfer is complete */ |
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void HAL_ADC_ConvCpltCallback(ADC_HandleTypeDef *hadc) |
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void HAL_ADC_ConvCpltCallback(ADC_HandleTypeDef *hadc) |
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{ |
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{ |
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switch (render_mode) { |
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case MODE_WAVEFORM: |
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display_wave(); |
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display_wave(); |
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break; |
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case MODE_SPECTRUM: |
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calculate_fft(); |
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display_fft(); |
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break; |
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case MODE_SPECTRUM2: |
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calculate_fft(); |
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display_fft_spindle(); |
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break; |
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} |
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capture_pending = false; |
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capture_pending = false; |
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} |
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} |
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@ -93,8 +141,6 @@ void spread_samples_for_fft() |
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/** Display waveform preview */ |
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/** Display waveform preview */ |
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void display_wave() |
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void display_wave() |
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{ |
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{ |
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float wave_y_mult = 0.0078125f; |
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samples_to_float(); |
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samples_to_float(); |
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int x_offset = 0; |
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int x_offset = 0; |
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@ -111,15 +157,18 @@ void display_wave() |
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x_offset = 0; |
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x_offset = 0; |
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} |
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} |
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dmtx_clear(disp); |
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float totalmult = WAVEFORM_SCALE * y_scale; |
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start_render(); |
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for (int i = 0; i < SCREEN_W; i++) { |
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for (int i = 0; i < SCREEN_W; i++) { |
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dmtx_set(disp, i, 7 + roundf(audio_samples_f[i + x_offset] * wave_y_mult * waveform_scale), 1); |
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dmtx_set(disp, i, 7 + roundf(audio_samples_f[i + x_offset] * totalmult), 1); |
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} |
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} |
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dmtx_show(disp); |
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dmtx_show(disp); |
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} |
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} |
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/** Calculate and display FFT */ |
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/** Calculate and display FFT */ |
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static void display_fft() |
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static void calculate_fft() |
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{ |
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{ |
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float *bins = audio_samples_f; |
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float *bins = audio_samples_f; |
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@ -127,41 +176,66 @@ static void display_fft() |
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spread_samples_for_fft(); |
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spread_samples_for_fft(); |
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const arm_cfft_instance_f32 *S; |
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const arm_cfft_instance_f32 *S; |
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S = &arm_cfft_sR_f32_len128; |
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S = &CFFT_INST; |
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arm_cfft_f32(S, bins, 0, true); // bit reversed FFT
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arm_cfft_f32(S, bins, 0, true); // bit reversed FFT
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arm_cmplx_mag_f32(bins, bins, BIN_COUNT); // get magnitude (extract real values)
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arm_cmplx_mag_f32(bins, bins, BIN_COUNT); // get magnitude (extract real values)
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// Normalize & display
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// Normalize & display
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dmtx_clear(dmtx); |
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start_render(); |
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float factor = (1.0f / BIN_COUNT) * 0.25f; |
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float factor = (1.0f / BIN_COUNT) * FFT_SCALE * y_scale; |
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for (int i = 0; i < BIN_COUNT; i++) { // +1 because bin 0 is always 0
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for (int i = 0; i < BIN_COUNT; i++) { // +1 because bin 0 is always 0
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bins[i] *= factor; |
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bins[i] *= factor; |
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} |
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} |
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} |
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/** Render classic FFT */ |
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static void display_fft() |
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{ |
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float *bins = audio_samples_f; |
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// TODO implement offset using gamepad buttons (?)
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for (int x = 0; x < SCREEN_W; x++) { |
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for (int x = 0; x < SCREEN_W; x++) { |
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for (int j = 0; j < 1 + floorf(bins[x]); j++) { |
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for (int j = 0; j < 1 + floorf(bins[x]); j++) { |
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dmtx_set(dmtx, x, j, 1); |
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dmtx_set(disp, x, j, 1); |
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} |
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} |
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dmtx_show(disp); |
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} |
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/** Render FFT "spindle" */ |
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static void display_fft_spindle() |
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{ |
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float *bins = audio_samples_f; |
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for (int x = 0; x < SCREEN_W; x++) { |
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for (int j = 0; j < 1 + floorf(bins[x] * FFT_SPINDLE_SCALE_MULT); j++) { |
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dmtx_set(disp, x, 7 + j, 1); |
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dmtx_set(disp, x, 7 - j, 1); |
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} |
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} |
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} |
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} |
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dmtx_show(dmtx); |
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dmtx_show(disp); |
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} |
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} |
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// endregion
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// endregion
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// Increment timebase counter each ms
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// region UI
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void HAL_SYSTICK_Callback(void) |
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/** Clear screen & render "HUD" - button feedback lights */ |
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void start_render() |
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{ |
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{ |
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timebase_ms_cb(); |
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dmtx_clear(disp); |
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} |
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bool up_pressed = false; |
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if (up_pressed) dmtx_set(disp, SCREEN_W - 2, SCREEN_H - 1, 1); |
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bool down_pressed = false; |
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if (down_pressed) dmtx_set(disp, SCREEN_W - 2, SCREEN_H - 3, 1); |
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if (left_pressed) dmtx_set(disp, SCREEN_W - 3, SCREEN_H - 2, 1); |
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if (right_pressed) dmtx_set(disp, SCREEN_W - 1, SCREEN_H - 2, 1); |
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} |
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/** Callback when button press state changes */ |
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static void gamepad_button_cb(uint32_t btn, bool press) |
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static void gamepad_button_cb(uint32_t btn, bool press) |
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{ |
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{ |
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dbg("Button press %d, state %d", btn, press); |
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dbg("Button press %d, state %d", btn, press); |
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@ -170,13 +244,47 @@ static void gamepad_button_cb(uint32_t btn, bool press) |
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case BTN_UP: |
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case BTN_UP: |
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up_pressed = press; |
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up_pressed = press; |
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break; |
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break; |
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case BTN_DOWN: |
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case BTN_DOWN: |
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down_pressed = press; |
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down_pressed = press; |
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break; |
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break; |
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case BTN_LEFT: |
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left_pressed = press; |
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break; |
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case BTN_RIGHT: |
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right_pressed = press; |
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break; |
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case BTN_CENTER: |
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if (!press) { |
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// center button released
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// cycle through modes
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if (render_mode++ == MODE_MAX) { |
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render_mode = 0; |
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} |
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} |
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} |
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} |
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void user_init() { |
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info("Switched to render mode %d", render_mode); |
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break; |
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} |
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} |
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// endregion
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/**
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* Increment timebase counter each ms. |
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* This is called by HAL, weak override. |
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*/ |
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void HAL_SYSTICK_Callback(void) |
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{ |
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timebase_ms_cb(); |
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} |
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/** Init the application */ |
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void user_init() |
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{ |
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// Enable audio input
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// Enable audio input
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HAL_GPIO_WritePin(AUDIO_NSTBY_GPIO_Port, AUDIO_NSTBY_Pin, 1); |
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HAL_GPIO_WritePin(AUDIO_NSTBY_GPIO_Port, AUDIO_NSTBY_Pin, 1); |
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@ -189,7 +297,7 @@ void user_init() { |
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disp_init.SPIx = SPI1; |
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disp_init.SPIx = SPI1; |
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disp = dmtx_init(&disp_init); |
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disp = dmtx_init(&disp_init); |
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dmtx_intensity(disp, 7); |
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dmtx_intensity(disp, brightness); |
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dmtx_clear(disp); |
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dmtx_clear(disp); |
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dmtx_show(disp); |
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dmtx_show(disp); |
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@ -229,7 +337,7 @@ void user_init() { |
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debo_register_pin(&debo); |
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debo_register_pin(&debo); |
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} |
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} |
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/** Main function, called from MX-generated main.c */ |
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void user_main() |
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void user_main() |
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{ |
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{ |
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banner("== USER CODE STARTING =="); |
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banner("== USER CODE STARTING =="); |
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@ -237,30 +345,53 @@ void user_main() |
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user_init(); |
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user_init(); |
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ms_time_t counter1 = 0; |
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ms_time_t counter1 = 0; |
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uint32_t counter2 = 0; |
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ms_time_t counter2 = 0; |
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uint32_t btn_scale_cnt = 0; |
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ms_time_t btn_scale_cnt = 0; |
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ms_time_t btn_brt_cnt = 0; |
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while (1) { |
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while (1) { |
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if (ms_loop_elapsed(&counter1, 500)) { |
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if (ms_loop_elapsed(&counter1, 500)) { |
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// Blink
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// Blink
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HAL_GPIO_TogglePin(LED1_GPIO_Port, LED1_Pin); |
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HAL_GPIO_TogglePin(LED1_GPIO_Port, LED1_Pin); |
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} |
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} |
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// hold-to-repeat for up/down buttons (sensitivity)
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// This is not the correct way to do it, but good enough
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if (ms_loop_elapsed(&btn_scale_cnt, 50)) { |
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if (ms_loop_elapsed(&btn_scale_cnt, 50)) { |
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if (up_pressed) { |
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if (up_pressed) { |
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waveform_scale += 0.1; |
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y_scale += 0.1; |
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} |
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} |
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if (down_pressed) { |
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if (down_pressed) { |
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if (waveform_scale > 0.1) { |
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if (y_scale > 0.1) { |
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waveform_scale -= 0.1; |
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y_scale -= 0.1; |
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} |
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} |
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} |
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} |
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if (up_pressed || down_pressed) { |
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if (up_pressed || down_pressed) { |
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dbg("scale = %.1f", waveform_scale); |
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dbg("scale = %.1f", y_scale); |
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} |
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} |
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// hold-to-repeat for left/right buttons (brightness)
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if (ms_loop_elapsed(&btn_brt_cnt, 200)) { |
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if (left_pressed) { |
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if (brightness > 0) { |
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brightness--; |
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} |
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} |
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if (right_pressed) { |
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if (brightness < 15) { |
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brightness++; |
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} |
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} |
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if (left_pressed || right_pressed) { |
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dmtx_intensity(disp, brightness); |
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} |
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} |
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} |
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} |
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// capture a sample to update display
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if (!capture_pending) { |
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if (!capture_pending) { |
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capture_start(); |
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capture_start(); |
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} |
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} |
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@ -269,6 +400,7 @@ void user_main() |
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//region Error handlers
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//region Error handlers
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/** Called from MX-generated HAL error handler */ |
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void user_Error_Handler() |
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void user_Error_Handler() |
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{ |
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{ |
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error("HAL error occurred.\n"); |
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error("HAL error occurred.\n"); |
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