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//
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// Created by MightyPork on 2.9.16.
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//
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#include <inttypes.h>
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#include <arm_const_structs.h>
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#include <arm_math.h>
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#include <stm32f1xx_hal_gpio.h>
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#include "dotmatrix.h"
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#include "mxconstants.h"
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#include "stm32f1xx_hal.h"
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#include "adc.h"
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#include "tim.h"
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#include "user_main.h"
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#include "debounce.h"
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#include "debug.h"
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#define SAMPLE_COUNT 256
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#define BIN_COUNT (SAMPLE_COUNT/2)
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#define SCREEN_W 32
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#define SCREEN_H 16
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// Pins
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#define BTN_CENTER 0
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#define BTN_LEFT 1
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#define BTN_RIGHT 2
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#define BTN_UP 3
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#define BTN_DOWN 4
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static uint32_t audio_samples[SAMPLE_COUNT * 2]; // 2x size needed for complex FFT
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static float *audio_samples_f = (float *) audio_samples;
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static DotMatrix_Cfg *disp;
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static volatile bool capture_pending = false;
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static void display_wave();
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static void display_fft();
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// region Audio capture & display
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void capture_start()
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{
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if (capture_pending) return;
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capture_pending = true;
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//uart_print("- Starting ADC DMA\n");
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HAL_ADC_Start_DMA(&hadc1, audio_samples, SAMPLE_COUNT);
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HAL_TIM_Base_Start(&htim3);
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}
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/** This callback is called by HAL after the transfer is complete */
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void HAL_ADC_ConvCpltCallback(ADC_HandleTypeDef *hadc)
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{
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display_wave();
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capture_pending = false;
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}
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/**
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* Convert audio samples to float.
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* NOTE: This trashes the original array of ints, they share the same memory location.
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*/
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void samples_to_float()
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{
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// Convert to float
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for (int i = 0; i < SAMPLE_COUNT; i++) {
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audio_samples_f[i] = (float) audio_samples[i];
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}
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// Obtain mean value
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float mean;
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arm_mean_f32(audio_samples_f, SAMPLE_COUNT, &mean);
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// Subtract mean from all samples
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for (int i = 0; i < SAMPLE_COUNT; i++) {
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audio_samples_f[i] -= mean;
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}
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}
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/** Spread numbers in the samples array so that they are interleaved by zeros (imaginary part) */
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void spread_samples_for_fft()
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{
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for (int i = SAMPLE_COUNT - 1; i >= 0; i--) {
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audio_samples_f[i * 2 + 1] = 0; // imaginary
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audio_samples_f[i * 2] = audio_samples_f[i]; // real
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}
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}
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/** Display waveform preview */
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void display_wave()
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{
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float wave_y_mult = 0.0078125f;
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float relative = 1;
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samples_to_float();
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int x_offset = 0;
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for (int i = 1; i < SAMPLE_COUNT; i++) {
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if (audio_samples_f[i] > 0 && audio_samples_f[i-1] < 0) {
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x_offset = i;
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break;
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}
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}
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// make sure we're not gonna run out of range
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if (x_offset >= SAMPLE_COUNT - SCREEN_W) {
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x_offset = 0;
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}
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dmtx_clear(disp);
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for (int i = 0; i < SCREEN_W; i++) {
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dmtx_set(disp, i, 7 + roundf(audio_samples_f[i + x_offset] * wave_y_mult * relative), 1);
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}
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dmtx_show(disp);
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}
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/** Calculate and display FFT */
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static void display_fft()
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{
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float *bins = audio_samples_f;
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samples_to_float();
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spread_samples_for_fft();
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const arm_cfft_instance_f32 *S;
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S = &arm_cfft_sR_f32_len128;
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arm_cfft_f32(S, bins, 0, true); // bit reversed FFT
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arm_cmplx_mag_f32(bins, bins, BIN_COUNT); // get magnitude (extract real values)
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// Normalize & display
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dmtx_clear(dmtx);
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float factor = (1.0f / BIN_COUNT) * 0.25f;
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for (int i = 0; i < BIN_COUNT; i++) { // +1 because bin 0 is always 0
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bins[i] *= factor;
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}
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// TODO implement offset using gamepad buttons
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for (int x = 0; x < SCREEN_W; x++) {
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for (int j = 0; j < 1 + floorf(bins[x]); j++) {
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dmtx_set(dmtx, x, j, 1);
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}
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}
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dmtx_show(dmtx);
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}
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// endregion
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// Increment timebase counter each ms
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void HAL_SYSTICK_Callback(void)
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{
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timebase_ms_cb();
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}
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static void gamepad_button_press(uint32_t btn)
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{
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dbg("Button press %d", btn);
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}
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void user_init() {
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// Enable audio input
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HAL_GPIO_WritePin(AUDIO_NSTBY_GPIO_Port, AUDIO_NSTBY_Pin, 1);
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// Init display
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DotMatrix_Init disp_init;
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disp_init.cols = 4;
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disp_init.rows = 2;
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disp_init.CS_GPIOx = SPI1_CS_GPIO_Port;
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disp_init.CS_PINx = SPI1_CS_Pin;
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disp_init.SPIx = SPI1;
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disp = dmtx_init(&disp_init);
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dmtx_intensity(disp, 7);
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dmtx_clear(disp);
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dmtx_show(disp);
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timebase_init(5, 5);
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debounce_init(5);
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// Gamepad
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debo_init_t debo;
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debo.debo_time = 50;
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debo.invert = true;
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debo.falling_cb = NULL;
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debo.rising_cb = gamepad_button_press;
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// Central button
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debo.cb_payload = BTN_CENTER;
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debo.GPIOx = BTN_CE_GPIO_Port;
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debo.pin = BTN_CE_Pin;
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debo_register_pin(&debo);
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// Left
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debo.cb_payload = BTN_LEFT;
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debo.GPIOx = BTN_L_GPIO_Port;
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debo.pin = BTN_L_Pin;
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debo_register_pin(&debo);
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// Right
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debo.cb_payload = BTN_RIGHT;
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debo.GPIOx = BTN_R_GPIO_Port;
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debo.pin = BTN_R_Pin;
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debo_register_pin(&debo);
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// Up
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debo.cb_payload = BTN_UP;
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debo.GPIOx = BTN_UP_GPIO_Port;
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debo.pin = BTN_UP_Pin;
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debo_register_pin(&debo);
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// Down
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debo.cb_payload = BTN_DOWN;
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debo.GPIOx = BTN_DN_GPIO_Port;
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debo.pin = BTN_DN_Pin;
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debo_register_pin(&debo);
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}
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void user_main()
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{
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banner("== USER CODE STARTING ==");
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info("Hello world");
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user_init();
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ms_time_t counter1 = 0;
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uint32_t counter2 = 0;
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while (1) {
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if (ms_loop_elapsed(&counter1, 500)) {
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// Blink
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HAL_GPIO_TogglePin(LED1_GPIO_Port, LED1_Pin);
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}
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if (!capture_pending) {
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capture_start();
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}
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}
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}
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//region Error handlers
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void user_Error_Handler()
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{
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error("HAL error occurred.\n");
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while (1);
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}
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/**
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* @brief Reports the name of the source file and the source line number
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* where the assert_param error has occurred.
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* @param file: pointer to the source file name
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* @param line: assert_param error line source number
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* @retval None
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*/
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void user_assert_failed(uint8_t *file, uint32_t line)
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{
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user_error_file_line("Assert failed", (const char *) file, line);
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}
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void user_error_file_line(const char *message, const char *file, uint32_t line)
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{
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error("%s in file %s on line %d", message, file, line);
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while (1);
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}
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// endregion
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