better icon, bugfix in bitmaps generator script

master
Ondřej Hruška 5 years ago
parent 9b604aab4e
commit 7240773581
Signed by: MightyPork
GPG Key ID: 2C5FD5035250423D
  1. 105
      aseprite_c/graphics/bitmaps.c
  2. BIN
      aseprite_c/graphics/flame.ico
  3. BIN
      aseprite_c/graphics/gfx2h
  4. 1
      aseprite_c/graphics/gfx2h.rs
  5. BIN
      aseprite_c/graphics/no_flame.ase
  6. BIN
      aseprite_c/graphics/no_flame.ico
  7. 107
      main/graphics/bitmaps.c
  8. 2
      main/scenes/scene_manual_menu.c

@ -3,59 +3,55 @@
#include <string.h>
/* 24x24: no_flame */
// ··········██····█·······
// ···········██···██······
// ············██··········
// ············███·····█···
// ·······█····███····█····
// ·····██····█████··█···█·
// ····██···██████··█···█··
// ····█···██████··█···█···
// ···██··██████··█···█····
// ···█··██████··█···█·····
// ···█··█████··█···█······
// ······████··█···█·······
// ·······██··█···█··█··█··
// ··········█···█··██··██·
// ···█·····█···█··████··█·
// ··█·····█···█··█████····
// ··██···█···█··██████····
// ··██··█···█····█████····
// ·····█···█·····█████····
// ····█···█······█·███····
// ···█···█·········██·····
// ··█···█·········██······
// ·····█··██······█·······
// ····█··········█········
static const uint8_t G_NO_FLAME_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0x78, 0x20, 0x83, 0x42, 0x20, 0x10, 0x88, 0x40, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x9f, 0x4f, 0x27, 0x13, 0x89, 0x44, 0x22, 0x91, 0xc8, 0xe4, 0xf2, 0xc1, 0x00, 0x30, 0x60, 0x00, 0x00, 0x00, 0x23, 0x13, 0x88, 0x44, 0x22, 0x11, 0x48, 0x44, 0x02, 0x01, 0x00, 0x00, 0x01, 0x8f, 0x67, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00, 0x00 };
/* 21x22: no_flame */
// ········██····█······
// ·········██···██·····
// ··········██·········
// ··········███········
// ·····█····███···█····
// ···██····████··███···
// ··██···█████··███····
// ··█···█████··███·····
// ·██··█████··███······
// ·█··█████··███·······
// ·█··████··███··█·····
// ····███··███··███····
// ·····█··███···███··█·
// ·······███··█████··██
// ·█····███··███████··█
// █····███···███████···
// ██··███··█··██████···
// █··███··██···█████···
// ··███··███···█████···
// ·███··██·····█·███···
// ███··█·········██····
// ·█··███·······██·····
static const uint8_t G_NO_FLAME_BYTES[] = { 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0x7c, 0x38, 0x80, 0xc3, 0xe2, 0x70, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x9f, 0xcf, 0xe7, 0x73, 0x39, 0x1c, 0xce, 0xe7, 0xe3, 0xf9, 0xfc, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x13, 0x39, 0x1c, 0x0e, 0x27, 0x33, 0x29, 0x0c, 0x06, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x27, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00 };
/* 24x24: flame */
// ··········██····█·······
// ···········██···██······
// ············██··········
// ············███·········
// ·······█····███·········
// ·····██····█████···█····
// ····██···███████··█·····
// ····█···███████··██·····
// ···██··████████·██······
// ···█··████████··██······
// ···█··████████·███······
// ······████████·████·····
// ·······████·███·███··█··
// ········███·███████··██·
// ···█·····██··███████··█·
// ··█·······██·███████····
// ··██·····███··██████····
// ··█████·████···█████····
// ···█████████···█████····
// ····██████·····█·███····
// ·····███·········██·····
// ······███·······██······
// ········██······█·······
// ···············█········
static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0xf8, 0x60, 0x03, 0x82, 0xc0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x3f, 0x7f, 0xff, 0x8f, 0x3f, 0xff, 0xf1, 0xec, 0xff, 0xff, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0e, 0x1e, 0x3e, 0x3c, 0x6e, 0x4f, 0x07, 0x07, 0x00, 0x00, 0x01, 0x8f, 0x67, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00, 0x00 };
/* 21x22: flame */
// ········██····█······
// ·········██···██·····
// ··········██·········
// ··········███········
// ·····█····███········
// ···██····█████···█···
// ··██···███████··█····
// ··█···███████··██····
// ·██··████████·██·····
// ·█··████████··██·····
// ·█··████████·███·····
// ····████████·████····
// ·····████·███·███··█·
// ······███·███████··██
// ·█·····██··███████··█
// █·······██·███████···
// ██·····███··██████···
// █████·████···█████···
// ·█████████···█████···
// ··██████·····█·███···
// ···███·········██····
// ····███·······██·····
static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0xf8, 0x60, 0x03, 0x82, 0xc0, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x3f, 0x7f, 0xff, 0x8f, 0x3f, 0xff, 0xf1, 0xec, 0xff, 0xff, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x03, 0x07, 0x0e, 0x1e, 0x3e, 0x3c, 0x2e, 0x0f, 0x07, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x27, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00 };
/* 84x48: boot_logo */
// ····················································································
@ -109,8 +105,8 @@ static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x60, 0x2
static const uint8_t G_BOOT_LOGO_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x20, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x40, 0xc0, 0xa0, 0xa0, 0x20, 0xa0, 0xa0, 0xe0, 0x60, 0xd0, 0x90, 0xd0, 0xd0, 0xf0, 0xf0, 0xc8, 0xe8, 0xe8, 0xb8, 0xb8, 0x64, 0xd4, 0xb4, 0x94, 0x9c, 0x14, 0x0c, 0x0c, 0x1c, 0x14, 0x34, 0x34, 0x34, 0x12, 0x1a, 0x0a, 0x0a, 0x06, 0x82, 0x82, 0x82, 0x44, 0x44, 0x28, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0xc0, 0x60, 0x60, 0x60, 0x50, 0x30, 0x30, 0x38, 0x3c, 0x3c, 0x2c, 0x2c, 0x3c, 0x2e, 0x2e, 0x3e, 0x3e, 0x37, 0x3d, 0x2b, 0x3f, 0x3d, 0x2f, 0x3f, 0x3f, 0x5f, 0x4d, 0xad, 0x25, 0x16, 0x1d, 0x1f, 0x1e, 0x0a, 0x1b, 0x09, 0x0d, 0x04, 0x02, 0x03, 0x03, 0xc3, 0x43, 0x43, 0x43, 0xa5, 0x63, 0x23, 0x22, 0x21, 0x91, 0xd1, 0x31, 0x11, 0x08, 0x08, 0x28, 0x58, 0x2c, 0x04, 0x34, 0x1c, 0x16, 0x0a, 0x0a, 0x16, 0x0a, 0x05, 0x01, 0x04, 0x0b, 0x0f, 0x3c, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x09, 0x09, 0x10, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x38, 0xe8, 0x08, 0xf4, 0x4c, 0x32, 0x29, 0x10, 0x08, 0x00, 0x10, 0x48, 0x84, 0x02, 0x05, 0x02, 0x05, 0x02, 0x01, 0x00, 0x00, 0x02, 0x05, 0x82, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x80, 0x87, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x06, 0x08, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x8c, 0xb0, 0xc0, 0x80, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x11, 0x16, 0x18, 0x30, 0x28, 0x08, 0x08, 0x08, 0x08, 0x04, 0x05, 0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0xa1, 0x41, 0xa1, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x0f, 0x10, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x0c, 0x05, 0x06, 0x02, 0x02, 0x02, 0x01, 0x01, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x02, 0x07, 0x02, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x7f, 0x44, 0x44, 0x44, 0x2b, 0x10, 0x00, 0x02, 0xff, 0x19, 0x29, 0x29, 0x49, 0x49, 0xc6, 0x04, 0x0a, 0x09, 0x3f, 0x49, 0x49, 0x49, 0x49, 0x41, 0x21, 0x21, 0x00, 0x50, 0x38, 0x16, 0x11, 0x16, 0x18, 0x70, 0x40, 0x00, 0x21, 0x21, 0x3f, 0x21, 0x21, 0x11, 0x09, 0x06, 0x00, 0x0a, 0x09, 0x7f, 0x05, 0x05, 0x05, 0x05, 0x05, 0x00, 0x00, 0x1e, 0x21, 0x20, 0x20, 0x20, 0x20, 0x0e, 0x11, 0x20, 0x10, 0x09, 0x06, 0x00, 0x00, 0x00, 0x07, 0x18, 0x21, 0x1f, 0x08, 0x10, 0x20, 0x10, 0x0f, 0x00, 0x00, 0x00 };
static const struct BitmapImage bitmaps[] = {
{ .name="no_flame", .width=24, .height=24, .bytes=G_NO_FLAME_BYTES },
{ .name="flame", .width=24, .height=24, .bytes=G_FLAME_BYTES },
{ .name="no_flame", .width=21, .height=22, .bytes=G_NO_FLAME_BYTES },
{ .name="flame", .width=21, .height=22, .bytes=G_FLAME_BYTES },
{ .name="boot_logo", .width=84, .height=48, .bytes=G_BOOT_LOGO_BYTES },
{}
};
@ -121,6 +117,7 @@ const struct BitmapImage *Bitmap_Get(const char *name) {
if (0 == strcmp(ptr->name, name)) {
return ptr;
}
ptr++;
}
return NULL;
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

@ -156,6 +156,7 @@ const struct BitmapImage *Bitmap_Get(const char *name) {{
if (0 == strcmp(ptr->name, name)) {{
return ptr;
}}
ptr++;
}}
return NULL;
}}

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

@ -3,59 +3,55 @@
#include <string.h>
/* 24x24: no_flame */
// ··········██····█·······
// ···········██···██······
// ············██··········
// ············███·····█···
// ·······█····███····█····
// ·····██····█████··█···█·
// ····██···██████··█···█··
// ····█···██████··█···█···
// ···██··██████··█···█····
// ···█··██████··█···█·····
// ···█··█████··█···█······
// ······████··█···█·······
// ·······██··█···█··█··█··
// ··········█···█··██··██·
// ···█·····█···█··████··█·
// ··█·····█···█··█████····
// ··██···█···█··██████····
// ··██··█···█····█████····
// ·····█···█·····█████····
// ····█···█······█·███····
// ···█···█·········██·····
// ··█···█·········██······
// ·····█··██······█·······
// ····█··········█········
static const uint8_t G_NO_FLAME_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0x78, 0x20, 0x83, 0x42, 0x20, 0x10, 0x88, 0x40, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x9f, 0x4f, 0x27, 0x13, 0x89, 0x44, 0x22, 0x91, 0xc8, 0xe4, 0xf2, 0xc1, 0x00, 0x30, 0x60, 0x00, 0x00, 0x00, 0x23, 0x13, 0x88, 0x44, 0x22, 0x11, 0x48, 0x44, 0x02, 0x01, 0x00, 0x00, 0x01, 0x8f, 0x67, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00, 0x00 };
/* 21x22: no_flame */
// ········██····█······
// ·········██···██·····
// ··········██·········
// ··········███········
// ·····█····███···█····
// ···██····████··███···
// ··██···█████··███····
// ··█···█████··███·····
// ·██··█████··███······
// ·█··█████··███·······
// ·█··████··███··█·····
// ····███··███··███····
// ·····█··███···███··█·
// ·······███··█████··██
// ·█····███··███████··█
// █····███···███████···
// ██··███··█··██████···
// █··███··██···█████···
// ··███··███···█████···
// ·███··██·····█·███···
// ███··█·········██····
// ·█··███·······██·····
static const uint8_t G_NO_FLAME_BYTES[] = { 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0x7c, 0x38, 0x80, 0xc3, 0xe2, 0x70, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x9f, 0xcf, 0xe7, 0x73, 0x39, 0x1c, 0xce, 0xe7, 0xe3, 0xf9, 0xfc, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x13, 0x39, 0x1c, 0x0e, 0x27, 0x33, 0x29, 0x0c, 0x06, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x27, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00 };
/* 24x24: flame */
// ··········██····█·······
// ···········██···██······
// ············██··········
// ············███·········
// ·······█····███·········
// ·····██····█████···█····
// ····██···███████··█·····
// ····█···███████··██·····
// ···██··████████·██······
// ···█··████████··██······
// ···█··████████·███······
// ······████████·████·····
// ·······████·███·███··█··
// ········███·███████··██·
// ···█·····██··███████··█·
// ··█·······██·███████····
// ··██·····███··██████····
// ··█████·████···█████····
// ···█████████···█████····
// ····██████·····█·███····
// ·····███·········██·····
// ······███·······██······
// ········██······█·······
// ···············█········
static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0xf8, 0x60, 0x03, 0x82, 0xc0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x3f, 0x7f, 0xff, 0x8f, 0x3f, 0xff, 0xf1, 0xec, 0xff, 0xff, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0e, 0x1e, 0x3e, 0x3c, 0x6e, 0x4f, 0x07, 0x07, 0x00, 0x00, 0x01, 0x8f, 0x67, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00, 0x00 };
/* 21x22: flame */
// ········██····█······
// ·········██···██·····
// ··········██·········
// ··········███········
// ·····█····███········
// ···██····█████···█···
// ··██···███████··█····
// ··█···███████··██····
// ·██··████████·██·····
// ·█··████████··██·····
// ·█··████████·███·····
// ····████████·████····
// ·····████·███·███··█·
// ······███·███████··██
// ·█·····██··███████··█
// █·······██·███████···
// ██·····███··██████···
// █████·████···█████···
// ·█████████···█████···
// ··██████·····█·███···
// ···███·········██····
// ····███·······██·····
static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0xf8, 0x60, 0x03, 0x82, 0xc0, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x3f, 0x7f, 0xff, 0x8f, 0x3f, 0xff, 0xf1, 0xec, 0xff, 0xff, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x03, 0x07, 0x0e, 0x1e, 0x3e, 0x3c, 0x2e, 0x0f, 0x07, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x27, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00 };
/* 84x48: boot_logo */
// ····················································································
@ -109,14 +105,14 @@ static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0xc0, 0x60, 0x2
static const uint8_t G_BOOT_LOGO_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x20, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x40, 0xc0, 0xa0, 0xa0, 0x20, 0xa0, 0xa0, 0xe0, 0x60, 0xd0, 0x90, 0xd0, 0xd0, 0xf0, 0xf0, 0xc8, 0xe8, 0xe8, 0xb8, 0xb8, 0x64, 0xd4, 0xb4, 0x94, 0x9c, 0x14, 0x0c, 0x0c, 0x1c, 0x14, 0x34, 0x34, 0x34, 0x12, 0x1a, 0x0a, 0x0a, 0x06, 0x82, 0x82, 0x82, 0x44, 0x44, 0x28, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0xc0, 0x60, 0x60, 0x60, 0x50, 0x30, 0x30, 0x38, 0x3c, 0x3c, 0x2c, 0x2c, 0x3c, 0x2e, 0x2e, 0x3e, 0x3e, 0x37, 0x3d, 0x2b, 0x3f, 0x3d, 0x2f, 0x3f, 0x3f, 0x5f, 0x4d, 0xad, 0x25, 0x16, 0x1d, 0x1f, 0x1e, 0x0a, 0x1b, 0x09, 0x0d, 0x04, 0x02, 0x03, 0x03, 0xc3, 0x43, 0x43, 0x43, 0xa5, 0x63, 0x23, 0x22, 0x21, 0x91, 0xd1, 0x31, 0x11, 0x08, 0x08, 0x28, 0x58, 0x2c, 0x04, 0x34, 0x1c, 0x16, 0x0a, 0x0a, 0x16, 0x0a, 0x05, 0x01, 0x04, 0x0b, 0x0f, 0x3c, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x09, 0x09, 0x10, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x38, 0xe8, 0x08, 0xf4, 0x4c, 0x32, 0x29, 0x10, 0x08, 0x00, 0x10, 0x48, 0x84, 0x02, 0x05, 0x02, 0x05, 0x02, 0x01, 0x00, 0x00, 0x02, 0x05, 0x82, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x80, 0x87, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x06, 0x08, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x8c, 0xb0, 0xc0, 0x80, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x11, 0x16, 0x18, 0x30, 0x28, 0x08, 0x08, 0x08, 0x08, 0x04, 0x05, 0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0xa1, 0x41, 0xa1, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x0f, 0x10, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x0c, 0x05, 0x06, 0x02, 0x02, 0x02, 0x01, 0x01, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x02, 0x07, 0x02, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x7f, 0x44, 0x44, 0x44, 0x2b, 0x10, 0x00, 0x02, 0xff, 0x19, 0x29, 0x29, 0x49, 0x49, 0xc6, 0x04, 0x0a, 0x09, 0x3f, 0x49, 0x49, 0x49, 0x49, 0x41, 0x21, 0x21, 0x00, 0x50, 0x38, 0x16, 0x11, 0x16, 0x18, 0x70, 0x40, 0x00, 0x21, 0x21, 0x3f, 0x21, 0x21, 0x11, 0x09, 0x06, 0x00, 0x0a, 0x09, 0x7f, 0x05, 0x05, 0x05, 0x05, 0x05, 0x00, 0x00, 0x1e, 0x21, 0x20, 0x20, 0x20, 0x20, 0x0e, 0x11, 0x20, 0x10, 0x09, 0x06, 0x00, 0x00, 0x00, 0x07, 0x18, 0x21, 0x1f, 0x08, 0x10, 0x20, 0x10, 0x0f, 0x00, 0x00, 0x00 };
static const struct BitmapImage bitmaps[] = {
{ .name="no_flame", .width=24, .height=24, .bytes=G_NO_FLAME_BYTES },
{ .name="flame", .width=24, .height=24, .bytes=G_FLAME_BYTES },
{ .name="no_flame", .width=21, .height=22, .bytes=G_NO_FLAME_BYTES },
{ .name="flame", .width=21, .height=22, .bytes=G_FLAME_BYTES },
{ .name="boot_logo", .width=84, .height=48, .bytes=G_BOOT_LOGO_BYTES },
{}
};
const struct BitmapImage *Bitmap_Get(const char *name) {
const struct BitmapImage *ptr = bitmaps;
const struct BitmapImage *ptr = &bitmaps[0];
while (ptr->name) {
if (0 == strcmp(ptr->name, name)) {
return ptr;
@ -125,3 +121,4 @@ const struct BitmapImage *Bitmap_Get(const char *name) {
}
return NULL;
}

@ -51,7 +51,7 @@ static struct SceneEvent onChildReturn(struct MenuScene *self, uint32_t tag, int
return SceneEvent_Repaint();
}
#define XLINE 38
#define XLINE 40
void print_labels(struct MenuItem *items) {
snprintf(items[0].label, MENUITEM_LABEL_LEN, "▶%.0f°C", fire_get_setpoint(false));

Loading…
Cancel
Save