improvements from testing with real display
This commit is contained in:
+202
@@ -372,6 +372,208 @@ const struct LcdBuf_CGRAM_Symbol CGRAM_CZ[] = {
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},
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},
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// GUI symbols
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{
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.symbol = "🌢", // Humidity
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.fallback = 'H',
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.data = {
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0b00100,
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0b01110,
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0b01110,
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0b11111,
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0b10111,
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0b11111,
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0b01110,
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},
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},
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// Some useful glyphs for GUI with a keypad
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{
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.symbol = "🅰",
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.fallback = 'A',
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.data = {
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0b11111,
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0b11011,
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0b10101,
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0b10001,
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0b10101,
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0b10101,
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0b11111,
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},
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},
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{
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.symbol = "🅱",
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.fallback = 'B',
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.data = {
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0b11111,
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0b10011,
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0b10101,
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0b10011,
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0b10101,
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0b10011,
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0b11111,
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},
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},
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{
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.symbol = "🅲",
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.fallback = 'C',
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.data = {
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0b11111,
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0b11011,
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0b10101,
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0b10111,
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0b10101,
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0b11011,
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0b11111,
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},
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},
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{
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.symbol = "🅳",
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.fallback = 'D',
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.data = {
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0b11111,
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0b10011,
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0b10101,
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0b10101,
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0b10101,
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0b10011,
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0b11111,
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},
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},
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{
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.symbol = "❶",
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.fallback = '1',
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.data = {
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0b11111,
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0b11011,
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0b10011,
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0b11011,
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0b11011,
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0b10001,
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0b11111,
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},
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},
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{
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.symbol = "❷",
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.fallback = '2',
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.data = {
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0b11111,
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0b11001,
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0b10101,
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0b11101,
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0b11011,
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0b10001,
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0b11111,
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},
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},
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{
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.symbol = "❸",
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.fallback = '3',
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.data = {
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0b11111,
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0b10011,
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0b11101,
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0b10011,
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0b11101,
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0b10011,
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0b11111,
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},
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},
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{
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.symbol = "❹",
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.fallback = '4',
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.data = {
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0b11111,
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0b10101,
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0b10101,
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0b10001,
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0b11101,
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0b11101,
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0b11111,
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},
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},
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{
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.symbol = "⊛",
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.fallback = '*',
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.data = {
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0b11111,
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0b11011,
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0b01010,
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0b10001,
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0b01010,
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0b11011,
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0b11111,
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},
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},
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{
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.symbol = "¤",
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.fallback = '#',
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.data = {
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0b11111,
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0b10101,
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0b00000,
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0b10101,
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0b00000,
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0b10101,
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0b11111,
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},
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},
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{
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.symbol = "▌",
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.fallback = ' ',
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.data = {
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0b11100,
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0b11100,
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0b11100,
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0b11100,
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0b11100,
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0b11100,
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0b11100,
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0b11100,
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},
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},
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{
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.symbol = "↑",
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.fallback = '^',
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.data = {
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0b00100,
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0b01110,
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0b10101,
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0b00100,
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0b00100,
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0b00100,
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0b00100,
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},
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},
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{
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.symbol = "↓",
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.fallback = 'v',
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.data = {
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0b00100,
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0b00100,
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0b00100,
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0b00100,
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0b10101,
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0b01110,
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0b00100,
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},
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},
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{
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.symbol = "✔",
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.fallback = 0xE8,
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.data = {
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0b00000,
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0b00000,
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0b00001,
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0b10011,
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0b11110,
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0b01100,
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0b00000,
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},
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},
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{}, /* end mark */
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};
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+2
-2
@@ -97,8 +97,8 @@ const struct LcdBuf_CGROM_Entry CGROM_A00[] = {
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{.address = 123, .symbol = "{"},
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{.address = 124, .symbol = "|"},
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{.address = 125, .symbol = "}"},
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{.address = 126, .symbol = "←"},
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{.address = 127, .symbol = "→"},
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{.address = 126, .symbol = "→"},
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{.address = 127, .symbol = "←"},
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// lots of japanese symbols - add them yourself if you need them
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{.address = 0xA2, .symbol = "「"},
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+60
-1
@@ -15,6 +15,7 @@ void LcdBuffer_Init(struct LcdBuffer *self, const struct LcdBuf_CGROM_Entry *cgr
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assert(cgrom);
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assert(custom_symbols);
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memset(self, 0, sizeof(struct LcdBuffer));
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LcdBuffer_Clear(self);
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self->cgrom = cgrom;
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self->custom_symbols = custom_symbols;
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@@ -36,8 +37,37 @@ void LcdBuffer_Clear(struct LcdBuffer *self)
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/** Write what needs to be written to the HW, clear all dirty marks */
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void LcdBuffer_Flush(struct LcdBuffer *self)
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{
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bool any_flush = self->full_repaint_required || self->cursor_dirty;
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uint8_t flush_cgram_mask = 0;
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// Check if any flushing is required
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for (int i = 0; i < LCDBUF_CGRAM_CAPACITY; i++) {
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if (self->cgram[i].refcount > 0 && self->cgram[i].dirty) {
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any_flush = true;
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flush_cgram_mask |= 1 << i;
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}
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}
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if (!any_flush) {
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// check if we have dirty areas
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for (int e = 0; e < LCDBUF_DIRTY_LIST_LEN; e++) {
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struct LcdBuf_DirtyExtent *ext = &self->dirty_extents[e];
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if (ext->count) {
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any_flush = true;
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break;
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}
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}
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}
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if (!any_flush) {
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// really nothing to do
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return;
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}
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LcdBuffer_IO_SetCursorStyle(0); // hide cursor for the time of this function
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for (int i = 0; i < LCDBUF_CGRAM_CAPACITY; i++) {
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if (flush_cgram_mask & (1 << i)) {
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LcdBuffer_IO_WriteCGRAM(i, self->custom_symbols[self->cgram[i].symbol_index].data);
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self->cgram[i].dirty = false;
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}
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@@ -57,7 +87,7 @@ void LcdBuffer_Flush(struct LcdBuffer *self)
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if (!any_nonspace) {
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LcdBuffer_IO_Clear();
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return;
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goto done;
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}
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for (int r = 0; r < LINE_NUM; r++) {
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@@ -74,11 +104,21 @@ void LcdBuffer_Flush(struct LcdBuffer *self)
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ext->count = 0; // mark the slot as free
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}
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}
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done:
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// Restore the visible cursor
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if (self->cursor_style != 0) {
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LcdBuffer_IO_SetCursorPos(self->cursor_row, self->cursor_col);
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LcdBuffer_IO_SetCursorStyle(self->cursor_style); // hide cursor for the time of this function
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}
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self->cursor_dirty = false;
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}
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/** Fully write everything to the display */
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void LcdBuffer_FlushAll(struct LcdBuffer *self)
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{
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LcdBuffer_IO_SetCursorStyle(0); // hide cursor for the time of this function
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for (int i = 0; i < LCDBUF_CGRAM_CAPACITY; i++) {
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if (self->cgram[i].refcount > 0) {
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LcdBuffer_IO_WriteCGRAM(i, self->custom_symbols[self->cgram[i].symbol_index].data);
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@@ -92,6 +132,14 @@ void LcdBuffer_FlushAll(struct LcdBuffer *self)
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memset(self->dirty_extents, 0, sizeof(self->dirty_extents));
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self->full_repaint_required = false;
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// Restore the visible cursor
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if (self->cursor_style != 0) {
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LcdBuffer_IO_SetCursorPos(self->cursor_row, self->cursor_col);
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LcdBuffer_IO_SetCursorStyle(self->cursor_style); // hide cursor for the time of this function
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}
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self->cursor_dirty = false;
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}
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//static void show_dirty_slots(const struct LcdBuffer *self) {
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@@ -289,3 +337,14 @@ void LcdBuffer_Write(struct LcdBuffer *self, lcdbuf_pos_t row, lcdbuf_pos_t col,
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col++;
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}
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}
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void LcdBuffer_SetCursor(struct LcdBuffer *self, lcdbuf_pos_t row, lcdbuf_pos_t col, uint8_t cursor_style)
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{
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if ((self->cursor_style != cursor_style) || (self->cursor_row != row) || (self->cursor_col != col)) {
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self->cursor_style = cursor_style;
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self->cursor_row = row;
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self->cursor_col = col;
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self->cursor_dirty = true;
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}
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}
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+14
-1
@@ -71,6 +71,12 @@ struct LcdBuffer {
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/** If the dirty extents array was not sufficient to hold all changes, this flag is set,
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* indicating the dirty_extents array should be disregarded. */
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bool full_repaint_required;
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/* Visible cursor - is restored after flushing */
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uint8_t cursor_style; // two bits - blink 0b01, bar 0b10
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lcdbuf_pos_t cursor_row;
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lcdbuf_pos_t cursor_col;
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bool cursor_dirty;
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};
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/** Initialize the struct */
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@@ -91,6 +97,9 @@ void LcdBuffer_Set(struct LcdBuffer *self, lcdbuf_pos_t row, lcdbuf_pos_t col, s
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/** Write a UTF8 string at a position */
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void LcdBuffer_Write(struct LcdBuffer *self, lcdbuf_pos_t row, lcdbuf_pos_t col, char *utf_string);
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/** Set visible cursor position and style. style is 2 bits: blink 0b01, bar 0b10 */
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void LcdBuffer_SetCursor(struct LcdBuffer *self, lcdbuf_pos_t row, lcdbuf_pos_t col, uint8_t cursor_style);
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/* Callbacks - need to be implemented by the application! */
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/** Clear the entire screen (CGRAM can be left unchanged, but they will be written anew if needed) */
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@@ -100,6 +109,10 @@ extern void LcdBuffer_IO_Clear();
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extern void LcdBuffer_IO_WriteAt(lcdbuf_pos_t row, lcdbuf_pos_t col, const uint8_t *buf, lcdbuf_count_t len);
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/** Write CGRAM data. Data is always 8 bytes long. */
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extern void LcdBuffer_IO_WriteCGRAM(uint8_t position, const uint8_t* data);
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extern void LcdBuffer_IO_WriteCGRAM(uint8_t position, const uint8_t *data);
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/** Set cursor pos & style */
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extern void LcdBuffer_IO_SetCursorPos(lcdbuf_pos_t cursor_row, lcdbuf_pos_t cursor_col);
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extern void LcdBuffer_IO_SetCursorStyle(uint8_t cursor_style);
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#endif //HD44780UTF_LCDBUF_H
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+10
@@ -46,6 +46,16 @@ void LcdBuffer_IO_WriteAt(lcdbuf_pos_t row, lcdbuf_pos_t col, const uint8_t *buf
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printf("\"\n");
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}
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void LcdBuffer_IO_SetCursorPos(lcdbuf_pos_t cursor_row, lcdbuf_pos_t cursor_col)
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{
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printf("CURS : %d,%d\n", cursor_row, cursor_col);
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}
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void LcdBuffer_IO_SetCursorStyle(uint8_t cursor_style)
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{
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printf("CURS: style 0x%02x\n", cursor_style);
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}
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#define BYTE_TO_BINARY_PATTERN "%c%c%c%c%c%c%c%c"
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#define BYTE_TO_BINARY(byte) \
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((byte) & 0x80 ? '#' : '.'), \
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