ESP8266 part of the f105-motor-demo project (see f105-motor-demo_stm32)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
f105-motor-demo_esp/sbmp-/sbmp_session.h

207 lines
6.7 KiB

#ifndef SBMP_SESSION_H
#define SBMP_SESSION_H
/**
* SBMP session layer
*
* This layer provides an abstraction over all of SBMP.
*
* Start by creating "endpoint" with sbmp_ep_init(), then configure and enable it.
*
* Next you should trigger a handshake, which assigns your endpoint the origin bit,
* and obtains information about your peer (it's buffer size and preferred checksum).
*
* You can still interact with the framing layer directly, but it shouldn't be needed.
*/
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
#include "sbmp_config.h"
#include "sbmp_datagram.h"
#include "sbmp_frame.h"
typedef enum {
SBMP_HSK_NOT_STARTED = 0, /*!< Initial state, unconfigured */
SBMP_HSK_SUCCESS = 1, /*!< Handshake done, origin assigned. */
SBMP_HSK_AWAIT_REPLY = 2, /*!< Request sent, awaiting a reply */
SBMP_HSK_CONFLICT = 3, /*!< Conflict occured during HSK */
} SBMP_HandshakeStatus;
/** SBMP Endpoint (session) structure */
typedef struct {
bool origin; /*!< Local origin bit */
uint16_t next_session; /*!< Next session number */
void (*rx_handler)(SBMP_Datagram *dg); /*!< Datagram receive handler */
SBMP_FrmInst frm; /*!< Framing layer internal state */
// Handshake
SBMP_HandshakeStatus hsk_state; /*!< Handshake progress */
uint16_t hsk_session; /*!< Session number of the handshake request message */
uint16_t peer_buffer_size; /*!< Peer's buffer size (obtained during handshake) */
SBMP_CksumType peer_pref_cksum; /*!< Peer's preferred checksum type */
// Our info for the peer
uint16_t buffer_size; /*!< Our buffer size */
SBMP_CksumType pref_cksum; /*!< Our preferred checksum */
SBMP_Datagram static_dg; /*!< Static datagram, used when DG is pased to a callback.
This way the datagram remains valid until next Frm Rx,
not only until the callback ends. Disabling the EP in the Rx
callback lets you preserve the Dg for a longer period -
i.e. put it in a global var, where a loop retrieves it. */
} SBMP_Endpoint;
/**
* @brief Initialize the endpoint.
*
* @note about the Rx handler:
* The datagram is valid until a new payload byte is received by the Frm.
* Disable the endpoint (-> thus also Frm) in the callback if you need
* to keep the Dg longer. Then re-enable it after the Dg is processed.
*
* @param ep : Endpoint struct pointer, or NULL to allocate one.
* @param buffer : Rx buffer. NULL to allocate one.
* @param buffer_size : Rx buffer length
* @param dg_rx_handler : Datagram received handler.
* @param tx_func : Function to send a byte to USART
* @return the endpoint struct pointer (allocated if ep was NULL)
*/
SBMP_Endpoint *sbmp_ep_init(SBMP_Endpoint *ep,
uint8_t *buffer,
uint16_t buffer_size,
void (*dg_rx_handler)(SBMP_Datagram *dg),
void (*tx_func)(uint8_t byte));
/**
* @brief Reset an endpoint and it's Framing Layer
*
* This discards all state information.
*
* @param ep : Endpoint
*/
void sbmp_ep_reset(SBMP_Endpoint *ep);
/** Set session number (good to randomize before starting a handshake) */
void sbmp_ep_seed_session(SBMP_Endpoint *ep, uint16_t sesn);
/**
* Set the origin bit.
* This can be used instead of handshake if origins are pre-assigned.
*/
void sbmp_ep_set_origin(SBMP_Endpoint *endp, bool bit);
/** Set the preferred checksum for this peer. */
void sbmp_ep_set_preferred_cksum(SBMP_Endpoint *endp, SBMP_CksumType cksum_type);
/**
* @brief Start a message as a reply, with CRC32
*
* @param ep : Endpoint struct
* @param type : Datagram type ID
* @param length : Datagram payload length (bytes)
* @param sesn : Session number of message this is a reply to.
* @return success
*/
bool sbmp_ep_start_response(SBMP_Endpoint *ep, SBMP_DgType type, uint16_t length, uint16_t sesn);
/**
* @brief Start a message in a new session, with CRC32
*
* @param ep : Endpoint struct
* @param type : Datagram type ID
* @param length : Datagram payload length (bytes)
* @param sesn : Var to store session number, NULL = don't store.
* @return success
*/
bool sbmp_ep_start_session(SBMP_Endpoint *ep, SBMP_DgType type, uint16_t length, uint16_t *sesn_ptr);
/**
* @brief Send one byte in the current message
*
* @param ep : Endpoint struct
* @param byte : byte to send
* @return true on success
*/
bool sbmp_ep_send_byte(SBMP_Endpoint *ep, uint8_t byte);
/**
* @brief Send a data buffer (or a part) in the current message
*
* @param ep : Endpoint struct
* @param buffer : buffer of bytes to send
* @param length : buffer length (byte count)
* @return actual sent length (until payload is full)
*/
uint16_t sbmp_ep_send_buffer(SBMP_Endpoint *ep, const uint8_t *buffer, uint16_t length);
/**
* @brief Send a message in a new session.
*
* @param ep : Endpoint struct
* @param type : Datagram type ID
* @param buffer : Buffer with data to send
* @param length : Datagram payload length (bytes)
* @param sesn_ptr : Session number
* @param sent_bytes_ptr : Var to store NR of sent bytes. NULL = don't store.
* @return success
*/
bool sbmp_ep_send_response(
SBMP_Endpoint *ep,
SBMP_DgType type,
const uint8_t *buffer,
uint16_t length,
uint16_t sesn_ptr,
uint16_t *sent_bytes_ptr);
/**
* @brief Send a message in a new session.
*
* @param ep : Endpoint struct
* @param type : Datagram type ID
* @param buffer : Buffer with data to send
* @param length : Datagram payload length (bytes)
* @param sesn_ptr : Var to store session number. NULL = don't store.
* @param sent_bytes_ptr : Var to store NR of sent bytes. NULL = don't store.
* @return success
*/
bool sbmp_ep_send_message(
SBMP_Endpoint *ep,
SBMP_DgType type,
const uint8_t *buffer,
uint16_t length,
uint16_t *sesn,
uint16_t *sent_bytes);
/**
* @brief Start a handshake (origin bit arbitration)
* @param ep : Endpoint struct
*/
bool sbmp_ep_start_handshake(SBMP_Endpoint *ep);
/**
* @brief Receive a byte from USART (is passed to the framing layer)
* @param ep : Endpoint struct
* @param byte : Byte received from USART
* @return true if byte was consumed
*/
SBMP_RxStatus sbmp_ep_receive(SBMP_Endpoint *ep, uint8_t byte);
/** Get current handshake state */
SBMP_HandshakeStatus sbmp_ep_handshake_status(SBMP_Endpoint *ep);
/** Enable or disable both Rx and TX in the FrmInst backing this Endpoint */
void sbmp_ep_enable(SBMP_Endpoint *ep, bool enable);
/** Enable or disable RX in the FrmInst backing this Endpoint */
void sbmp_ep_enable_rx(SBMP_Endpoint *ep, bool enable_rx);
/** Enable or disable TX in the FrmInst backing this Endpoint */
void sbmp_ep_enable_tx(SBMP_Endpoint *ep, bool enable_tx);
#endif /* SBMP_SESSION_H */