fixed and improved VT100 support

pull/1/head
Ondřej Hruška 10 years ago
parent d716190cc5
commit 7caeceb05c
  1. 39
      lib/uart.c
  2. 35
      lib/uart.h
  3. 307
      lib/uart_ansi.c
  4. 142
      lib/uart_ansi.h

@ -102,9 +102,6 @@ void uart_flush()
}
/** Send CRLF */
void uart_nl()
{
@ -118,24 +115,40 @@ char tmpstr[12]; // buffer for number rendering
void _uart_putn(const uint8_t places);
/** Send unsigned int8 */
void uart_put8i(const int8_t num)
{
itoa(num, tmpstr, 10);
uart_puts(tmpstr);
}
/** Send signed int8 */
void uart_put8u(const uint8_t num)
{
itoa(num, tmpstr, 10);
uart_puts(tmpstr);
}
/** Send unsigned int */
void uart_puti(const int16_t num)
void uart_put16i(const int16_t num)
{
ltoa(num, tmpstr, 10);
itoa(num, tmpstr, 10);
uart_puts(tmpstr);
}
/** Send signed int */
void uart_putu(const uint16_t num)
void uart_put16u(const uint16_t num)
{
ltoa(num, tmpstr, 10);
itoa(num, tmpstr, 10);
uart_puts(tmpstr);
}
/** Send unsigned long */
void uart_putlu(const uint32_t num)
void uart_put32u(const uint32_t num)
{
ltoa(num, tmpstr, 10);
uart_puts(tmpstr);
@ -143,7 +156,7 @@ void uart_putlu(const uint32_t num)
/** Send signed long */
void uart_putl(const int32_t num)
void uart_put32i(const int32_t num)
{
ltoa(num, tmpstr, 10);
uart_puts(tmpstr);
@ -151,7 +164,7 @@ void uart_putl(const int32_t num)
/** Send signed long as float */
void uart_putlf(const int32_t num, const uint8_t places)
void uart_put32if(const int32_t num, const uint8_t places)
{
if (num < 0) {
uart_tx('-');
@ -165,7 +178,7 @@ void uart_putlf(const int32_t num, const uint8_t places)
/** Send unsigned long as float */
void uart_putluf(const uint32_t num, const uint8_t places)
void uart_put32uf(const uint32_t num, const uint8_t places)
{
ltoa(num, tmpstr, 10);
_uart_putn(places);
@ -173,7 +186,7 @@ void uart_putluf(const uint32_t num, const uint8_t places)
/** Send signed int as float */
void uart_putif(const int16_t num, const uint8_t places)
void uart_put16if(const int16_t num, const uint8_t places)
{
if (num < 0) {
uart_tx('-');
@ -187,7 +200,7 @@ void uart_putif(const int16_t num, const uint8_t places)
/** Send unsigned int as float */
void uart_putuf(const uint16_t num, const uint8_t places)
void uart_put16uf(const uint16_t num, const uint8_t places)
{
ltoa(num, tmpstr, 10);
_uart_putn(places);

@ -3,8 +3,8 @@
//
// Utilities for UART communication.
//
// First, init uart with desired baud rate using uart_init().
// Then, enable interrupts you want, and that's it.
// First, init uart with desired baud rate using uart_init(baud).
// Then enable interrupts you want with uart_isr_XXX().
//
#include <avr/io.h>
@ -13,6 +13,7 @@
#include <stdbool.h>
#include <stdint.h>
/** Init UART for given baudrate */
void _uart_init_do(uint16_t ubrr); // internal, needed for the macro.
#define uart_init(baud) _uart_init_do(F_CPU / 16 / (baud) - 1)
@ -64,28 +65,34 @@ void uart_puts_pgm(const char* str);
// Numbers
/** Send unsigned int */
void uart_puti(const int16_t num);
void uart_put8i(const int8_t num);
/** Send signed int */
void uart_putu(const uint16_t num);
void uart_put8u(const uint8_t num);
/** Send unsigned long */
void uart_putlu(const uint32_t num);
/** Send unsigned int */
void uart_put16i(const int16_t num);
/** Send signed long */
void uart_putl(const int32_t num);
/** Send signed int */
void uart_put16u(const uint16_t num);
/** Send signed long as float */
void uart_putlf(const int32_t num, const uint8_t places);
/** Send unsigned long */
void uart_put32u(const uint32_t num);
/** Send unsigned long as float */
void uart_putluf(const uint32_t num, const uint8_t places);
/** Send signed long */
void uart_put32i(const int32_t num);
/** Send signed int as float */
void uart_putif(const int16_t num, const uint8_t places);
void uart_put16if(const int16_t num, const uint8_t places);
/** Send unsigned int as float */
void uart_putuf(const uint16_t num, const uint8_t places);
void uart_put16uf(const uint16_t num, const uint8_t places);
/** Send signed long as float */
void uart_put32if(const int32_t num, const uint8_t places);
/** Send unsigned long as float */
void uart_put32uf(const uint32_t num, const uint8_t places);
// Extras

@ -1,30 +1,54 @@
#include <avr/io.h>
#include <avr/pgmspace.h>
#include <stdbool.h>
#include <stdint.h>
#include "uart.h"
#include "uart_ansi.h"
void _vt_apply_style();
void _vt_reset_attribs_do();
void _vt_style_do();
void _vt_color_do();
void vt_goto(uint16_t x, uint16_t y)
void vt_goto(uint8_t x, uint8_t y)
{
uart_putc(27);
uart_putc('[');
uart_putu(x);
uart_put8u(x);
uart_putc(';');
uart_putu(y);
uart_put8u(y);
uart_putc('H');
}
void vt_move(int16_t x, int16_t y)
void vt_goto_x(uint8_t x)
{
uart_putc(27);
uart_putc('[');
uart_put8u(x);
uart_putc('`');
}
void vt_goto_y(uint8_t y)
{
uart_putc(27);
uart_putc('[');
uart_put8u(y);
uart_putc('d');
}
void vt_move(int8_t x, int8_t y)
{
vt_move_x(x);
vt_move_y(y);
}
void vt_move_x(int16_t x)
void vt_move_x(int8_t x)
{
if (x < 0) {
vt_left(-x);
@ -34,7 +58,7 @@ void vt_move_x(int16_t x)
}
void vt_move_y(int16_t y)
void vt_move_y(int8_t y)
{
if (y < 0) {
vt_up(-y);
@ -44,47 +68,47 @@ void vt_move_y(int16_t y)
}
void vt_up(uint16_t y)
void vt_up(uint8_t y)
{
if (y == 0) return;
uart_putc(27);
uart_putc('[');
uart_putu(y);
uart_put8u(y);
uart_putc('A');
}
void vt_down(uint16_t y)
void vt_down(uint8_t y)
{
if (y == 0) return;
uart_putc(27);
uart_putc('[');
uart_putu(y);
uart_put8u(y);
uart_putc('B');
}
void vt_left(uint16_t x)
void vt_left(uint8_t x)
{
if (x == 0) return;
uart_putc(27);
uart_putc('[');
uart_putu(x);
uart_put8u(x);
uart_putc('D');
}
void vt_right(uint16_t x)
void vt_right(uint8_t x)
{
if (x == 0) return;
uart_putc(27);
uart_putc('[');
uart_putu(x);
uart_put8u(x);
uart_putc('C');
}
void vt_scroll(int16_t y)
void vt_scroll(int8_t y)
{
while (y < 0) {
uart_putc(27);
@ -100,67 +124,274 @@ void vt_scroll(int16_t y)
}
void vt_save()
void vt_scroll_set(uint8_t from, uint8_t to)
{
uart_putc(27);
uart_putc('[');
uart_put8u(from);
uart_putc(';');
uart_put8u(to);
uart_putc('r');
}
void vt_scroll_reset()
{
uart_putc(27);
uart_putc(7);
uart_putc('[');
uart_putc('r');
}
typedef struct {
uint8_t flags;
uint8_t fg;
uint8_t bg;
} vt_style_t;
vt_style_t saved_style;
vt_style_t current_style;
void vt_save()
{
uart_puts_pgm(PSTR("\x1B[s"));
saved_style = current_style;
}
void vt_restore()
{
uart_putc(27);
uart_putc(8);
uart_puts_pgm(PSTR("\x1B[u"));
current_style = saved_style;
}
/** Disable all text attributes (excluding color) */
void vt_attr_reset()
{
current_style.flags = 0;
_vt_reset_attribs_do();
_vt_apply_style();
}
/** Set color to white on black */
void vt_color_reset()
{
current_style.fg = VT_WHITE;
current_style.bg = VT_BLACK;
_vt_color_do();
}
/** Enable or disable a text attribute */
void vt_attr(uint8_t attribute, bool on)
{
// flags are powers of two
// so this can handle multiple OR'd flags
for(uint8_t c = 1; c <= VT_FAINT; c *= 2) {
if (attribute & c) {
if (on) {
current_style.flags |= c;
} else {
current_style.flags &= ~c;
}
}
}
_vt_apply_style();
}
/** Send style and color commands */
void _vt_apply_style()
{
_vt_reset_attribs_do();
_vt_style_do();
_vt_color_do();
}
/** Set color 0..7 */
void vt_color(uint8_t fg, uint8_t bg)
{
current_style.fg = fg;
current_style.bg = bg;
_vt_color_do();
}
/** Set FG color 0..7 */
void vt_color_fg(uint8_t fg)
{
current_style.fg = fg;
_vt_color_do();
}
/** Set BG color 0..7 */
void vt_color_bg(uint8_t bg)
{
current_style.bg = bg;
_vt_color_do();
}
/** Send reset command */
inline void _vt_reset_attribs_do()
{
uart_puts_pgm(PSTR("\x1B[m")); // reset
}
void vt_style(uint8_t flags)
/** Send commands for text attribs */
void _vt_style_do()
{
if (flags == VT_NORMAL) {
uart_puts("\x1B[m"); // reset
return;
if (current_style.flags & VT_BOLD) {
uart_puts_pgm(PSTR("\x1B[1m"));
}
if (flags & VT_BOLD) {
uart_puts("\x1B[1m");
if (current_style.flags & VT_FAINT) {
uart_puts_pgm(PSTR("\x1B[2m"));
}
if (flags & VT_UNDERLINE) {
uart_puts("\x1B[4m");
if (current_style.flags & VT_ITALIC) {
uart_puts_pgm(PSTR("\x1B[3m"));
}
if (flags & VT_BLINK) {
uart_puts("\x1B[5m");
if (current_style.flags & VT_UNDERLINE) {
uart_puts_pgm(PSTR("\x1B[4m"));
}
if (flags & VT_REVERSE) {
uart_puts("\x1B[7m");
if (current_style.flags & VT_BLINK) {
uart_puts_pgm(PSTR("\x1B[5m"));
}
if (flags & VT_HIDDEN) {
uart_puts("\x1B[8m");
if (current_style.flags & VT_REVERSE) {
uart_puts_pgm(PSTR("\x1B[7m"));
}
}
void vt_color(uint8_t fg, uint8_t bg)
/** Send commands for xolor */
void _vt_color_do()
{
uart_putc(27);
uart_putc('[');
uart_putu(fg);
uart_put8u(30 + current_style.fg);
uart_putc(';');
uart_putu(bg);
uart_put8u(40 + current_style.bg);
uart_putc('m');
}
/** Insert blank lines febore the current line */
void vt_insert_lines(uint8_t count)
{
uart_putc(27);
uart_putc('[');
uart_put8u(count);
uart_putc('L');
}
/** Delete lines from the current line down */
void vt_delete_lines(uint8_t count)
{
uart_putc(27);
uart_putc('[');
uart_put8u(count);
uart_putc('M');
}
/** Insert empty characters at cursor */
void vt_insert_chars(uint8_t count)
{
uart_putc(27);
uart_putc('[');
uart_put8u(count);
uart_putc('@');
}
/** Delete characters at cursor */
void vt_delete_chars(uint8_t count)
{
uart_putc(27);
uart_putc('[');
uart_put8u(count);
uart_putc('P');
}
void vt_clear()
{
uart_puts("\x1B[2J");
uart_puts_pgm(PSTR("\x1B[2J"));
}
void vt_erase_forth()
{
uart_puts_pgm(PSTR("\x1B[K"));
}
void vt_erase_back()
{
uart_puts_pgm(PSTR("\x1B[1K"));
}
void vt_erase_line()
{
uart_puts_pgm(PSTR("\x1B[2K"));
}
void vt_erase_above()
{
uart_puts_pgm(PSTR("\x1B[1J"));
}
void vt_erase_below()
{
uart_puts_pgm(PSTR("\x1B[J"));
}
void vt_home()
{
uart_puts("\x1B[H");
uart_puts_pgm(PSTR("\x1B[H"));
}
/** Initialize helper variables */
void vt_init()
{
vt_reset();
}
/** Reset state and clear screen */
void vt_reset()
{
// reset color and attributes
vt_color_reset();
vt_attr_reset();
vt_scroll_reset();
// clear screen
vt_clear();
// go to top left
vt_home();
// overwrite saved state
vt_save();
}

@ -3,60 +3,162 @@
//
// ANSI / VT100 utilities for UART
//
// To use this, first call uart_init(baud) and vt_init()
// To print stuff on the screen, use uart_puts() etc from uart.h
//
#include <avr/io.h>
#include <stdbool.h>
#include <stdint.h>
#include "uart.h"
#define VT_NORMAL 0
#define VT_BOLD 1
#define VT_UNDERLINE 2
#define VT_BLINK 4
#define VT_REVERSE 8
#define VT_HIDDEN 16
// INIT
/** Initialize helper variables */
void vt_init();
/** Reset state and clear screen */
void vt_reset();
// CURSOR MOVE
/** Move cursor to top left corner */
void vt_home();
/** Jump to a location on the screen */
void vt_goto(uint16_t x, uint16_t y);
void vt_goto(uint8_t x, uint8_t y);
/** Jump to given X, keep Y */
void vt_goto_x(uint8_t x);
/** Jump to given Y, keep X */
void vt_goto_y(uint8_t y);
/** Move cursor relative to current location */
void vt_move(int16_t x, int16_t y);
void vt_move(int8_t x, int8_t y);
/** Move cursor horizontally */
void vt_move_x(int16_t x);
void vt_move_x(int8_t x);
/** Move cursor vertically */
void vt_move_y(int16_t y);
void vt_move_y(int8_t y);
/** Move cursor up y cells */
void vt_up(uint16_t y);
void vt_up(uint8_t y);
/** Move cursor down y cells */
void vt_down(uint16_t y);
void vt_down(uint8_t y);
/** Move cursor left x cells */
void vt_left(uint16_t x);
void vt_left(uint8_t x);
/** Move cursor right x cells */
void vt_right(uint16_t x);
void vt_right(uint8_t x);
// SCROLLING
/** Scroll y lines down (like up/down, but moves window if needed) */
void vt_scroll(int16_t down);
void vt_scroll(int8_t down);
/** Set scrolling region (lines) */
void vt_scroll_set(uint8_t from, uint8_t to);
/** Set font style */
void vt_style(uint8_t flags);
/** Sets scrolling region to the entire screen. */
void vt_scroll_reset();
/** Set color */
// COLOR
#define VT_BLACK 0
#define VT_RED 1
#define VT_GREEN 2
#define VT_YELLOW 3
#define VT_BLUE 4
#define VT_MAGENTA 5
#define VT_CYAN 6
#define VT_WHITE 7
/** Set color 0..7 */
void vt_color(uint8_t fg, uint8_t bg);
/** Set FG color 0..7 */
void vt_color_fg(uint8_t fg);
/** Set BG color 0..7 */
void vt_color_bg(uint8_t bg);
/** Set color to white on black */
void vt_color_reset();
// STYLES
#define VT_BOLD 1
#define VT_UNDERLINE 2
#define VT_BLINK 4
#define VT_REVERSE 8
#define VT_ITALIC 16
#define VT_FAINT 32
/** Enable or disable a text attribute */
void vt_attr(uint8_t attribute, bool on);
/** Disable all text attributes (excluding color) */
void vt_attr_reset();
// SAVE & RESTORE
/** Save cursor position & text attributes */
void vt_save();
/** Restore cursor to saved values */
void vt_restore();
// MODIFY
/** Insert blank lines febore the current line */
void vt_insert_lines(uint8_t count);
/** Delete lines from the current line down */
void vt_delete_lines(uint8_t count);
/** Insert empty characters at cursor */
void vt_insert_chars(uint8_t count);
/** Delete characters at cursor */
void vt_delete_chars(uint8_t count);
// ERASING
/** Clear the screen */
void vt_clear();
/** Move cursor to top left corner */
void vt_home();
/** Erase to the end of line */
void vt_erase_forth();
/** Erase line to cursor */
void vt_erase_back();
/** Erase entire line */
void vt_erase_line();
/** Erase screen below the line */
void vt_erase_above();
/** Erase screen above the line */
void vt_erase_below();

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