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Ondřej Hruška
24209ae725
|
7 years ago | |
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lib | 8 years ago | |
.gitignore | 8 years ago | |
CMakeLists.txt | 7 years ago | |
LICENSE | 8 years ago | |
Makefile | 7 years ago | |
README.md | 7 years ago | |
avr-c-bp.pro | 8 years ago | |
display.c | 7 years ago | |
display.h | 7 years ago | |
game.c | 7 years ago | |
game.h | 7 years ago | |
leds.c | 7 years ago | |
leds.h | 7 years ago | |
main.c | 7 years ago | |
pinout.h | 8 years ago | |
rng.c | 7 years ago | |
rng.h | 7 years ago | |
style.astylerc | 8 years ago |
README.md
Simon game with Pro Mini
There is not much documentation for this project because I made exactly one copy of the hardware and it'll probably end there. But if anyone tries to replicate this, here are some hints:
Parts
- powered by 4 AA batteries (3 would be enough)
- buck module to 4V, EN pin controlled by microcontroller (and a button through resistor, mcu senses button for soft shutdown etc). Those modules can be found on aliexpress. For a replacement, you can just put a mosfet there or something, as long as V_sup won't go over 5V.
- arduino pro mini (anything with atmega328p will work)
- 4 neopixels - blinky lights (chained)
- dual 7-seg display unit for score, CC or CA doesn't matter, easy to reverse in code
- 4 buttons or TTP223 touch keys for user input
- 1 photo-transistor and some resistors for ambient light sense
- displays driven by 595 or equivalent (eg 74HC4094)
what to connect to where can be found in pinout.h
.
I'll send a more detailed schematic on request, if I still find my notes.
Flashing
The firmware can be flashed using the arduino bootloader (via the makefile), but that produces a 1s delay on startup when the bootloader waits. For this reason I've wiped the bootloader and flashed it directly with AVR Dragon using ISP programming.