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					// Created by MightyPork on 2022/11/12.
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					// Created by MightyPork on 2022/11/12.
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					//
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					//
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					#include "user_interface.h" | 
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					#include "framebuffer.h" | 
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					#include "framebuffer.h" | 
				
			
			
		
	
		
		
			
				
					
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					#include "ssd1306.h" | 
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					/* Tiny framebuffer */ | 
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					#define FBW DISPLAY_W | 
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					#define FBH DISPLAY_H | 
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					#define MIN(a,b) ((a)>(b)?(b):(a)) | 
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					#define MIN(a,b) ((a)>(b)?(b):(a)) | 
				
			
			
		
	
		
		
			
				
					
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					#define MAX(a,b) ((a)>(b)?(a):(b)) | 
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					#define MAX(a,b) ((a)>(b)?(a):(b)) | 
				
			
			
		
	
		
		
			
				
					
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					static uint8_t fb[(FBH/8)*FBW]; | 
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					#include <string.h> | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					uint8_t fb[(FBH / 8) * FBW]; | 
				
			
			
		
	
		
		
			
				
					
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					/** Fill with a vertical pattern, 1 byte */ | 
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					/** Fill with a vertical pattern, 1 byte */ | 
				
			
			
		
	
		
		
			
				
					
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					void fb_fill(uint8_t pattern) { | 
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					void fb_fill(uint8_t pattern) { | 
				
			
			
		
	
	
		
		
			
				
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					@ -245,7 +241,7 @@ void fb_bitmap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, u | 
				
			
			
		
	
		
		
			
				
					
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					            // last
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					            // last
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					            for (uint8_t i = 0; i < w; i++) { | 
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					            for (uint8_t i = 0; i < w; i++) { | 
				
			
			
		
	
		
		
			
				
					
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					                uint8_t mask = (map[i + mapc0] & (0xFF << (8 - rowrem))) >> rowrem; | 
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					                uint8_t mask = (map[i + mapc0] & (0xFF << (8 - rowrem))) >> (8 - rowrem); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                if (color) { | 
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					                if (color) { | 
				
			
			
		
	
		
		
			
				
					
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					                    fb[cell + i] |= mask; | 
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					                    fb[cell + i] |= mask; | 
				
			
			
		
	
		
		
			
				
					
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					                } else { | 
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					                } else { | 
				
			
			
		
	
	
		
		
			
				
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					@ -260,42 +256,6 @@ void fb_bitmap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, u | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            mapc0 += w0; | 
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					            mapc0 += w0; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					#if 0 | 
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					        // Middle
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					        uint8_t whole_cells = h / 8; | 
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					        h -= whole_cells * 8; | 
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					        for(uint8_t j = 0; j < whole_cells; j++) { | 
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					            cell += FBW; | 
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					            mapc0 += w0; | 
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					            for(uint8_t i = 0; i < w; i++) { | 
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					                uint8_t mask = map[i + mapc0]; | 
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					                if (color) { | 
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					                    fb[cell + i] |= mask; | 
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					                } else { | 
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					                    fb[cell + i] &= ~mask; | 
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					                } | 
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					            } | 
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					        } | 
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					        // last
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					        mapc0 += w0; | 
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					        cell += FBW; | 
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					        // last
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					        for(uint8_t i = 0; i < w; i++) { | 
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					            uint8_t mask = map[i + mapc0] & (0xFF >> (8-h)); | 
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					            if (color) { | 
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					                fb[cell + i] |= mask; | 
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					            } else { | 
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					                fb[cell + i] &= ~mask; | 
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					            } | 
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					        } | 
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					#endif | 
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void fb_blit() { | 
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					    ssd1306_drawBuffer(0, 0, FBW, FBH, fb); | 
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					} | 
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					| 
						
							
								
							
						
						
						
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					 | 
					
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