simple button-only gamepad project where a Pro Mini is built into the gamepad case and sends keys over UART
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arduino-gamepad/Makefile

140 lines
2.9 KiB

9 years ago
#############################################
# CPU type
MCU = atmega328p
# CPU frequency [Hz]
F_CPU = 16000000
# Fuses (refer to datasheet)
LFUSE = 0xFF
HFUSE = 0xDE
EFUSE = 0x05
# AVRDUDE settings
PROG_BAUD = 57600
PROG_DEV = /dev/ttyUSB0
PROG_TYPE = arduino
# Build the final AVRDUDE arguments
PROG_ARGS = -c $(PROG_TYPE) -p $(MCU) -b $(PROG_BAUD) -P $(PROG_DEV)
#############################################
# Main file
BINARY = main
# Obj files to be built <- add .o for any .c files you add!
OBJS = $(BINARY).o
OBJS += lib/usart.o
OBJS += lib/iopins.o
OBJS += lib/spi.o
OBJS += lib/debounce.o
# Dirs with header files
INCL_DIRS = . lib/
# Pre-defined macros
DEFS = -DF_CPU=$(F_CPU)UL
#############################################
# C flags
CFLAGS = -std=gnu99 -mmcu=$(MCU) $(DEFS) $(INCL_DIRS:%=-I%)
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums -ffreestanding
CFLAGS += -Wall -Wno-main -Wno-strict-prototypes -Wno-comment
CFLAGS += -g2 -Wextra -Wfatal-errors -Wno-unused-but-set-variable
CFLAGS += -ffunction-sections -fdata-sections -Os
LDFLAGS = -Wl,--gc-sections -Wl,--relax -lm
#LD_FLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
#LD_FLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
#############################################
## Defined programs / locations
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
AVRSIZE = avr-size
AVRDUDE = avrdude
JUNK = *.o *.d *.elf *.bin *.hex *.srec *.list *.lst *.map *.dis *.disasm *.eep *.eeprom *.lss
.SUFFIXES: .elf .bin .hex .lst .map .eeprom .pre
.SECONDEXPANSION:
.SECONDARY:
.PHONY: all elf bin hex lst pre ee eeprom dis size clean flash flashe shell fuses show_fuses set_default_fuses
all: hex size
elf: $(BINARY).elf
bin: $(BINARY).bin
hex: $(BINARY).hex
lst: $(BINARY).lst
pre: $(BINARY).pre
ee: $(BINARY).eeprom
eeprom: $(BINARY).eeprom
dis: lst
# Show how big the resulting program is
size: elf
$(AVRSIZE) -C --mcu=$(MCU) $(BINARY).elf
# --- Magic build targets ----------------
%.hex: %.elf
$(OBJCOPY) -R .eeprom -O ihex $< $@
%.elf %.map: $(OBJS)
$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) -o $(*).elf
%.pre: %.c
$(CC) $(CFLAGS) -E $(*).c --output $@
%.eeprom: %.elf
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
%.lst: %.elf
$(Q)$(OBJDUMP) -S $(*).elf > $(*).lst
%.o: %.c
$(CC) $(CFLAGS) -o $(*).o -c $(*).c
%.o: %.s
$(CC) $(CFLAGS) -o $(*).o -c $(*).s
# Clean all produced trash
clean:
rm -f $(JUNK)
cd lib && rm -f $(JUNK)
## === avrdude ===
flash: $(BINARY).hex
$(AVRDUDE) $(PROG_ARGS) -U flash:w:$<
flashe: $(BINARY).eeprom
$(AVRDUDE) $(PROG_ARGS) -U eeprom:w:$<
shell:
$(AVRDUDE) $(PROG_ARGS) -nt
# === fuses ===
# this may not work with the arduino programmer, I haven't tried.
FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
fuses:
$(AVRDUDE) $(PROG_ARGS) $(FUSE_STRING)
show_fuses:
$(AVRDUDE) $(PROG_ARGS) -nv