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use std::ops::Sub;
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use std::time::{Duration, Instant};
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use minifb::{ScaleMode, Window, WindowOptions, MouseMode, Key, MouseButton};
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use crsn::asm::data::literal::Value;
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use crsn::asm::instr::Cond;
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use crsn::module::{EvalRes, OpTrait};
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use crsn::runtime::fault::Fault;
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use crsn::runtime::run_thread::{state::RunState, ThreadInfo};
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use crate::defs::ScreenOp;
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use crsn::sexp::Sexp;
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use crsn::sexp;
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use crsn::utils::A;
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#[derive(Debug)]
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struct Opts {
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auto_blit: bool,
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frame_rate: Duration,
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}
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#[derive(Debug)]
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struct Backend {
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width: usize,
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height: usize,
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buffer: Vec<u32>,
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window: Option<Window>,
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last_render: Instant,
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opts: Opts,
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}
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impl Default for Backend {
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fn default() -> Self {
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Self {
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width: 0,
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height: 0,
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buffer: vec![],
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window: None,
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last_render: Instant::now().sub(Duration::from_secs(1)),
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opts: Opts {
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auto_blit: true,
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frame_rate: Duration::from_micros(16600),
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},
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}
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}
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}
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const OPT_AUTO_BLIT: u64 = 1;
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const OPT_FRAME_RATE: u64 = 2;
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// Hack for Window
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unsafe impl std::marker::Send for Backend {}
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impl OpTrait for ScreenOp {
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fn execute(&self, _info: &ThreadInfo, state: &mut RunState) -> Result<EvalRes, Fault> {
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let eres = EvalRes::default();
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match self {
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ScreenOp::ScreenInit { width, height } => {
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let w = state.read(*width)?;
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let h = state.read(*height)?;
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init(state, w, h)?;
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}
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ScreenOp::Erase { color } => {
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let color = (state.read(*color)? & 0xffffff) as u32;
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let backend: &mut Backend = state.ext_mut();
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for n in 0..(backend.buffer.len()) {
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backend.buffer[n] = color;
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}
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}
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ScreenOp::SetOpt { opt, val } => {
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state.clear_status();
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let opt = state.read(*opt)?;
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let val = state.read(*val)?;
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let backend: &mut Backend = state.ext_mut();
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match opt {
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OPT_AUTO_BLIT => {
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backend.opts.auto_blit = val != 0;
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debug!("Set auto blit to {:?}", backend.opts.auto_blit);
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}
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OPT_FRAME_RATE => {
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backend.opts.frame_rate = Duration::from_micros(1_000_000 as u64 / val);
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debug!("Set frame rate to {:?}", backend.opts.frame_rate);
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}
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other => {
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warn!("Bad screen opt: {}", other);
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state.set_flag(Cond::Invalid, true);
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}
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}
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}
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ScreenOp::Blit { force } => {
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let force = state.read(*force)?;
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let backend: &mut Backend = state.ext_mut();
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if force != 0 {
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blit(backend)
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} else {
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blit_maybe(backend)
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}
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}
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ScreenOp::Update => {
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let backend: &mut Backend = state.ext_mut();
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match &mut backend.window {
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Some(w) => {
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w.update();
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}
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None => {
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state.set_flag(Cond::Invalid, true);
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}
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}
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}
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ScreenOp::SetPixel { x, y, color } => {
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state.clear_status();
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let x = state.read(*x)?;
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let y = state.read(*y)?;
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let color = state.read(*color)?;
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let backend: &mut Backend = state.ext_mut();
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if x >= backend.width as u64 || y >= backend.height as u64 {
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state.set_flag(Cond::Overflow, true);
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return Ok(eres);
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}
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match &mut backend.window {
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Some(_w) => {
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let index = y * backend.width as u64 + x;
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if index as usize > backend.buffer.len() {
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warn!("Screen set pixel out of bounds");
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state.set_flag(Cond::Invalid, true);
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} else {
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backend.buffer[index as usize] = color as u32;
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if backend.opts.auto_blit {
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blit_maybe(backend);
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}
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}
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}
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None => {
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state.set_flag(Cond::Invalid, true);
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}
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}
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}
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ScreenOp::GetMouse { x, y } => {
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state.clear_status();
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let backend: &mut Backend = state.ext_mut();
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match &mut backend.window {
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Some(w) => {
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let mp = w.get_mouse_pos(MouseMode::Discard);
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debug!("mp = {:?}", mp);
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match mp {
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None => {
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state.set_flag(Cond::Overflow, true);
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}
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Some((xf, yf)) => {
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let xval = xf.round() as u64;
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let yval = yf.round() as u64;
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state.write(*x, xval);
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state.write(*y, yval);
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}
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}
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}
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None => {
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state.set_flag(Cond::Invalid, true);
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}
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}
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}
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ScreenOp::TestKey { pressed, code } => {
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state.clear_status();
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let num = num2key(state.read(*code)?);
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let backend: &mut Backend = state.ext_mut();
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match &mut backend.window {
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Some(w) => {
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match num {
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None => {
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state.set_flag(Cond::Invalid, true);
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}
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Some(kn) => {
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let down = w.is_key_down(kn) as u64;
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state.write(*pressed, down)?;
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state.update_status(down);
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}
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}
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}
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None => {
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state.set_flag(Cond::Invalid, true);
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}
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}
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}
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ScreenOp::TestMouse { pressed, button } => {
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state.clear_status();
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let omb = match state.read(*button)? {
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0 => Some(MouseButton::Left),
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1 => Some(MouseButton::Right),
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2 => Some(MouseButton::Middle),
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_ => {
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state.set_flag(Cond::Invalid, true);
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None
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}
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};
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let backend: &mut Backend = state.ext_mut();
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match &mut backend.window {
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Some(w) => {
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if let Some(mb) = omb {
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let is_pressed = w.get_mouse_down(mb) as u64;
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state.write(*pressed, is_pressed)?;
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state.update_status(is_pressed);
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}
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}
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None => {
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state.set_flag(Cond::Invalid, true);
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}
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}
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}
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}
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Ok(eres)
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}
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fn to_sexp(&self) -> Sexp {
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match self {
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ScreenOp::SetOpt { opt, val } => sexp::list(&[A("sc-opt"), A(opt), A(val)]),
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ScreenOp::ScreenInit { width, height } => sexp::list(&[A("sc-init"), A(width), A(height)]),
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ScreenOp::SetPixel { x, y, color } => sexp::list(&[A("sc-px"), A(x), A(y), A(color)]),
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ScreenOp::Blit { force } => sexp::list(&[A("sc-blit"), A(force)]),
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ScreenOp::Update => sexp::list(&[A("sc-poll")]),
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ScreenOp::GetMouse { x, y } => sexp::list(&[A("sc-mouse"), A(x), A(y)]),
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ScreenOp::TestKey { pressed, code } => sexp::list(&[A("sc-key"), A(pressed), A(code)]),
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ScreenOp::TestMouse { pressed, button } => sexp::list(&[A("sc-mbtn"), A(pressed), A(button)]),
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ScreenOp::Erase { color } => sexp::list(&[A("sc-erase"), A(color)]),
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}
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}
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}
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fn init(state: &mut RunState, width: Value, height: Value) -> Result<(), Fault> {
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let window = Window::new(
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"Croissant",
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width as usize,
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height as usize,
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WindowOptions {
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resize: true,
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scale_mode: ScaleMode::UpperLeft,
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..WindowOptions::default()
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},
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).expect("Unable to create window"); // TODO fault
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let backend: &mut Backend = state.ext_mut();
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if backend.window.is_some() {
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return Err(Fault::NotAllowed("Screen already initialized".into()));
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}
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backend.width = width as usize;
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backend.height = height as usize;
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backend.buffer = vec![0; (width * height) as usize];
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backend.window = Some(window);
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blit_maybe(backend);
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Ok(())
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}
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fn blit_maybe(backend: &mut Backend) {
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if backend.last_render.elapsed() >= backend.opts.frame_rate {
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blit(backend);
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}
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}
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fn blit(backend: &mut Backend) {
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let w = backend.window.as_mut().unwrap();
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if !w.is_open() {
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// TODO...
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std::process::exit(0);
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}
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w.update_with_buffer(&backend.buffer, backend.width, backend.height)
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.expect("Update screen"); // TODO fault
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backend.last_render = Instant::now();
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}
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fn num2key(num : Value) -> Option<Key> {
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let remap = [
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Key::Key0,
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Key::Key1,
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Key::Key2,
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Key::Key3,
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Key::Key4,
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Key::Key5,
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Key::Key6,
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Key::Key7,
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Key::Key8,
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Key::Key9,
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Key::A, // 10
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Key::B,
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Key::C,
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Key::D,
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Key::E,
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Key::F,
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Key::G,
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Key::H,
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Key::I,
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Key::J,
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Key::K,
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Key::L,
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Key::M,
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Key::N,
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Key::O,
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Key::P,
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Key::Q,
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Key::R,
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Key::S,
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Key::T,
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Key::U,
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Key::V,
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Key::W,
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Key::X,
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Key::Y,
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Key::Z, // 35
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Key::F1, // 36
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Key::F2,
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Key::F3,
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Key::F4,
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Key::F5,
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Key::F6,
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Key::F7,
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Key::F8,
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Key::F9,
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Key::F10,
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Key::F11,
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Key::F12,
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Key::F13,
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Key::F14,
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Key::F15, // 50
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Key::Down, // 51
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Key::Left,
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Key::Right,
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Key::Up,
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Key::Apostrophe,
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Key::Backquote,
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Key::Backslash, // 57
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Key::Comma,
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Key::Equal,
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Key::LeftBracket,
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Key::Minus,
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Key::Period,
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Key::RightBracket,
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Key::Semicolon,
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Key::Slash, // 65
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Key::Backspace,
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Key::Delete,
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Key::End,
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Key::Enter,
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Key::Escape, // 70
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Key::Home,
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Key::Insert,
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Key::Menu,
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Key::PageDown,
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Key::PageUp,
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Key::Pause, // 76
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Key::Space,
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Key::Tab,
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Key::NumLock,
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Key::CapsLock,
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Key::ScrollLock,
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Key::LeftShift,
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Key::RightShift,
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Key::LeftCtrl,
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Key::RightCtrl,
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Key::NumPad0, // 86
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Key::NumPad1,
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Key::NumPad2,
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Key::NumPad3,
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Key::NumPad4,
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Key::NumPad5,
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Key::NumPad6,
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Key::NumPad7,
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Key::NumPad8,
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Key::NumPad9,
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Key::NumPadDot,
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Key::NumPadSlash,
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Key::NumPadAsterisk,
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Key::NumPadMinus,
|
|
|
|
Key::NumPadPlus,
|
|
|
|
Key::NumPadEnter, // 100
|
|
|
|
|
|
|
|
Key::LeftAlt,
|
|
|
|
Key::RightAlt,
|
|
|
|
Key::LeftSuper,
|
|
|
|
Key::RightSuper,
|
|
|
|
];
|
|
|
|
|
|
|
|
if num < remap.len() as u64 {
|
|
|
|
Some(remap[num as usize])
|
|
|
|
} else {
|
|
|
|
None
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|