WIP: File browser, needs bug fixes

custom
ailurux 12 months ago
parent fb3d6a7b86
commit eeb3f2d406
  1. 73
      lua/file_browser.lua
  2. 10
      lua/main_menu.lua
  3. 31
      src/lua/file_iterator.cpp
  4. 1
      src/lua/include/file_iterator.hpp
  5. 36
      src/lua/lua_filesystem.cpp

@ -0,0 +1,73 @@
local lvgl = require("lvgl")
local widgets = require("widgets")
local backstack = require("backstack")
local font = require("font")
local queue = require("queue")
local playing = require("playing")
local styles = require("styles")
local playback = require("playback")
local theme = require("theme")
local screen = require("screen")
local filesystem = require("filesystem")
return screen:new{
createUi = function(self)
self.root = lvgl.Object(nil, {
flex = {
flex_direction = "column",
flex_wrap = "wrap",
justify_content = "flex-start",
align_items = "flex-start",
align_content = "flex-start"
},
w = lvgl.HOR_RES(),
h = lvgl.VER_RES()
})
self.root:center()
self.status_bar = widgets.StatusBar(self, {
back_cb = backstack.pop,
title = self.title
})
local header = self.root:Object{
flex = {
flex_direction = "column",
flex_wrap = "wrap",
justify_content = "flex-start",
align_items = "flex-start",
align_content = "flex-start"
},
w = lvgl.HOR_RES(),
h = lvgl.SIZE_CONTENT,
pad_left = 4,
pad_right = 4,
pad_bottom = 2,
bg_opa = lvgl.OPA(100),
scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF
}
theme.set_style(header, "header")
if self.breadcrumb then
header:Label{
text = self.breadcrumb,
text_font = font.fusion_10
}
end
local recycle_list = widgets.RecyclerList(self.root, self.iterator, {
callback = function(item)
return function()
local is_dir = item:is_directory()
if is_dir then
backstack.push(require("file_browser"):new{
title = self.title,
iterator = filesystem.iterator(tostring(item)),
breadcrumb = tostring(item)
})
end
end
end
})
end
}

@ -5,6 +5,7 @@ local backstack = require("backstack")
local browser = require("browser") local browser = require("browser")
local playing = require("playing") local playing = require("playing")
local styles = require("styles") local styles = require("styles")
local filesystem = require("filesystem")
local screen = require("screen") local screen = require("screen")
return widgets.MenuScreen:new { return widgets.MenuScreen:new {
@ -35,6 +36,15 @@ return widgets.MenuScreen:new {
btn:add_style(styles.list_item) btn:add_style(styles.list_item)
end end
local files = list:add_btn(nil, "Files")
files:onClicked(function()
backstack.push(require("file_browser"):new {
title = "Files",
iterator = filesystem.iterator(""),
})
end)
files:add_style(styles.list_item)
local settings = list:add_btn(nil, "Settings") local settings = list:add_btn(nil, "Settings")
settings:onClicked(function() settings:onClicked(function()
backstack.push(require("settings"):new()) backstack.push(require("settings"):new())

@ -17,12 +17,13 @@ namespace database {
FileIterator::FileIterator(std::string filepath) FileIterator::FileIterator(std::string filepath)
: original_path_(filepath), : original_path_(filepath),
current_() current_(),
offset_(-1)
{ {
auto lock = drivers::acquire_spi(); auto lock = drivers::acquire_spi();
const TCHAR* next_path = static_cast<const TCHAR*>(filepath.c_str()); const TCHAR* path = static_cast<const TCHAR*>(filepath.c_str());
FRESULT res = f_opendir(&dir_, next_path); FRESULT res = f_opendir(&dir_, path);
if (res != FR_OK) { if (res != FR_OK) {
ESP_LOGE(kTag, "Error opening directory: %s", filepath.c_str()); ESP_LOGE(kTag, "Error opening directory: %s", filepath.c_str());
} }
@ -42,36 +43,40 @@ auto FileIterator::next() -> void {
} }
auto FileIterator::prev() -> void { auto FileIterator::prev() -> void {
iterate(true); if (offset_ == 0) {
current_.reset();
return;
}
f_rewinddir(&dir_);
auto new_offset = offset_-1;
offset_ = -1;
for (int i = 0; i < new_offset; i++) {
iterate(false);
}
} }
auto FileIterator::iterate(bool reverse) -> bool { auto FileIterator::iterate(bool reverse) -> bool {
FILINFO info; FILINFO info;
if (reverse) {
f_rewinddir(&dir_);
}
{ {
auto lock = drivers::acquire_spi(); auto lock = drivers::acquire_spi();
auto res = f_readdir(&dir_, &info); auto res = f_readdir(&dir_, &info);
if (res != FR_OK) { if (res != FR_OK) {
ESP_LOGI(kTag, "AAAAAAAAAAAAAAAAAAA"); ESP_LOGE(kTag, "Error reading directory. Error: %d", res);
ESP_LOGI(kTag, "%d", res);
return false; return false;
} }
} }
if (info.fname[0] == 0) { if (info.fname[0] == 0) {
// End of directory // End of directory
// Set value to nil
current_.reset(); current_.reset();
ESP_LOGI(kTag, "End of dir");
} else { } else {
// Update current value // Update current value
ESP_LOGI(kTag, "File: %s", info.fname); offset_++;
current_ = FileEntry{ current_ = FileEntry{
.isHidden = (info.fattrib & AM_HID) > 0, .isHidden = (info.fattrib & AM_HID) > 0,
.isDirectory = (info.fattrib & AM_DIR) > 0, .isDirectory = (info.fattrib & AM_DIR) > 0,
.isTrack = false, // TODO .isTrack = false, // TODO
.filepath = original_path_ + info.fname, .filepath = original_path_ + (original_path_.size()>0?"/":"") + info.fname,
}; };
} }

@ -36,6 +36,7 @@ class FileIterator {
std::string original_path_; std::string original_path_;
std::optional<FileEntry> current_; std::optional<FileEntry> current_;
int offset_;
auto iterate(bool reverse = false) -> bool; auto iterate(bool reverse = false) -> bool;
}; };

@ -88,11 +88,11 @@ static auto fs_iterate(lua_State* state) -> int {
return 1; return 1;
} }
// static auto db_iterator_clone(lua_State* state) -> int { static auto fs_iterator_clone(lua_State* state) -> int {
// database::Iterator* it = db_check_iterator(state, 1); database::FileIterator* it = check_file_iterator(state, 1);
// push_iterator(state, *it); push_iterator(state, *it);
// return 1; return 1;
// } }
static auto fs_iterator_gc(lua_State* state) -> int { static auto fs_iterator_gc(lua_State* state) -> int {
database::FileIterator* it = check_file_iterator(state, 1); database::FileIterator* it = check_file_iterator(state, 1);
@ -102,7 +102,7 @@ static auto fs_iterator_gc(lua_State* state) -> int {
static const struct luaL_Reg kFileIteratorFuncs[] = {{"next", fs_iterate}, static const struct luaL_Reg kFileIteratorFuncs[] = {{"next", fs_iterate},
{"prev", fs_iterate_prev}, {"prev", fs_iterate_prev},
// {"clone", db_iterator_clone}, {"clone", fs_iterator_clone},
{"__call", fs_iterate}, {"__call", fs_iterate},
{"__gc", fs_iterator_gc}, {"__gc", fs_iterator_gc},
{NULL, NULL}}; {NULL, NULL}};
@ -114,7 +114,31 @@ static auto file_entry_path(lua_State* state) -> int {
return 1; return 1;
} }
static auto file_entry_is_dir(lua_State* state) -> int {
LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>(
luaL_checkudata(state, 1, kFileEntryMetatable));
lua_pushboolean(state, data->isDirectory);
return 1;
}
static auto file_entry_is_hidden(lua_State* state) -> int {
LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>(
luaL_checkudata(state, 1, kFileEntryMetatable));
lua_pushboolean(state, data->isHidden);
return 1;
}
static auto file_entry_is_track(lua_State* state) -> int {
LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>(
luaL_checkudata(state, 1, kFileEntryMetatable));
lua_pushboolean(state, data->isTrack);
return 1;
}
static const struct luaL_Reg kFileEntryFuncs[] = {{"filepath", file_entry_path}, static const struct luaL_Reg kFileEntryFuncs[] = {{"filepath", file_entry_path},
{"is_directory", file_entry_is_dir},
{"is_hidden", file_entry_is_hidden},
{"is_track", file_entry_is_track},
{"__tostring", file_entry_path}, {"__tostring", file_entry_path},
{NULL, NULL}}; {NULL, NULL}};

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