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@ -23,8 +23,8 @@ |
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#include "misc/lv_color.h" |
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#include "misc/lv_style.h" |
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#include "misc/lv_timer.h" |
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#include "touchwheel.hpp" |
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#include "tasks.hpp" |
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#include "touchwheel.hpp" |
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#include "widgets/lv_label.h" |
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#include "display.hpp" |
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@ -38,37 +38,39 @@ auto tick_hook(TimerHandle_t xTimer) -> void { |
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lv_tick_inc(1); |
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} |
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void LvglMain(std::weak_ptr<drivers::TouchWheel> weak_touch_wheel, std::weak_ptr<drivers::Display> weak_display) { |
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ESP_LOGI(kTag, "init lvgl"); |
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lv_init(); |
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void LvglMain(std::weak_ptr<drivers::TouchWheel> weak_touch_wheel, |
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std::weak_ptr<drivers::Display> weak_display) { |
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ESP_LOGI(kTag, "init lvgl"); |
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lv_init(); |
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// LVGL has been initialised, so we can now start reporting ticks to it.
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xTimerCreate("lv_tick", pdMS_TO_TICKS(1), pdTRUE, NULL, &tick_hook); |
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// LVGL has been initialised, so we can now start reporting ticks to it.
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xTimerCreate("lv_tick", pdMS_TO_TICKS(1), pdTRUE, NULL, &tick_hook); |
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lv_style_t style; |
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lv_style_init(&style); |
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lv_style_set_text_color(&style, LV_COLOR_MAKE(0xFF, 0, 0)); |
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// TODO: find a nice bitmap font for this display size and density.
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// lv_style_set_text_font(&style, &lv_font_montserrat_24);
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lv_style_t style; |
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lv_style_init(&style); |
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lv_style_set_text_color(&style, LV_COLOR_MAKE(0xFF, 0, 0)); |
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// TODO: find a nice bitmap font for this display size and density.
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// lv_style_set_text_font(&style, &lv_font_montserrat_24);
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auto label = lv_label_create(NULL); |
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lv_label_set_text(label, "COLOURS!!"); |
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lv_obj_add_style(label, &style, 0); |
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auto label = lv_label_create(NULL); |
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lv_label_set_text(label, "COLOURS!!"); |
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lv_obj_add_style(label, &style, 0); |
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lv_obj_center(label); |
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lv_scr_load(label); |
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lv_obj_center(label); |
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lv_scr_load(label); |
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while (1) { |
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lv_timer_handler(); |
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// 30 FPS
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// TODO(jacqueline): make this dynamic
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vTaskDelay(pdMS_TO_TICKS(33)); |
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} |
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while (1) { |
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lv_timer_handler(); |
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// 30 FPS
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// TODO(jacqueline): make this dynamic
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vTaskDelay(pdMS_TO_TICKS(33)); |
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} |
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} |
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auto StartLvgl(std::weak_ptr<drivers::TouchWheel> touch_wheel, |
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std::weak_ptr<drivers::Display> display) -> void { |
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tasks::StartPersistent<tasks::Type::kUi>([=]() { LvglMain(touch_wheel, display); }); |
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tasks::StartPersistent<tasks::Type::kUi>( |
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[=]() { LvglMain(touch_wheel, display); }); |
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} |
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} // namespace ui
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