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manifest_hash: e0cfd1319bfb46d732ec9d319e9dc49e36898e504018c81401232151605e3547 |
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target: esp32 |
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version: 1.0.0 |
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/**
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* @file lv_conf.h |
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* Configuration file for v8.3.3 |
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*/ |
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/*
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* Copy this file as `lv_conf.h` |
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* 1. simply next to the `lvgl` folder |
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* 2. or any other places and |
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* - define `LV_CONF_INCLUDE_SIMPLE` |
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* - add the path as include path |
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*/ |
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/* clang-format off */ |
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#if 1 /*Set it to "1" to enable content*/ |
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#ifndef LV_CONF_H |
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#define LV_CONF_H |
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#include <stdint.h> |
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/*====================
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COLOR SETTINGS |
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*====================*/ |
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/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ |
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#define LV_COLOR_DEPTH 16 |
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/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ |
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#define LV_COLOR_16_SWAP 0 |
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/*Enable features to draw on transparent background.
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*It's required if opa, and transform_* style properties are used. |
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*Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/ |
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#define LV_COLOR_SCREEN_TRANSP 0 |
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/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
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* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ |
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#define LV_COLOR_MIX_ROUND_OFS 0 |
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/*Images pixels with this color will not be drawn if they are chroma keyed)*/ |
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#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ |
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/*=========================
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MEMORY SETTINGS |
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*=========================*/ |
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/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ |
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#define LV_MEM_CUSTOM 0 |
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#if LV_MEM_CUSTOM == 0 |
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/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ |
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#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ |
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/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ |
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#define LV_MEM_ADR 0 /*0: unused*/ |
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/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ |
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#if LV_MEM_ADR == 0 |
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#undef LV_MEM_POOL_INCLUDE |
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#undef LV_MEM_POOL_ALLOC |
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#endif |
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#else /*LV_MEM_CUSTOM*/ |
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#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ |
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#define LV_MEM_CUSTOM_ALLOC malloc |
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#define LV_MEM_CUSTOM_FREE free |
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#define LV_MEM_CUSTOM_REALLOC realloc |
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#endif /*LV_MEM_CUSTOM*/ |
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/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
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*You will see an error log message if there wasn't enough buffers. */ |
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#define LV_MEM_BUF_MAX_NUM 16 |
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/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ |
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#define LV_MEMCPY_MEMSET_STD 0 |
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/*====================
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HAL SETTINGS |
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*====================*/ |
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/*Default display refresh period. LVG will redraw changed areas with this period time*/ |
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#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ |
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/*Input device read period in milliseconds*/ |
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#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ |
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/*Use a custom tick source that tells the elapsed time in milliseconds.
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*It removes the need to manually update the tick with `lv_tick_inc()`)*/ |
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#define LV_TICK_CUSTOM 0 |
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#if LV_TICK_CUSTOM |
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#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ |
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#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ |
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#endif /*LV_TICK_CUSTOM*/ |
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/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
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*(Not so important, you can adjust it to modify default sizes and spaces)*/ |
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#define LV_DPI_DEF 130 /*[px/inch]*/ |
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/*=======================
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* FEATURE CONFIGURATION |
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*=======================*/ |
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/*-------------
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* Drawing |
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*-----------*/ |
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/*Enable complex draw engine.
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*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ |
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#define LV_DRAW_COMPLEX 1 |
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#if LV_DRAW_COMPLEX != 0 |
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/*Allow buffering some shadow calculation.
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*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` |
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*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ |
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#define LV_SHADOW_CACHE_SIZE 0 |
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/* Set number of maximally cached circle data.
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* The circumference of 1/4 circle are saved for anti-aliasing |
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* radius * 4 bytes are used per circle (the most often used radiuses are saved) |
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* 0: to disable caching */ |
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#define LV_CIRCLE_CACHE_SIZE 4 |
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#endif /*LV_DRAW_COMPLEX*/ |
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/**
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* "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer |
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* and blend it as an image with the given opacity. |
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* Note that `bg_opa`, `text_opa` etc don't require buffering into layer) |
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* The widget can be buffered in smaller chunks to avoid using large buffers. |
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* |
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* - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it |
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* - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated. |
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* |
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* Both buffer sizes are in bytes. |
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* "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers |
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* and can't be drawn in chunks. So these settings affects only widgets with opacity. |
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*/ |
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#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024) |
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#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024) |
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/*Default image cache size. Image caching keeps the images opened.
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*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) |
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*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. |
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*However the opened images might consume additional RAM. |
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*0: to disable caching*/ |
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#define LV_IMG_CACHE_DEF_SIZE 0 |
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/*Number of stops allowed per gradient. Increase this to allow more stops.
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*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ |
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#define LV_GRADIENT_MAX_STOPS 2 |
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/*Default gradient buffer size.
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. |
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*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. |
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*If the cache is too small the map will be allocated only while it's required for the drawing. |
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*0 mean no caching.*/ |
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#define LV_GRAD_CACHE_DEF_SIZE 0 |
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/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
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*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface |
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ |
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#define LV_DITHER_GRADIENT 0 |
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#if LV_DITHER_GRADIENT |
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/*Add support for error diffusion dithering.
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. |
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*The increase in memory consumption is (24 bits * object's width)*/ |
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#define LV_DITHER_ERROR_DIFFUSION 0 |
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#endif |
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/*Maximum buffer size to allocate for rotation.
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*Only used if software rotation is enabled in the display driver.*/ |
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#define LV_DISP_ROT_MAX_BUF (10*1024) |
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/*-------------
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* GPU |
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*-----------*/ |
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/*Use Arm's 2D acceleration library Arm-2D */ |
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#define LV_USE_GPU_ARM2D 0 |
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/*Use STM32's DMA2D (aka Chrom Art) GPU*/ |
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#define LV_USE_GPU_STM32_DMA2D 0 |
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#if LV_USE_GPU_STM32_DMA2D |
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/*Must be defined to include path of CMSIS header of target processor
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e.g. "stm32f769xx.h" or "stm32f429xx.h"*/ |
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#define LV_GPU_DMA2D_CMSIS_INCLUDE |
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#endif |
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/*Use SWM341's DMA2D GPU*/ |
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#define LV_USE_GPU_SWM341_DMA2D 0 |
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#if LV_USE_GPU_SWM341_DMA2D |
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#define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h" |
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#endif |
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/*Use NXP's PXP GPU iMX RTxxx platforms*/ |
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#define LV_USE_GPU_NXP_PXP 0 |
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#if LV_USE_GPU_NXP_PXP |
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/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS |
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* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. |
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*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() |
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*/ |
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 |
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#endif |
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/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ |
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#define LV_USE_GPU_NXP_VG_LITE 0 |
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/*Use SDL renderer API*/ |
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#define LV_USE_GPU_SDL 0 |
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#if LV_USE_GPU_SDL |
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#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h> |
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/*Texture cache size, 8MB by default*/ |
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#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) |
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/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ |
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#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) |
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#endif |
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/*-------------
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* Logging |
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*-----------*/ |
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/*Enable the log module*/ |
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#define LV_USE_LOG 0 |
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#if LV_USE_LOG |
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/*How important log should be added:
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*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information |
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*LV_LOG_LEVEL_INFO Log important events |
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*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem |
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*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail |
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*LV_LOG_LEVEL_USER Only logs added by the user |
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*LV_LOG_LEVEL_NONE Do not log anything*/ |
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#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN |
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/*1: Print the log with 'printf';
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*0: User need to register a callback with `lv_log_register_print_cb()`*/ |
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#define LV_LOG_PRINTF 0 |
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/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ |
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#define LV_LOG_TRACE_MEM 1 |
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#define LV_LOG_TRACE_TIMER 1 |
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#define LV_LOG_TRACE_INDEV 1 |
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#define LV_LOG_TRACE_DISP_REFR 1 |
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#define LV_LOG_TRACE_EVENT 1 |
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#define LV_LOG_TRACE_OBJ_CREATE 1 |
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#define LV_LOG_TRACE_LAYOUT 1 |
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#define LV_LOG_TRACE_ANIM 1 |
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#endif /*LV_USE_LOG*/ |
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/*-------------
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* Asserts |
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*-----------*/ |
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/*Enable asserts if an operation is failed or an invalid data is found.
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*If LV_USE_LOG is enabled an error message will be printed on failure*/ |
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#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ |
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#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ |
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#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ |
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#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ |
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#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ |
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/*Add a custom handler when assert happens e.g. to restart the MCU*/ |
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#define LV_ASSERT_HANDLER_INCLUDE <stdint.h> |
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#define LV_ASSERT_HANDLER while(1); /*Halt by default*/ |
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/*-------------
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* Others |
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*-----------*/ |
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/*1: Show CPU usage and FPS count*/ |
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#define LV_USE_PERF_MONITOR 1 |
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#if LV_USE_PERF_MONITOR |
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#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT |
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#endif |
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/*1: Show the used memory and the memory fragmentation
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* Requires LV_MEM_CUSTOM = 0*/ |
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#define LV_USE_MEM_MONITOR 1 |
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#if LV_USE_MEM_MONITOR |
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#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT |
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#endif |
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/*1: Draw random colored rectangles over the redrawn areas*/ |
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#define LV_USE_REFR_DEBUG 0 |
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/*Change the built in (v)snprintf functions*/ |
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#define LV_SPRINTF_CUSTOM 0 |
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#if LV_SPRINTF_CUSTOM |
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#define LV_SPRINTF_INCLUDE <stdio.h> |
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#define lv_snprintf snprintf |
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#define lv_vsnprintf vsnprintf |
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#else /*LV_SPRINTF_CUSTOM*/ |
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#define LV_SPRINTF_USE_FLOAT 0 |
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#endif /*LV_SPRINTF_CUSTOM*/ |
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#define LV_USE_USER_DATA 1 |
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/*Garbage Collector settings
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*Used if lvgl is bound to higher level language and the memory is managed by that language*/ |
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#define LV_ENABLE_GC 0 |
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#if LV_ENABLE_GC != 0 |
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#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ |
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#endif /*LV_ENABLE_GC*/ |
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/*=====================
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* COMPILER SETTINGS |
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*====================*/ |
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/*For big endian systems set to 1*/ |
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#define LV_BIG_ENDIAN_SYSTEM 0 |
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/*Define a custom attribute to `lv_tick_inc` function*/ |
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#define LV_ATTRIBUTE_TICK_INC |
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/*Define a custom attribute to `lv_timer_handler` function*/ |
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#define LV_ATTRIBUTE_TIMER_HANDLER |
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/*Define a custom attribute to `lv_disp_flush_ready` function*/ |
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#define LV_ATTRIBUTE_FLUSH_READY |
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/*Required alignment size for buffers*/ |
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#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 |
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/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
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* E.g. __attribute__((aligned(4)))*/ |
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#define LV_ATTRIBUTE_MEM_ALIGN |
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/*Attribute to mark large constant arrays for example font's bitmaps*/ |
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#define LV_ATTRIBUTE_LARGE_CONST |
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/*Compiler prefix for a big array declaration in RAM*/ |
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#define LV_ATTRIBUTE_LARGE_RAM_ARRAY |
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/*Place performance critical functions into a faster memory (e.g RAM)*/ |
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#define LV_ATTRIBUTE_FAST_MEM |
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/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ |
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#define LV_ATTRIBUTE_DMA |
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/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
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*should also appear on LVGL binding API such as Micropython.*/ |
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#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ |
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/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ |
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#define LV_USE_LARGE_COORD 0 |
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/*==================
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* FONT USAGE |
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*===================*/ |
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/*Montserrat fonts with ASCII range and some symbols using bpp = 4
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*https://fonts.google.com/specimen/Montserrat*/
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#define LV_FONT_MONTSERRAT_8 0 |
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#define LV_FONT_MONTSERRAT_10 0 |
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#define LV_FONT_MONTSERRAT_12 0 |
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#define LV_FONT_MONTSERRAT_14 1 |
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#define LV_FONT_MONTSERRAT_16 0 |
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#define LV_FONT_MONTSERRAT_18 0 |
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#define LV_FONT_MONTSERRAT_20 0 |
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#define LV_FONT_MONTSERRAT_22 0 |
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#define LV_FONT_MONTSERRAT_24 0 |
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#define LV_FONT_MONTSERRAT_26 0 |
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#define LV_FONT_MONTSERRAT_28 0 |
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#define LV_FONT_MONTSERRAT_30 0 |
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#define LV_FONT_MONTSERRAT_32 0 |
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#define LV_FONT_MONTSERRAT_34 0 |
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#define LV_FONT_MONTSERRAT_36 0 |
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#define LV_FONT_MONTSERRAT_38 0 |
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#define LV_FONT_MONTSERRAT_40 0 |
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#define LV_FONT_MONTSERRAT_42 0 |
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#define LV_FONT_MONTSERRAT_44 0 |
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#define LV_FONT_MONTSERRAT_46 0 |
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#define LV_FONT_MONTSERRAT_48 0 |
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/*Demonstrate special features*/ |
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#define LV_FONT_MONTSERRAT_12_SUBPX 0 |
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#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ |
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#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ |
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#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ |
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/*Pixel perfect monospace fonts*/ |
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#define LV_FONT_UNSCII_8 0 |
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#define LV_FONT_UNSCII_16 0 |
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/*Optionally declare custom fonts here.
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*You can use these fonts as default font too and they will be available globally. |
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*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ |
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#define LV_FONT_CUSTOM_DECLARE |
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/*Always set a default font*/ |
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#define LV_FONT_DEFAULT &lv_font_montserrat_14 |
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/*Enable handling large font and/or fonts with a lot of characters.
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*The limit depends on the font size, font face and bpp. |
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*Compiler error will be triggered if a font needs it.*/ |
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#define LV_FONT_FMT_TXT_LARGE 0 |
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/*Enables/disables support for compressed fonts.*/ |
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#define LV_USE_FONT_COMPRESSED 0 |
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/*Enable subpixel rendering*/ |
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#define LV_USE_FONT_SUBPX 0 |
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#if LV_USE_FONT_SUBPX |
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/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ |
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#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ |
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#endif |
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/*Enable drawing placeholders when glyph dsc is not found*/ |
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#define LV_USE_FONT_PLACEHOLDER 1 |
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/*=================
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* TEXT SETTINGS |
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*=================*/ |
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/**
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* Select a character encoding for strings. |
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* Your IDE or editor should have the same character encoding |
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* - LV_TXT_ENC_UTF8 |
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* - LV_TXT_ENC_ASCII |
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*/ |
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#define LV_TXT_ENC LV_TXT_ENC_UTF8 |
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/*Can break (wrap) texts on these chars*/ |
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#define LV_TXT_BREAK_CHARS " ,.;:-_" |
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/*If a word is at least this long, will break wherever "prettiest"
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*To disable, set to a value <= 0*/ |
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#define LV_TXT_LINE_BREAK_LONG_LEN 0 |
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/*Minimum number of characters in a long word to put on a line before a break.
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*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ |
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#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 |
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/*Minimum number of characters in a long word to put on a line after a break.
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*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ |
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#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 |
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/*The control character to use for signalling text recoloring.*/ |
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#define LV_TXT_COLOR_CMD "#" |
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/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
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*The direction will be processed according to the Unicode Bidirectional Algorithm: |
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*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 0 |
||||
#if LV_USE_BIDI |
||||
/*Set the default direction. Supported values:
|
||||
*`LV_BASE_DIR_LTR` Left-to-Right |
||||
*`LV_BASE_DIR_RTL` Right-to-Left |
||||
*`LV_BASE_DIR_AUTO` detect texts base direction*/ |
||||
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO |
||||
#endif |
||||
|
||||
/*Enable Arabic/Persian processing
|
||||
*In these languages characters should be replaced with an other form based on their position in the text*/ |
||||
#define LV_USE_ARABIC_PERSIAN_CHARS 0 |
||||
|
||||
/*==================
|
||||
* WIDGET USAGE |
||||
*================*/ |
||||
|
||||
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ |
||||
|
||||
#define LV_USE_ARC 1 |
||||
|
||||
#define LV_USE_BAR 1 |
||||
|
||||
#define LV_USE_BTN 1 |
||||
|
||||
#define LV_USE_BTNMATRIX 1 |
||||
|
||||
#define LV_USE_CANVAS 1 |
||||
|
||||
#define LV_USE_CHECKBOX 1 |
||||
|
||||
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ |
||||
|
||||
#define LV_USE_IMG 1 /*Requires: lv_label*/ |
||||
|
||||
#define LV_USE_LABEL 1 |
||||
#if LV_USE_LABEL |
||||
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ |
||||
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ |
||||
#endif |
||||
|
||||
#define LV_USE_LINE 1 |
||||
|
||||
#define LV_USE_ROLLER 1 /*Requires: lv_label*/ |
||||
#if LV_USE_ROLLER |
||||
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ |
||||
#endif |
||||
|
||||
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/ |
||||
|
||||
#define LV_USE_SWITCH 1 |
||||
|
||||
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ |
||||
#if LV_USE_TEXTAREA != 0 |
||||
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ |
||||
#endif |
||||
|
||||
#define LV_USE_TABLE 1 |
||||
|
||||
/*==================
|
||||
* EXTRA COMPONENTS |
||||
*==================*/ |
||||
|
||||
/*-----------
|
||||
* Widgets |
||||
*----------*/ |
||||
#define LV_USE_ANIMIMG 1 |
||||
|
||||
#define LV_USE_CALENDAR 1 |
||||
#if LV_USE_CALENDAR |
||||
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0 |
||||
#if LV_CALENDAR_WEEK_STARTS_MONDAY |
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} |
||||
#else |
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} |
||||
#endif |
||||
|
||||
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} |
||||
#define LV_USE_CALENDAR_HEADER_ARROW 1 |
||||
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1 |
||||
#endif /*LV_USE_CALENDAR*/ |
||||
|
||||
#define LV_USE_CHART 1 |
||||
|
||||
#define LV_USE_COLORWHEEL 1 |
||||
|
||||
#define LV_USE_IMGBTN 1 |
||||
|
||||
#define LV_USE_KEYBOARD 1 |
||||
|
||||
#define LV_USE_LED 1 |
||||
|
||||
#define LV_USE_LIST 1 |
||||
|
||||
#define LV_USE_MENU 1 |
||||
|
||||
#define LV_USE_METER 1 |
||||
|
||||
#define LV_USE_MSGBOX 1 |
||||
|
||||
#define LV_USE_SPAN 1 |
||||
#if LV_USE_SPAN |
||||
/*A line text can contain maximum num of span descriptor */ |
||||
#define LV_SPAN_SNIPPET_STACK_SIZE 64 |
||||
#endif |
||||
|
||||
#define LV_USE_SPINBOX 1 |
||||
|
||||
#define LV_USE_SPINNER 1 |
||||
|
||||
#define LV_USE_TABVIEW 1 |
||||
|
||||
#define LV_USE_TILEVIEW 1 |
||||
|
||||
#define LV_USE_WIN 1 |
||||
|
||||
/*-----------
|
||||
* Themes |
||||
*----------*/ |
||||
|
||||
/*A simple, impressive and very complete theme*/ |
||||
#define LV_USE_THEME_DEFAULT 0 |
||||
#if LV_USE_THEME_DEFAULT |
||||
|
||||
/*0: Light mode; 1: Dark mode*/ |
||||
#define LV_THEME_DEFAULT_DARK 0 |
||||
|
||||
/*1: Enable grow on press*/ |
||||
#define LV_THEME_DEFAULT_GROW 1 |
||||
|
||||
/*Default transition time in [ms]*/ |
||||
#define LV_THEME_DEFAULT_TRANSITION_TIME 80 |
||||
#endif /*LV_USE_THEME_DEFAULT*/ |
||||
|
||||
/*A very simple theme that is a good starting point for a custom theme*/ |
||||
#define LV_USE_THEME_BASIC 1 |
||||
|
||||
/*A theme designed for monochrome displays*/ |
||||
#define LV_USE_THEME_MONO 0 |
||||
|
||||
/*-----------
|
||||
* Layouts |
||||
*----------*/ |
||||
|
||||
/*A layout similar to Flexbox in CSS.*/ |
||||
#define LV_USE_FLEX 1 |
||||
|
||||
/*A layout similar to Grid in CSS.*/ |
||||
#define LV_USE_GRID 1 |
||||
|
||||
/*---------------------
|
||||
* 3rd party libraries |
||||
*--------------------*/ |
||||
|
||||
/*File system interfaces for common APIs */ |
||||
|
||||
/*API for fopen, fread, etc*/ |
||||
#define LV_USE_FS_STDIO 1 |
||||
#if LV_USE_FS_STDIO |
||||
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ |
||||
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*API for open, read, etc*/ |
||||
#define LV_USE_FS_POSIX 0 |
||||
#if LV_USE_FS_POSIX |
||||
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ |
||||
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*API for CreateFile, ReadFile, etc*/ |
||||
#define LV_USE_FS_WIN32 0 |
||||
#if LV_USE_FS_WIN32 |
||||
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ |
||||
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ |
||||
#define LV_USE_FS_FATFS 0 |
||||
#if LV_USE_FS_FATFS |
||||
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ |
||||
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ |
||||
#endif |
||||
|
||||
/*PNG decoder library*/ |
||||
#define LV_USE_PNG 0 |
||||
|
||||
/*BMP decoder library*/ |
||||
#define LV_USE_BMP 0 |
||||
|
||||
/* JPG + split JPG decoder library.
|
||||
* Split JPG is a custom format optimized for embedded systems. */ |
||||
#define LV_USE_SJPG 0 |
||||
|
||||
/*GIF decoder library*/ |
||||
#define LV_USE_GIF 0 |
||||
|
||||
/*QR code library*/ |
||||
#define LV_USE_QRCODE 0 |
||||
|
||||
/*FreeType library*/ |
||||
#define LV_USE_FREETYPE 0 |
||||
#if LV_USE_FREETYPE |
||||
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ |
||||
#define LV_FREETYPE_CACHE_SIZE (16 * 1024) |
||||
#if LV_FREETYPE_CACHE_SIZE >= 0 |
||||
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ |
||||
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ |
||||
/* if font size >= 256, must be configured as image cache */ |
||||
#define LV_FREETYPE_SBIT_CACHE 0 |
||||
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ |
||||
/* (0:use system defaults) */ |
||||
#define LV_FREETYPE_CACHE_FT_FACES 0 |
||||
#define LV_FREETYPE_CACHE_FT_SIZES 0 |
||||
#endif |
||||
#endif |
||||
|
||||
/*Rlottie library*/ |
||||
#define LV_USE_RLOTTIE 0 |
||||
|
||||
/*FFmpeg library for image decoding and playing videos
|
||||
*Supports all major image formats so do not enable other image decoder with it*/ |
||||
#define LV_USE_FFMPEG 0 |
||||
#if LV_USE_FFMPEG |
||||
/*Dump input information to stderr*/ |
||||
#define LV_FFMPEG_DUMP_FORMAT 0 |
||||
#endif |
||||
|
||||
/*-----------
|
||||
* Others |
||||
*----------*/ |
||||
|
||||
/*1: Enable API to take snapshot for object*/ |
||||
#define LV_USE_SNAPSHOT 0 |
||||
|
||||
/*1: Enable Monkey test*/ |
||||
#define LV_USE_MONKEY 0 |
||||
|
||||
/*1: Enable grid navigation*/ |
||||
#define LV_USE_GRIDNAV 0 |
||||
|
||||
/*1: Enable lv_obj fragment*/ |
||||
#define LV_USE_FRAGMENT 0 |
||||
|
||||
/*1: Support using images as font in label or span widgets */ |
||||
#define LV_USE_IMGFONT 0 |
||||
|
||||
/*1: Enable a published subscriber based messaging system */ |
||||
#define LV_USE_MSG 0 |
||||
|
||||
/*1: Enable Pinyin input method*/ |
||||
/*Requires: lv_keyboard*/ |
||||
#define LV_USE_IME_PINYIN 0 |
||||
#if LV_USE_IME_PINYIN |
||||
/*1: Use default thesaurus*/ |
||||
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/ |
||||
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1 |
||||
/*Set the maximum number of candidate panels that can be displayed*/ |
||||
/*This needs to be adjusted according to the size of the screen*/ |
||||
#define LV_IME_PINYIN_CAND_TEXT_NUM 6 |
||||
|
||||
/*Use 9 key input(k9)*/ |
||||
#define LV_IME_PINYIN_USE_K9_MODE 1 |
||||
#if LV_IME_PINYIN_USE_K9_MODE == 1 |
||||
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 |
||||
#endif // LV_IME_PINYIN_USE_K9_MODE
|
||||
#endif |
||||
|
||||
/*==================
|
||||
* EXAMPLES |
||||
*==================*/ |
||||
|
||||
/*Enable the examples to be built with the library*/ |
||||
#define LV_BUILD_EXAMPLES 0 |
||||
|
||||
/*===================
|
||||
* DEMO USAGE |
||||
====================*/ |
||||
|
||||
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */ |
||||
#define LV_USE_DEMO_WIDGETS 0 |
||||
#if LV_USE_DEMO_WIDGETS |
||||
#define LV_DEMO_WIDGETS_SLIDESHOW 0 |
||||
#endif |
||||
|
||||
/*Demonstrate the usage of encoder and keyboard*/ |
||||
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 |
||||
|
||||
/*Benchmark your system*/ |
||||
#define LV_USE_DEMO_BENCHMARK 0 |
||||
#if LV_USE_DEMO_BENCHMARK |
||||
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/ |
||||
#define LV_DEMO_BENCHMARK_RGB565A8 0 |
||||
#endif |
||||
|
||||
/*Stress test for LVGL*/ |
||||
#define LV_USE_DEMO_STRESS 0 |
||||
|
||||
/*Music player demo*/ |
||||
#define LV_USE_DEMO_MUSIC 0 |
||||
#if LV_USE_DEMO_MUSIC |
||||
#define LV_DEMO_MUSIC_SQUARE 0 |
||||
#define LV_DEMO_MUSIC_LANDSCAPE 0 |
||||
#define LV_DEMO_MUSIC_ROUND 0 |
||||
#define LV_DEMO_MUSIC_LARGE 0 |
||||
#define LV_DEMO_MUSIC_AUTO_PLAY 0 |
||||
#endif |
||||
|
||||
/*--END OF LV_CONF_H--*/ |
||||
|
||||
#endif /*LV_CONF_H*/ |
||||
|
||||
#endif /*End of "Content enable"*/ |
Loading…
Reference in new issue