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					@ -113,7 +113,7 @@ lua::Property UiState::sPlaybackPlaying{ | 
				
			
			
		
	
		
		
			
				
					
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					      return true; | 
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					      return true; | 
				
			
			
		
	
		
		
			
				
					
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					    }}; | 
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					    }}; | 
				
			
			
		
	
		
		
			
				
					
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					lua::Property UiState::sPlaybackTrack{0}; | 
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					lua::Property UiState::sPlaybackTrack{}; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					lua::Property UiState::sPlaybackPosition{0}; | 
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					lua::Property UiState::sPlaybackPosition{0}; | 
				
			
			
		
	
		
		
			
				
					
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					lua::Property UiState::sQueuePosition{0}; | 
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					lua::Property UiState::sQueuePosition{0}; | 
				
			
			
		
	
	
		
		
			
				
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					@ -263,6 +263,7 @@ void UiState::react(const internal::DismissAlerts&) { | 
				
			
			
		
	
		
		
			
				
					
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					void UiState::react(const system_fsm::BatteryStateChanged& ev) { | 
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					void UiState::react(const system_fsm::BatteryStateChanged& ev) { | 
				
			
			
		
	
		
		
			
				
					
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					  sBatteryPct.Update(static_cast<int>(ev.new_state.percent)); | 
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					  sBatteryPct.Update(static_cast<int>(ev.new_state.percent)); | 
				
			
			
		
	
		
		
			
				
					
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					  sBatteryMv.Update(static_cast<int>(ev.new_state.millivolts)); | 
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					  sBatteryMv.Update(static_cast<int>(ev.new_state.millivolts)); | 
				
			
			
		
	
		
		
			
				
					
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					  sBatteryCharging.Update(ev.new_state.is_charging); | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void UiState::react(const audio::QueueUpdate&) { | 
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					void UiState::react(const audio::QueueUpdate&) { | 
				
			
			
		
	
	
		
		
			
				
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