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/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au> |
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* |
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* SPDX-License-Identifier: GPL-3.0-only |
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*/ |
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#include "app_console.hpp" |
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#include "file_gatherer.hpp" |
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#include "freertos/portmacro.h" |
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#include "freertos/projdefs.h" |
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#include "gpios.hpp" |
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#include "result.hpp" |
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#include "audio_fsm.hpp" |
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#include "event_queue.hpp" |
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#include "storage.hpp" |
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#include "system_events.hpp" |
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#include "system_fsm.hpp" |
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#include "ui_fsm.hpp" |
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namespace system_fsm { |
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namespace states { |
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static const char kTag[] = "IDLE"; |
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static const TickType_t kTicksBeforeSleep = pdMS_TO_TICKS(10000); |
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static void timer_callback(TimerHandle_t timer) { |
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events::System().Dispatch(internal::IdleTimeout{}); |
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} |
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/*
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* Ensure the storage and database are both available. If either of these fails |
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* to open, then we assume it's an issue with the underlying SD card. |
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*/ |
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void Idle::entry() { |
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ESP_LOGI(kTag, "system became idle"); |
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events::Audio().Dispatch(OnIdle{}); |
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events::Ui().Dispatch(OnIdle{}); |
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sIdleTimeout = xTimerCreate("idle_timeout", kTicksBeforeSleep, false, NULL, |
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timer_callback); |
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xTimerStart(sIdleTimeout, portMAX_DELAY); |
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} |
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void Idle::exit() { |
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xTimerStop(sIdleTimeout, portMAX_DELAY); |
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xTimerDelete(sIdleTimeout, portMAX_DELAY); |
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ESP_LOGI(kTag, "system left idle"); |
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} |
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void Idle::react(const KeyLockChanged& ev) { |
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if (!ev.falling) { |
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transit<Running>(); |
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} |
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} |
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void Idle::react(const internal::IdleTimeout& ev) { |
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ESP_LOGI(kTag, "system shutting down"); |
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// FIXME: It would be neater to just free a bunch of our pointers, deinit the
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// other state machines, etc.
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if (sTouch) { |
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sTouch->PowerDown(); |
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} |
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// Pull down to turn things off
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sGpios->WriteBuffered(drivers::IGpios::Pin::kAmplifierEnable, false); |
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sGpios->WriteBuffered(drivers::IGpios::Pin::kSdPowerEnable, false); |
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sGpios->WriteBuffered(drivers::IGpios::Pin::kDisplayEnable, false); |
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// Leave up to match the external pullups
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sGpios->WriteBuffered(drivers::IGpios::Pin::kSdMuxSwitch, true); |
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sGpios->WriteBuffered(drivers::IGpios::Pin::kSdMuxDisable, true); |
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// Pull down to prevent sourcing current uselessly from input pins.
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sGpios->WriteBuffered(drivers::IGpios::Pin::kSdCardDetect, false); |
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sGpios->WriteBuffered(drivers::IGpios::Pin::kKeyUp, false); |
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sGpios->WriteBuffered(drivers::IGpios::Pin::kKeyDown, false); |
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sGpios->Flush(); |
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sSamd->PowerDown(); |
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} |
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} // namespace states
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} // namespace system_fsm
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