Add a stream source that generates a sine wave

custom
jacqueline 11 months ago
parent c1f7adf227
commit 51bbb6a495
  1. 4
      src/tangara/audio/audio_events.hpp
  2. 13
      src/tangara/audio/audio_fsm.cpp
  3. 1
      src/tangara/audio/audio_fsm.hpp
  4. 61
      src/tangara/audio/sine_source.cpp
  5. 46
      src/tangara/audio/sine_source.hpp

@ -86,6 +86,10 @@ struct SetTrack : tinyfsm::Event {
std::optional<uint32_t> seek_to_second; std::optional<uint32_t> seek_to_second;
}; };
struct PlaySineWave : tinyfsm::Event {
uint32_t frequency;
};
struct TogglePlayPause : tinyfsm::Event { struct TogglePlayPause : tinyfsm::Event {
std::optional<bool> set_to; std::optional<bool> set_to;
}; };

@ -11,6 +11,8 @@
#include <memory> #include <memory>
#include <variant> #include <variant>
#include "audio/audio_source.hpp"
#include "audio/sine_source.hpp"
#include "cppbor.h" #include "cppbor.h"
#include "cppbor_parse.h" #include "cppbor_parse.h"
#include "esp_heap_caps.h" #include "esp_heap_caps.h"
@ -146,6 +148,17 @@ void AudioState::react(const SetTrack& ev) {
}); });
} }
void AudioState::react(const PlaySineWave& ev) {
auto tags = std::make_shared<database::TrackTags>();
std::stringstream title;
title << ev.frequency << "Hz Sine Wave";
tags->title(title.str());
sDecoder->open(std::make_shared<TaggedStream>(
tags, std::make_unique<SineSource>(ev.frequency), title.str()));
}
void AudioState::react(const TogglePlayPause& ev) { void AudioState::react(const TogglePlayPause& ev) {
sIsPaused = !ev.set_to.value_or(sIsPaused); sIsPaused = !ev.set_to.value_or(sIsPaused);
if (!sIsPaused && is_in_state<states::Standby>() && if (!sIsPaused && is_in_state<states::Standby>() &&

@ -44,6 +44,7 @@ class AudioState : public tinyfsm::Fsm<AudioState> {
void react(const tinyfsm::Event& ev) {} void react(const tinyfsm::Event& ev) {}
void react(const QueueUpdate&); void react(const QueueUpdate&);
void react(const PlaySineWave&);
void react(const SetTrack&); void react(const SetTrack&);
void react(const TogglePlayPause&); void react(const TogglePlayPause&);

@ -0,0 +1,61 @@
/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#include "audio/sine_source.hpp"
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <limits>
#include <memory>
#include <numbers>
#include "esp_log.h"
#include "audio/audio_source.hpp"
#include "codec.hpp"
#include "drivers/spi.hpp"
#include "sample.hpp"
#include "system_fsm/system_events.hpp"
#include "types.hpp"
namespace audio {
[[maybe_unused]] static constexpr char kTag[] = "sine_src";
SineSource::SineSource(uint32_t freq)
: IStream(codecs::StreamType::kNative),
step_(0),
increment_((2.0 * std::numbers::pi) / (48000.0 / freq)) {}
auto SineSource::Read(std::span<std::byte> dest_bytes) -> ssize_t {
std::span<sample::Sample> dest{
reinterpret_cast<sample::Sample*>(dest_bytes.data()),
dest_bytes.size_bytes() / sizeof(sample::Sample)};
for (size_t i = 0; i < dest.size(); i++) {
dest[i] = std::numeric_limits<sample::Sample>::max() *
std::sin(step_ += increment_);
}
return dest.size_bytes();
}
auto SineSource::CanSeek() -> bool {
return false;
}
auto SineSource::SeekTo(int64_t destination, SeekFrom from) -> void {}
auto SineSource::CurrentPosition() -> int64_t {
return 0;
}
auto SineSource::Size() -> std::optional<int64_t> {
return {};
}
} // namespace audio

@ -0,0 +1,46 @@
/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#pragma once
#include <stdint.h>
#include <cstddef>
#include <cstdint>
#include <memory>
#include "codec.hpp"
#include "ff.h"
#include "audio/audio_source.hpp"
namespace audio {
/*
* Generates an infinitely long sine wave of a specified frequency.
*/
class SineSource : public codecs::IStream {
public:
SineSource(uint32_t frequency);
auto Read(std::span<std::byte> dest) -> ssize_t override;
auto CanSeek() -> bool override;
auto SeekTo(int64_t destination, SeekFrom from) -> void override;
auto CurrentPosition() -> int64_t override;
auto Size() -> std::optional<int64_t> override;
SineSource(const SineSource&) = delete;
SineSource& operator=(const SineSource&) = delete;
private:
double step_;
double increment_;
};
} // namespace audio
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